Legendary/ascended siege suggestion.

Legendary/ascended siege suggestion.

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Posted by: Ulion.5476

Ulion.5476

What does everyone thing about the idea of ascended or legendary siege. It would get a permanent siege item with a unique look. It should add 5% more damage than superior siege or a special effect for that specific siege like passive 50% damage reduction when on the siege, stability, or using the siege’s hp as a shield. It could add an option when you are holding it in a bundle to consume a normal piece of that siege to give 5 supply(very long cd).

Ele – Tarnished Coast
“Quoth the raven nevermore”
Platinum Scout: 300% MF

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Posted by: Serkit.7836

Serkit.7836

kitten that

Legendary/ascended siege suggestion.

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Posted by: ventusthunder.5067

ventusthunder.5067

lol

collector of liquid aurillium

Legendary/ascended siege suggestion.

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Posted by: OriOri.8724

OriOri.8724

kitten no
/15char

Legendary/ascended siege suggestion.

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Posted by: Pumpkin.5169

Pumpkin.5169

Yes, wonderful idea. I would love a legendary deployable cannon. +1.

Pumpkin – Mag

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Posted by: morrolan.9608

morrolan.9608

Game needs less siege and less powerful siege not more and more powerful siege

Jade Quarry [SoX]
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro

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Posted by: Jana.6831

Jana.6831

Everything that is availlable in wvw should be availlable to everybody.
We get Siege balancing updates because there’s a disabler but it’s not taken into account that maybe 20% of all players are actually carrying and using these disablers. As an example. Same with emergency WPs – what’s so wrong with how it has been back in the day and everybody was able to port every 3 minutes?

Same would apply here: Stuff gets balanced because something more powerful comes along but only a small percentage really have access to the powerful stuff.

I couldn’t really explain what upgrades and what stuff I mean, but I hope you guys get the idea.

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Posted by: DeceiverX.8361

DeceiverX.8361

I don’t think there’s really a need since siege is available without having to pay coin these days via the provisioner. Since there’s a lack of use case, why bother putting in more power creep and exclusive content into WvW? Seems very far from how it should be. Especially since it’d be putting new/non-prestigious commanders at an even bigger disadvantage.

I’d rather see a separate, account-wide siege inventory made available only in WvW, though. It’d massively cut down on wasted bag space, and such an idea could be incorporated into the squad UI to let people donate to members of a squad, I.E., commanders.

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Posted by: Taobella.6597

Taobella.6597

i am fine with cosmetic of legendary siege as in option to change how siege look when it drop like Winter-Day siege, Halloween siege and Guild siege.

But there should be no stat improvement just simply a skin over.

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Posted by: Loading.4503

Loading.4503

How about we make it so that the champs in ebg, if you finish the event you can ride it with your blob and knock down a wall instantly

Imagine the enemy scout, " uh commander, we got a giant grub headed towards us with 20 people on it"

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Posted by: aandiarie.7195

aandiarie.7195

It’d be too much of a mess. Also there is a reason siege costs coin. It sounds nice to not have to buy it but it’d hurt things in the long run. We already also have bag lag issues in wvw, this would be too complicated for sure and would crash the blueprint market and if people didn’t have to buy siege they could be more irresponsible with it and troll etc.

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Posted by: Jana.6831

Jana.6831

How about we make it so that the champs in ebg, if you finish the event you can ride it with your blob and knock down a wall instantly

Imagine the enemy scout, " uh commander, we got a giant grub headed towards us with 20 people on it"

Doesn’t that already work? We’ve had some wild stories with the grub in the past. I think someone trapped it in Bravos.

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Posted by: slamb.4781

slamb.4781

LOLOLOL only someone from TC or YB would ask for buffed siege. While their at it just ask Anet to remove siege caps so you can have a AC for every player on the map in every tower and keep.

Sir Kitty Litter
[QOP] Quaggan Op – Guild Leader

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Posted by: Ulion.5476

Ulion.5476

Yea siege does cost money but the price of siege will increase if creating a permanent version of it uses hundreds of super siege. Also the idea of it consuming basic siege to give 5 supply every 15-30m would still give normal siege value. It just is extra effects that should make player want one and give a long term goal.

Ele – Tarnished Coast
“Quoth the raven nevermore”
Platinum Scout: 300% MF

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Posted by: Chaba.5410

Chaba.5410

I, for one, am looking forward to a Legendary Jar of Harpy Pheromones.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

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Posted by: Offair.2563

Offair.2563

Legendary charrbike with tomahawk rockets, 400k range.

Big Babou, Ranger for life.
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.

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Posted by: Samug.6512

Samug.6512

If it’s skin-only, I’m fine with this.

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Posted by: Mylerian.9176

Mylerian.9176

Just no. Please stop giving Anet bad ideas. They have enough of their own…..