Model Culling

Model Culling

in WvW

Posted by: Karnsies.1570

Karnsies.1570

Does anyone else spend a great deal of time in WvW and get incredibly frustrated because one minute there are 3 enemies and the next minute there are 60? I just wanted to know because I am an avid member of the WvW community and I simply cannot continue to deal with the issue of enemies simply appearing out of thin air due to the Model Culling issue.

What I mean by this is that one minute there will be no enemies and the next minute they will all appear at once. This is a serious issue for me and a great deal of people I play with. I am a member of RUIN. We are a guild with multiple branches with more than 2000 members. We are very avid about our love for WvW but as a group we cannot seem to understand why this issue cannot be fixed.

We would like to continue to avidly compete in tier 1 WvW but many players are dropping off due to the frustration of a great deal of invisible armies that are not there currently but will be there instantly in seconds. The group of 60 for example is actually there but the problem is that we cannot see them until it is too late. How can we be competitive in WvW if we can’t see an enemy until it is too late?

Many times we are left simply swinging our swords at air hoping the enemy will render so that we may fight an invisible threat. How can this issue continue? I makes world vs world incredibly frustrating. This concept is an incredible one and we all enjoy it but it is near ruined by this issue.

Do any of you feel a similar sense of frustration about this? What can be done about it? Are the developers working to fix this issue?

We would really like some feedback as to what will be done about this.

Sincerely,
A large group of loyal players who want to continue to play guildwars, but cannot continue to fight invisible armies.

Model Culling

in WvW

Posted by: Mighteous.9281

Mighteous.9281

I don’t know what knobs they’re turning over there at ArenaNet, but the problem seems to have gotten way worse for me. I’m the lower pop servers, and where before it would take 3 large groups to cause lag, now I lag just from 2 medium sized ones.

The way I can tell that I’m about to die is all of a sudden my buttons stop working. Then they work after a 2 second delay. By this time, the other teams are appearing on the screen and I’m getting steamrolled.

The Greatest Player In The Game is undeserving of this type of treatment, but I figured out that you have to move slower. When the lag starts, I try to hang back until they render. Seems to work alright then, but it would be nice if they could get this figured out.

I look forward to killing you soon.