Milking wvw players for $ £ € ??
I dont see how most of the things you just brought up are in any way related to milking players for money.
Gunnar’s Hold
I think games should be supported and businesses must make money.
However it seems like frustrating design and poor mechanics is what generates A-net’s revenue and might actually stand in the way of decent change.
It would be so much better if instead of milking players frustrations with poor wvw aspects Anet aspired to revenue from making better systems, having happier wvw players, and doing optional happy customer purchases e.g. make any wvw skins for example.
(edited by Kalan.9705)
Subscription games seem vastly superior to this rather cynical milking of players via deliberately frustrating game systems.
Most of things you mentioned exist in subscription games… you seem to be out of touch with reality (particularly in regards to server transfers costing an arm and a leg, or that coverage is and has been an issue in every game with open field PvP with objectives).
I’m pretty sure Aion could check off everything you just listed pretty easily (except it has no match-ups, so if you are on a poorly distributed population server, you’re pretty much boned forever) even when it was P2P back in the day.
[Eon] – Blackgate
Where Anet gets it’s wvw revenue from, could actually be what’s standing in the way of positive change. We’ve certainly very little from them for wvw for a year, although we might be finally getting our update of any substance with the next patch.