Limit AC's per tower/keep

Limit AC's per tower/keep

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Posted by: Victory.2879

Victory.2879

Maybe it’s time to look at limiting the number of AC’s/ballistas per keep or perhaps giving them a footprint so that, for instance, you can’t build 10 AC and 5 Ballistas in the lords room in SM, or can’t have ten AC defending one tower.

Not sure how many would make a decent balance or what size footprint would be appropriate- maybe two per door at each door then 1000 range between others?

Victory, Beings Lost On Borderlands (BLOB), SFR & Gandara (inactive)

Limit AC's per tower/keep

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Posted by: Contiguous.1345

Contiguous.1345

There are already specific limits on siege placement.

Limit AC's per tower/keep

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Posted by: Paavotar.3971

Paavotar.3971

I think the limit is 5 siege per 1000 units. It check’s it when you are throwin Blueprint down, if the place has 5 or more siege in 1000 units of the spot where you were placing it, it won’t allow it to be placed.

Not quite sure of the range, but I think it was 1000 units

A Pink scumbag of [FACE] and deep inside a [GuM]ster
Mouggari – Warrior – Candy cane Avenger

Limit AC's per tower/keep

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Posted by: slingblade.1437

slingblade.1437

I think the limit is 5 siege per 1000 units. It check’s it when you are throwin Blueprint down, if the place has 5 or more siege in 1000 units of the spot where you were placing it, it won’t allow it to be placed.

Not quite sure of the range, but I think it was 1000 units

Yes, according to the GW2 wiki, it’s 5 withinga 1000 unit radius.

Also, the other way to limit siege is to control supply lines. I know that’s easier said than done, and takes an ongoing effort by a number of people, but, no supply=no siege.

Limit AC's per tower/keep

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Posted by: Johje Holan.4607

Johje Holan.4607

I think they should limit the number of rams and golems that can hit a gate first. Gates melt way too fast.

Limit AC's per tower/keep

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Posted by: JJBigs.8456

JJBigs.8456

Why take away game functionality that is working as intended? You don’t even explain what the problem is with the status quo? No reason to change. You didn’t even do your research as aboevc posters explained there is a siege cap already

Limit AC's per tower/keep

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Posted by: Junkpile.7439

Junkpile.7439

Game would be much more fun without any siege. No rams, no ac and so on and tower and keeps would be T1 whole time.

Low quality trolling since launch
Seafarer’s Rest EotM grinch

Limit AC's per tower/keep

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Posted by: CreativeAnarchy.6324

CreativeAnarchy.6324

No thanks. There already is a siege cap and it is fine as it is.

I speak for my self and no one else. Only fools believe they speak for a majority.

Limit AC's per tower/keep

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Posted by: timidobserver.7925

timidobserver.7925

I kinda want ACs to be buffed, but I am kinda bias after the match my server had this week(I play on TC.)