Max Target Aoe, Zergs, and You

Max Target Aoe, Zergs, and You

in WvW

Posted by: Modimor.4319

Modimor.4319

People complaining about organized groups doing massive AoE bomb bursts, calling em out as zergs and lemmings, how original. Pretty much all AoE damage skills are on a very long cooldown, use you evade roll and you mitigrate 90% of the burst damage. Proper groups will set this up by using roots, stuns, chills and cripples first to make sure you don’t get away from it. Also group stealths are being used to make the CC less predicteble and harder to dodge. Whats folowing is a massive burst of AoE, if this is set up right, yes it’s hard to counter. It takes alot of effort to cordinate this. So stop calling it mindless. People spend just as much time on their builds and gear as you, they practise for it, they make use of formations and movement. If you can’t deal with it. Run away.

Max Target Aoe, Zergs, and You

in WvW

Posted by: jkctmc.8754

jkctmc.8754

People complaining about organized groups doing massive AoE bomb bursts, calling em out as zergs and lemmings, how original. Pretty much all AoE damage skills are on a very long cooldown, use you evade roll and you mitigrate 90% of the burst damage. Proper groups will set this up by using roots, stuns, chills and cripples first to make sure you don’t get away from it. Also group stealths are being used to make the CC less predicteble and harder to dodge. Whats folowing is a massive burst of AoE, if this is set up right, yes it’s hard to counter. It takes alot of effort to cordinate this. So stop calling it mindless. People spend just as much time on their builds and gear as you, they practise for it, they make use of formations and movement. If you can’t deal with it. Run away.

What’s hard about stacking stealth, saying in vent; “Stand on me”, and moving in to do the AoE bomb, knowing your enemy can not target you for at lease 3 seconds, to as long as 5 seconds because of culling issues, and God forbid there is lag due to the AoEs going off, and registering for multiple targets?

I’ve never seen a game that has had so many rendering/culling issues, and I played Aion, which had similar issues.

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