(edited by Pirhana.8935)
Map Setup and How Orbs are Suppose to Work
Orbs are a goal
Im not trying to beat a dead horse, i just want people to know the point of the orbs and how they are intended to work
Right now in some cases people are seeing the bad effect of orbs because one side with 3x the numbers is running over everyone and holding all 3 orbs and being even stronger.
Now IF Anet can actually balance the server matches or make them some what close in power and numbers you should see the orb system work like this. Again this will only work with more balanced match set ups
the Home Orb Shrine: only 20 seconds from your port in, very strong guards and a masive Champion. For enemies farthest point from any port in, long travel. In a balanced match with equal number this will be insanely hard for an enemy side to take that orb.
An enemy side does manage to take an orb: the orb is in a keep that is now gunna be hit by 2 servers that both want the orb. the keep is going to be hit from 2 sides. its going to be hard to hold it with 2x the attackers,
this is the idea behind the orbs, they HAVE to give powerful bonuses so that they are worth trying for. but most of the time each server will hold their own orb.
again this only works if the server match ups get balanced
(edited by Pirhana.8935)
Orbs are a goal
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