Limit AC's per tower/keep
There are already specific limits on siege placement.
I think the limit is 5 siege per 1000 units. It check’s it when you are throwin Blueprint down, if the place has 5 or more siege in 1000 units of the spot where you were placing it, it won’t allow it to be placed.
Not quite sure of the range, but I think it was 1000 units
Mouggari – Warrior – Candy cane Avenger
I think the limit is 5 siege per 1000 units. It check’s it when you are throwin Blueprint down, if the place has 5 or more siege in 1000 units of the spot where you were placing it, it won’t allow it to be placed.
Not quite sure of the range, but I think it was 1000 units
Yes, according to the GW2 wiki, it’s 5 withinga 1000 unit radius.
Also, the other way to limit siege is to control supply lines. I know that’s easier said than done, and takes an ongoing effort by a number of people, but, no supply=no siege.
I think they should limit the number of rams and golems that can hit a gate first. Gates melt way too fast.
Why take away game functionality that is working as intended? You don’t even explain what the problem is with the status quo? No reason to change. You didn’t even do your research as aboevc posters explained there is a siege cap already
Game would be much more fun without any siege. No rams, no ac and so on and tower and keeps would be T1 whole time.
Seafarer’s Rest EotM grinch
No thanks. There already is a siege cap and it is fine as it is.
I kinda want ACs to be buffed, but I am kinda bias after the match my server had this week(I play on TC.)