Make Golem Mastery

Make Golem Mastery

in WvW

Posted by: SundayTrash.9562

SundayTrash.9562

How about giving golem mastery the ability to move around other siege.

Make Golem Mastery

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Posted by: Arcuss.6457

Arcuss.6457

Golem’s are already bad enough as is when you have to face against 20-50 at one time. I would agree on moving other siege around only if it had a significant speed reduction and mesmers couldn’t port them. That way you could just make small adjustments if needed and not just zergs building siege inside keeps and running all over WvW with them.

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Posted by: thefreezingvoid.8516

thefreezingvoid.8516

Golem’s are already bad enough as is when you have to face against 20-50 at one time. I would agree on moving other siege around only if it had a significant speed reduction and mesmers couldn’t port them. That way you could just make small adjustments if needed and not just zergs building siege inside keeps and running all over WvW with them.

Agreed, this would make golem rushes even worse if there werent restrictions.
Without restrictions I can imagine alpha’s, carrying around rams with them to the gate, so not only do have to worry about the golem, but also the prebuilt rams.
I could also imagine omega’s carrying around super arrow carts, so not only are they tapping the gate, any seige used to defend is getting torn to shreds as well.

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Posted by: LJ Dots.4261

LJ Dots.4261

I may be wrong, but I don’t think it meant that a golem could carry siege, rather someone with golem mastery could take over a piece of unused siege and move it. If I’m wrong, let me know Sunday Trash.

On first impressions, I like the idea, as long as it’s slow. Think creaking wooden wheels of the catapult as a poor doylak pulled the siege down the road with the person with golem mastery leading. If the mastery person goes, they stop.

It would be a target rich piece. It would need people on defence and might encourage some raiders to dash out to knock it out before it got to firing range.

Would it make the game zergier as people bunch and defend the siege train, or less as they got bored following a yak and run off to do other things or indifferent as they could just build more siege on location at call.

I’m nokitten the idea, just some thoughts on how it may pan out.

Make Golem Mastery

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Posted by: SundayTrash.9562

SundayTrash.9562

I may be wrong, but I don’t think it meant that a golem could carry siege, rather someone with golem mastery could take over a piece of unused siege and move it. If I’m wrong, let me know Sunday Trash.

On first impressions, I like the idea, as long as it’s slow. Think creaking wooden wheels of the catapult as a poor doylak pulled the siege down the road with the person with golem mastery leading. If the mastery person goes, they stop.

It would be a target rich piece. It would need people on defence and might encourage some raiders to dash out to knock it out before it got to firing range.

Would it make the game zergier as people bunch and defend the siege train, or less as they got bored following a yak and run off to do other things or indifferent as they could just build more siege on location at call.

I’m nokitten the idea, just some thoughts on how it may pan out.

ya that’s what I meant, golem has to get on that piece of unused siege to push it around.

Make Golem Mastery

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Posted by: Rei Hino.5961

Rei Hino.5961

well how about rank one Golem License to stop the new players who just came into wvw and runs around in a omega killing pve monsters.