Monthly achievement and your ranged character

Monthly achievement and your ranged character

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Posted by: Esya.3427

Esya.3427

Am I the only one finding it hard to get the kill achievement in WvW for the monthly achievement? I play an elementalist with a staff, and while I understand I could go for daggers I think this is better for the team. As it is, I find myself running to a corpse to finish them, but they are already finished by my lovely melee team mates. While I think it is good they finish them off quickly before they rally, I can hardly get any progress on the monthly achievement. I would think killing them as a team, the kill counts for the team. Atleast that is what I would like to see. Something like a proximity check for example (maybe up the kills needed to compensate). I am just not sure if I am the only one who feels this way or others find it slightly frustrating as well?

Monthly achievement and your ranged character

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Posted by: Cameirus.8407

Cameirus.8407

lol, try being a mesmer…you hardly ever get credit for kills due to ramp up time or ineffectiveness of shatters in WvWvW keep warfare.

Get an arrowcart, find a keep under attack and being defended and sit on walls spamming shots for 10mins, thats how I get mine.

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Posted by: AllFlarus.8527

AllFlarus.8527

I’m playing a ranger and I understand your trouble.

The problem is that generally fights in WvW will be stalemates where no one really dies (except a few that position foolishly) until one side routs and the other team charges them down.

I don’t know why, but I only seem to get kill credit and loot for a player if I stand there mindlessly shooting at them whilst they are downed. (If I try charge them for the execute, a melee player finishes it before I can do anything, I get nothing for the kill.)

I think that something should be tweaked regarding credit for player kills, because currently I get rewarded significantly more heavily for mindlessly spamming low damage AoE than I do for picking off single targets caught out of position, or taking out the enemy siege from behind.

Monthly achievement and your ranged character

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Posted by: Esya.3427

Esya.3427

Thanks for the tip, I might have a look into that. But it should not be needed in my opinion. I mean, you down an enemy on your own, someone runs in and finishes him off and he gets the credit. I don’t think this achievement is working the way it should.

PS: In reply to Cameirus

(edited by Esya.3427)

Monthly achievement and your ranged character

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Posted by: Cerise.9045

Cerise.9045

You don’t need to finish a player to get credit for the kill.

Monthly achievement and your ranged character

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Posted by: Esya.3427

Esya.3427

I don’t know why, but I only seem to get kill credit and loot for a player if I stand there mindlessly shooting at them whilst they are downed. (If I try charge them for the execute, a melee player finishes it before I can do anything, I get nothing for the kill.)

I think this might be my best way to go for now, forgetting about heals and reviving until the monthly is done. I really hope this can be changed and looked at as a team effort. If you were there with your team, you should be rewarded as a team.

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Posted by: AllFlarus.8527

AllFlarus.8527

You don’t need to finish a player to get credit for the kill.

Indeed not. But (no clue if this is a bug or not) I find I rarely get kill credit unless I do damage to the target whilst they are downed.
I don’t have to execute, but I do have to stand there spamming auto-attack.

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Posted by: Cameirus.8407

Cameirus.8407

Thanks for the tip, I might have a look into that. But it should not be needed in my opinion. I mean, you down an enemy on your own, someone runs in and finishes him off and he gets the credit. I don’t think this achievement is working the way it should.

PS: In reply to Cameirus

contribution is well screwed up in both pvp and pve at present. you actively get penalised for ressing people and using support.

And you can spend ages duelling someone down, getting them to use their CDs and such, get them to the point where you can burn them down…..and along comes a warrior/thief who jumps in with a bit of burst for 3 secs…..they get credit, you dont….its totally messed up.

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Posted by: vonszass.8502

vonszass.8502

Seconding AllFlarus suggestion to keep shooting downed but not killed players.
Killed players also take a while to be revived and some people will still try to do that, so you get extra opportunities to gain some points/kills.

I gained quite some points yesterday by doing things like that, while asking fellow defenders (I was on a wall at the time) to shoot the same target. Lootbags will spawn right next to you, so you don’t have to worry about that.

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Posted by: Grant.6512

Grant.6512

Hmmm, I’m an elementalist as well and I typically don’t have too much of a problem getting credit (I’ve finished it twice this month, once before the reset a few days ago and already done again) I play WvW about 2 hours a night once every 2-3 days. If what you say is true, and you do have to be the one to finish the opponent then just try to find smaller skirmishes to get the kills from (supply depots, out of the way towers, borderlands, etc…) Getting 50 kills in 30 days shouldn’t be a problem regardless, I typically have a much more difficult/slow time getting 500 salvages :S

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Posted by: Cameirus.8407

Cameirus.8407

Hmmm, I’m an elementalist as well and I typically don’t have too much of a problem getting credit (I’ve finished it twice this month, once before the reset a few days ago and already done again) I play WvW about 2 hours a night once every 2-3 days. If what you say is true, and you do have to be the one to finish the opponent then just try to find smaller skirmishes to get the kills from (supply depots, out of the way towers, borderlands, etc…) Getting 50 kills in 30 days shouldn’t be a problem regardless, I typically have a much more difficult/slow time getting 500 salvages :S

getting 50kills is easy, getting credit for 50kills is another matter entirely.

Salvaging is easy, usually takes a couple of evenings to get at max.

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Posted by: Esya.3427

Esya.3427

Well, atleast the achievement is going much faster now. I focus on hitting downed players instead of keeping my team alive. After finishing the monthly I will go back to support again. Thanks all for the tips. I still hope this is an item that can be looked into.