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Posted by: HazyDaisy.4107

HazyDaisy.4107

Last night I was in the midst of solo conquering the hylek camp from the evil krait attacks.

Yes, I know, EWW pve! I jest, everyone has done this event at some point, it’s wvw content that has been there awhile and provides a nice little break from other players.

Anyway, at one point 5 of the little slithering fellows came up and group hugged me. I dodged back and hit heal about a sec too late and went down with 4 of them still there attacking me. I got 3 of them dead in my down state, but was never able to get myself back up as another group of krait came up and finished me off, for good leaving 4 bags scattered around my corpse.

Now, I’d read about not being able to rez off non player enemies or decreased chance, whatever it was I forget, but honestly, at the time I’d completely forgotten about it, amd when I did read it initially, I thought it meant non combative pve enemies.

One can still rez off camp guards and this, though pve is still technically a camp, being attacked, by enemies. In pve one can rez by killing the thing that’s trying to kill them, so why did I die here after killing 3 of them?

I understand this tactic of down rezzing had the potential to be exploited in pvp fights by the down player rezzing off a yellow creature such as a moa, but these were red krait and there were no other players there. It seems a bit harsh and it was quite embarrassing.

Just curious, going forward, how have the down rez changes affected others playstyles? And was it really that big of a problem before?

Sorrows Furnace
[HaHa] Hazardous Hallucination

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Posted by: Akashi.3245

Akashi.3245

Smaller groups running together in teamspeak would get perma pushed by much larger groups. when 1 person from the smaller group goes down 5 people in the much larger group could potentially rally. rallying off of any npc that dies in a matter of seconds doesnt have a place in a pvp zone when numbers come into play.

the changes to the rally system in my eyes is one of the best changes to wvw so far.

Daxnas ~ Necromancer 6k + hrs | WvW Mithril | [Woe] [LATE]

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Posted by: Straegen.2938

Straegen.2938

I believe only Veteran PvE and player deaths can auto-rally a player in WvW. Nothing else counts.

Sarcasm For Hire [SFH]
“Youre lips are movin and youre complaining about something thats wingeing.”

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Posted by: Jana.6831

Jana.6831

You rez off veteran mobs, yes, not usual mobs anymore and yes it has affected my playstyle – I don’t even try to kill mobs in PvE.
But when flipping the hyleks I’m extra careful, so I usually don’t die there anymore after it happened once.

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Posted by: Dawdler.8521

Dawdler.8521

Yes it was a problem, this change is probably the best change to happen to WvW in a couple of years (or 4).

In this particular case… You really shouldnt die on these puny mobs to begin with :p

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Posted by: HazyDaisy.4107

HazyDaisy.4107

:) It was a humbling experience. I even said it afterwards, I can’t believe I just died to krait!

Thanks for the feedback guys, I’ll keep in mind from now on not to pull the tails too hard, even if they deserve it. Also, glad that most feel this is a positive change on a larger scale. Just a bit of an adjustment for those accustomed to smaller scale I suppose.

Sorrows Furnace
[HaHa] Hazardous Hallucination