80’s – Ele, Guard, Mes, Necro, Ranger, Thief, War
Long Term of WvW
80’s – Ele, Guard, Mes, Necro, Ranger, Thief, War
In regards to having allies, I really don’t see that working out. At least not in the form of T1 getting paired with T8. The difference in guild size alone being the main factor. That is not to say that T8 can’t compete with T1, but by now everyone should hopefully realize that this is a numbers game all the way through, so at the end of the day you would still have T1 guilds fighting T1 guilds and T8 guilds fighting T8 guilds. Also, but combining 2 servers that already have coverage issues, but not reducing the number of playable maps, I imagine there would be even more PvD than there currently is.
In regards to Supreme Siegerazer, I could see that working fine for servers that are capable of bunkering down in keeps, but a lot of times there’s only a small number of defenders at certain hours that are already vastly outnumbered by attackers to begin with, so that feels rather unfair.
Finally, I don’t really know what to think about Special Ops. It just seems like things you should normally doing in the first place. Apart from the popping orange swords though, it does sound like you’re aiming for the “split the zerg” mentality which I can back up. These are just my opinions from someone who spent a lot of time near the bottom of the tiers and is now fighting in the middle.
Vicious Instinct [VI]
I like the idea of Supreme Siegerazor.
Mist Allies – It would probably be better, if they put two lower tier servers into one. Saves money and increases population.
Special Ops – I can for-see many glitches and bugs coming from a Special Agent. Though it would be nice, to have the Whispers in the Mists. :-)
I find it a rather simple and straight forward solution to WvW population attrition. Rather than server mergers teaming up seems a fairly reasonable solution. It could even help balance the fighting out a little bit pairing the stronger server in a tier with the weaker one in the other. It would also shake up the matches a little. They could team T2 with T7 one week, T8 another and even T6 in another.
I would certainly be open to it for a few matches at least.
“Youre lips are movin and youre complaining about something thats wingeing.”
In regards to having allies, I really don’t see that working out. At least not in the form of T1 getting paired with T8. The difference in guild size alone being the main factor. That is not to say that T8 can’t compete with T1, but by now everyone should hopefully realize that this is a numbers game all the way through, so at the end of the day you would still have T1 guilds fighting T1 guilds and T8 guilds fighting T8 guilds. Also, but combining 2 servers that already have coverage issues, but not reducing the number of playable maps, I imagine there would be even more PvD than there currently is.
While its a numbers game, its just as much coverage game. The idea is to have coverage balance in WvW. Right now, Tier 1 is shaping into one server playst PPT week 1, second server plays PPT week 2, and third server plays PPT week 3. Everyone is avoiding everyone, and are too intimately familiar with each others coverage gap. Keep Mist Ally’s name hidden. So enemy wont know who else they are facing. But you make a good point on maps. Perhaps, 3 BL + 2 different EBGs? These can be tweaked.
In regards to Supreme Siegerazer, I could see that working fine for servers that are capable of bunkering down in keeps, but a lot of times there’s only a small number of defenders at certain hours that are already vastly outnumbered by attackers to begin with, so that feels rather unfair.
This comes from playing Tier 1, the amount of siege some server put on the waypoint keep is just ridiculous. It takes sometimes days, if not the whole week just to break 1 waypoint keep. Unless ANET reduced 50 AoE cap on siege, there is very little you can do assaulting a WP keep in Tier 1. Hopefully, by require 40 players to activate Siegerazor, either you’re already going to K-train/PvD so it doesn’t matter, or it can finally give some help to threatening the keep.
Finally, I don’t really know what to think about Special Ops. It just seems like things you should normally doing in the first place. Apart from the popping orange swords though, it does sound like you’re aiming for the “split the zerg” mentality which I can back up. These are just my opinions from someone who spent a lot of time near the bottom of the tiers and is now fighting in the middle.
This was kinda of to address what you talked about first of Tier 8 still fighting only Tier 8. These map wide missions, would encourage you to play in the Mist Ally’s map. Encouraging more cooperation between allies and more use of tactics from a game design perspective, instead of relying on TS/Mumble. It’s a lot easier to rally people to a big orange circle at a camp, then telling them what to do.
80’s – Ele, Guard, Mes, Necro, Ranger, Thief, War
I find it a rather simple and straight forward solution to WvW population attrition. Rather than server mergers teaming up seems a fairly reasonable solution. It could even help balance the fighting out a little bit pairing the stronger server in a tier with the weaker one in the other. It would also shake up the matches a little. They could team T2 with T7 one week, T8 another and even T6 in another.
I would certainly be open to it for a few matches at least.
Yup, that was the ultimate goal I was hoping for. Doesn’t even have to be extreme pairs. Could be T1 + T5 then T2+T6, etc etc.
Think about it this way, two years, Tier 1 in NA probably never player servers from Tier 8. I don’t think JQ has played any, and TC hasn’t ever played ET. I mean, that just waste of server diversity. Since MegaServer is already here, all the change that needs to happen is to group entire server into a Shadow Guild. Then you can use the Mega tech to put them on the same map. Make the cost of pairing to any other server infinitely costly, and implemented. Ok, maybe got a bit technical xD
80’s – Ele, Guard, Mes, Necro, Ranger, Thief, War