My fun laughs at your server pride.
Mortar Mastery - Discussion
My fun laughs at your server pride.
I’m afraid
I’m sure there is going to be some good stuff in the balance update but there will also be some “unanticipated fallout”.
I don’t care much about the mortars… but I hope they aren’t going to ruin classes with that new balance update. We all know such balance stuff only happens once a month and if the ruin it we will need to play with it for at least one month until they fix it again.
Edit: And know we know what that “delete me” achievements were. Probably for that scavenger hunt mentioned there.
(edited by Luthan.5236)
Quite expected mortar mastery abilities. Good thing there is no range increase. The blast radius increase may make some current siege locations obsolete though.
I wish there would be increased range of vision towards the direction which the mortar/treb is pointing. Today some of the targets which you are shooting at are too far to be displayed. I don’t even see damage numbers. Only way to know you have destroyed the target is WXP gain.
There is also long delay in animation when you switch ammunition and launch a followup shot. Please fix.
This won’t hurt [Much]
Ring of Fire
Quite expected mortar mastery abilities. Good thing there is no range increase. The blast radius increase may make some current siege locations obsolete though.
I wish there would be increased range of vision towards the direction which the mortar/treb is pointing. Today some of the targets which you are shooting at are too far to be displayed. I don’t even see damage numbers. Only way to know you have destroyed the target is WXP gain.
There is also long delay in animation when you switch ammunition and launch a followup shot. Please fix.
I’d like to see faster rotation speed be one of the traits. The radius kind of sucks, but hopefully new map designs are in the works that will offer more siege spots. Prays to ANet Gods
My fun laughs at your server pride.