Maybe its time to buff some NPC"s
As the title says maybe it’s time to buff some NPC’s.
In the last 2 weeks I have seen multiple towers taken by single solo players.
I have also seen entire keeps captured by groups of 3 & in many cases 2 people.
So it may be time given the rate at which players are dealing damage to slightly increase the number of guard spawns or increase their health.
I’m soloing towers for 1,5 years now. That is nothing new – maybe wait until anet patches this and that before you think npcs should be buffed?
Oh and when all npcs were nerfed in PvE following the april ‘14th patch they forgot about the wvw npcs so they’re harder than any usual mob in game (still are).
Personally, I cannot get behind any idea that support promoting PvE mobs in any way, when it comes to WvW. In my opinion, more PvE value, is the last thing WvW will ever need.
https://www.youtube.com/watch?v=6q3em9s5I4c
You could always solo towers. However, yeah, it should be made near impossible for one player alone.
As the title says maybe it’s time to buff some NPC’s.
In the last 2 weeks I have seen multiple towers taken by single solo players.
I have also seen entire keeps captured by groups of 3 & in many cases 2 people.
So it may be time given the rate at which players are dealing damage to slightly increase the number of guard spawns or increase their health.
I’m soloing towers for 1,5 years now. That is nothing new – maybe wait until anet patches this and that before you think npcs should be buffed?
Oh and when all npcs were nerfed in PvE following the april ‘14th patch they forgot about the wvw npcs so they’re harder than any usual mob in game (still are).
Personally, I cannot get behind any idea that support promoting PvE mobs in any way, when it comes to WvW. In my opinion, more PvE value, is the last thing WvW will ever need.
Never said they should buff PVE NPC’s.
I said they should buff WvW NPC’s so that a tower cannot be solo capped (and a keep cannot be duo capped)
I mean it is WvW after all, anything bigger then a camp should require some allies (and in the case of a keep a good 6+ people at the very least)
(edited by Ragnar the Rock.3174)
Never said they should buff PVE NPC’s.
I said they should buff WvW NPC’s so that a tower cannot be solo capped (and a keep cannot be duo capped)
I mean it is WvW after all, anything bigger then a camp should require some allies (and in the case of a keep a good 6+ people at the very least)
I meant that wvw mobs are harder than any other mobs in this game already.
But I think it should be possible for a skilled player to solo a tower – I often did better alone than with someonw probably new to wvw. So even for 2 players caping a tower can be quite difficult now/before the patch.
We’re often making a difference in our server’s “off-time” with only 3 people – would be bad if we weren’t able to do that anymore.
Never said they should buff PVE NPC’s.
I said they should buff WvW NPC’s so that a tower cannot be solo capped (and a keep cannot be duo capped)
I mean it is WvW after all, anything bigger then a camp should require some allies (and in the case of a keep a good 6+ people at the very least)
EoTM NPC’s are much more difficult and the kind of NPC’s that they’re supposedly going to be adding to the newest WvW map.
Even the NPC’s in EoTM are solo-able though. I’ve personally solo’d just about everything in EoTM at least once for research purposes. Workshop, Tytone Perch and Bell Tower are extremely difficult to solo but everything else is do-able with relative ease given you know how to play your character.
Workshop though… Look at dat crit.
Champion: Phantom, Hunter, Legionnaire, Genius
WvW rank: Diamond Colonel | Maguuma
I don’t believe the NPCs need a buff. It was easy to solo Towers and duo Keeps before the patch. I’ve solo’ed Keeps pre-patch when given enough time. If no defenders respond, they deserve to lose the objective.
I don’t enjoy fighting AI and wouldn’t want it to be impossible or take longer than it already does.
Sorrows Furnace
Personally, I cannot get behind any idea that support promoting PvE mobs in any way, when it comes to WvW. In my opinion, more PvE value, is the last thing WvW will ever need.
Never said they should buff PVE NPC’s.
I said they should buff WvW NPC’s so that a tower cannot be solo capped (and a keep cannot be duo capped)
I mean it is WvW after all, anything bigger then a camp should require some allies (and in the case of a keep a good 6+ people at the very least)
I feel you are confused. Any time your referring to a game systems AI characters, they are by definition, PvE mobs. I play WvW to fight other players over keeps and towers, not to fight PvE mobs.
https://www.youtube.com/watch?v=6q3em9s5I4c