Matchmaking: It's about time you fix it
The problem isn’t with Anet, but more players going “dormant” to get pairings.
Anet measures a servers population by active wvw players. Look at BG for example. They went in hibernation for at least 4 months before world linking started and thanks to that they were able to over stack their server to a point that they didn’t need a link.
8GB G.Skill DDR3 1600Mhz
Nvidia GTX 560ti SLI OC
(edited by Platinumz.8756)
Pairing two OCX/sea heavy servers for example. What do you get? Throw in two of the top 4 or 5 NA blob servers. Mix it all together and what happens?
OCX/sea heavy servers are bored to tears ktraining up the score every night. Other servers are bored to tears because there’s no one to fight during the day (except each other. Not an option though because of salt. Better that they both tick 100+ while the other servers tick 28) and will probably still “lose” without a lot of overtime.
We may have population data but either the coverage data is severely lacking, someone hates certain servers or generally enjoys a good trolling.