GM of [MAS] – Might and Smarts – WvW
http://www.mas4eva.enjin.com/
http://www.mas4eva.enjin.com/
With new server linkings about to happen in a couple of weeks, I’d like to suggest that the WvW Community provide some guidance to the Devs who do the linking.
We’ve seen that the goal for server linking is to pair links with hosts in such a way as to balance overall population/activity at the macro level only. No attention is being paid to the imbalances created by timezone when pairing for macro level ‘balance’ only.
This results in imbalanced pairings during specific timezones, that make for terrible matchups for two months at a time, and serve to encourage rather than discourage ktrains and blobbing over opponents during those wildly imbalanced timezones.
An example, as I recall, is that Dragonbrand and Darkhaven have been paired together repeatedly, with the result that they end up extremely overstacked for SEA timezone, and lacking in others. I’m sure others can provide different examples of how not considering timezones when linking can skew matchups for the months going forward.
Let’s provide some information that will assist with making better links – those that will actually provide more well-rounded timezone coverage, rather than bulking up a couple of timezones to the size that no one can face them.
If you are willing to, please provide for your Host & Link server, an overview of which timezones are strongest and not in need of additional population, and those priority timezones that need more active WvW players in order to truly make your server more competitive.
Obviously, the current linked server populations affect each of the timezone rankings on sites like wvwstats.com, so I’m asking for those on HOST & LINKED servers, who know their resident guilds & populations, provide their assessment of their server by timezone.
I’ll try to summarize what is shared in a separate reply, so that the information is consolidated in one place. Obviously, Hosts that are so full that they do not require a link need not be included here.
EXAMPLES:
NA Host Server X
Need More: NA EST, NA PST
Fine: OCX, EU
High: SEA
NA Linked Server Y
Need More: NA EST, NA PST, SEA
Fine: OCX, EU
With this summary, and with WvW activity information by timezone and server available to the Devs, we could then ask that some care be taken in pairings to try to avoid creating timezone Monsters, and instead create pairings that provide a more level playing field and more fun for all.
Appreciate your help with this. Please do suggest ways to improve it.
-Dynamic queuing solves timezone imbalance
-Unlimited map cap solves tier queue together with dynamic queue
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