Make siege rams only deploy-able near a gate
Siege rams need to be able to knock down walls as well.
Arrow carts and various other siege equipment on wheels should be re-deployable.
Dolyaks should have the option to turn into a siege asset by having explosives strapped to it’s body and detonate it’s payload on a wall or gate.
Implement a distance meter on the HUD.
Implement a power percentage meter on the catapult, mortar, and trebuchet.
Ramelot disapproves of this message. 5 thumbs down.
Dolyaks should have the option to turn into a siege asset by having explosives strapped to it’s body and detonate it’s payload on a wall or gate.
This. So much this. It should be a T1 upgrade for those quick turnover camps. Clear camp, empty supply, release exploding dolyaks on incoming zerg. Hilarious.
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ
Think outside the box, not saying dropping a ram ontop of an AC is smart, but rams flame AoE is very powerful. I have used them for lord defence many times.
I disapprove. Flame Ram’s are our calling card, although we place them in supply camps only.
Not sure about them impostors, sometimes there are some crazy people to drop them in those places to max out siege, aka working for the enemy. Sometimes you just clicked the wrong thing and too many players fail the basic IQ test of not building it.
Not sure what it’s in this particular case, but hell, I want to build another 90 flame ram choo choo train one of these days.
Strike Force [SF]