Marker trap
I used to think this would be cool but now not so much. They would be used as much to target sneaky roamers by mobs than actually to combat zergs. Swords, sentries, yak icons and watch towers are already punishing enough to roaming.
well then make the trap larger and “a minimum of 3 players have to cross the trap withing 3 seconds to activate this trap” and youre done. single roamers are not affected and you cant drop traps on the whole map anyway. No one is doing it now with supply removers. I see 1-4 supply traps per day, thats not much if you take a look at the amount of players.
Sentry/watchtower markers already more then enough to promote lazy scouting. Putting more of these ingame going to hurt the roam scene even more.
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Sentry/watchtower markers already more then enough to promote lazy scouting. Putting more of these ingame going to hurt the roam scene even more.
Why so? no blob will move all over the map for a roamer. If another roamer decide to hunt him – good, isnt that what roamers want? fights? or do you just farm camps/sentries when you “roam”?
Why so? no blob will move all over the map for a roamer.
Blobs already move to groups of 3-5 people when they are marked by watchtower. I lost the count of how many times I had 25+ to come to my group when we purposefully put siege in the range to be marked by the tower to see if a small group would come fight us.
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Why so? no blob will move all over the map for a roamer.
Blobs already move to groups of 3-5 people when they are marked by watchtower. I lost the count of how many times I had 25+ to come to my group when we purposefully put siege in the range to be marked by the tower to see if a small group would come fight us.
so you put siege close to a watchtower. Now imagine your team has the tower? Do you just ignore them? Maybe its a fully sieged tower and 5 guys gonna use a ballista to shoot it all? If you roam, be aware of watchtowers, theyre pretty obvious. A group of 3-5 are not roamers, theyre gankers. I specify roamers as single people.
Anything you want scouts/roamers to do the zerg/blob will abuse.
so you put siege close to a watchtower. Now imagine your team has the tower? Do you just ignore them? Maybe its a fully sieged tower and 5 guys gonna use a ballista to shoot it all? If you roam, be aware of watchtowers, theyre pretty obvious. A group of 3-5 are not roamers, theyre gankers. I specify roamers as single people.
I think you missed the point… It was pretty obvious that there was only a small group at the tower. I wouldn’t even get mad if one guy came and used siege to drive us out (that’s part of the game). But when servers send a group over 5 times larger than the attacking force, I cannot really agree with the “A blob won’t go after roamers” argument. If they have the chance they will.
And gankers for me a groups of people who only look for groups smaller than themselves and never engage even or outnumbered fights. If you talking about a single person you should specify it as solo roaming like everyone does.
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