Mortar Mastery - Discussion

Mortar Mastery - Discussion

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Posted by: Feed Me Change.6528

Feed Me Change.6528

Mortar Mastery Joins the Growing List of World vs. World Abilities – Players can increase their mortar effectiveness by training in Mortar Mastery. Improvements in this line include increasing mortar blast radius, beefing up on damage, reducing skill recharge, and even adding a new skill, Mortar Barrage.

Found here: http://www.mmorpg.com/gamelist.cfm/game/473/view/news/read/27887/Guild-Wars-2-Sky-Pirates-of-Tyria-Announced.html

Also:

Skill and Trait Balance Update – The largest balance patch ever is being introduced in this build, which includes significant updates to traits and skills to introduce more viable build diversity. Every profession trait line is seeing changes. Updates also have been made to some less popular skills to improve their effectiveness.

Thoughts?

NSP>ET>SoS>BG>ET>SoS>JQ>SoS>Mag>JQ
My fun laughs at your server pride.

Mortar Mastery - Discussion

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Posted by: Valin.4527

Valin.4527

I’m afraid

I’m sure there is going to be some good stuff in the balance update but there will also be some “unanticipated fallout”.

-A man of many Valins [KONG]

Mortar Mastery - Discussion

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Posted by: Luthan.5236

Luthan.5236

I don’t care much about the mortars… but I hope they aren’t going to ruin classes with that new balance update. We all know such balance stuff only happens once a month and if the ruin it we will need to play with it for at least one month until they fix it again.

Edit: And know we know what that “delete me” achievements were. Probably for that scavenger hunt mentioned there.

(edited by Luthan.5236)

Mortar Mastery - Discussion

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Posted by: Korgov.7645

Korgov.7645

Quite expected mortar mastery abilities. Good thing there is no range increase. The blast radius increase may make some current siege locations obsolete though.

I wish there would be increased range of vision towards the direction which the mortar/treb is pointing. Today some of the targets which you are shooting at are too far to be displayed. I don’t even see damage numbers. Only way to know you have destroyed the target is WXP gain.

There is also long delay in animation when you switch ammunition and launch a followup shot. Please fix.

Sulkshine – Mesmer
This won’t hurt [Much]
Ring of Fire

Mortar Mastery - Discussion

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Posted by: Feed Me Change.6528

Feed Me Change.6528

Quite expected mortar mastery abilities. Good thing there is no range increase. The blast radius increase may make some current siege locations obsolete though.

I wish there would be increased range of vision towards the direction which the mortar/treb is pointing. Today some of the targets which you are shooting at are too far to be displayed. I don’t even see damage numbers. Only way to know you have destroyed the target is WXP gain.

There is also long delay in animation when you switch ammunition and launch a followup shot. Please fix.

I’d like to see faster rotation speed be one of the traits. The radius kind of sucks, but hopefully new map designs are in the works that will offer more siege spots. Prays to ANet Gods

NSP>ET>SoS>BG>ET>SoS>JQ>SoS>Mag>JQ
My fun laughs at your server pride.