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Posted by: Gudradain.3892

Gudradain.3892

I think flame ram should really be able to damage wall. Putting catapult at point blank range is kinda a bad use of catapult and yes at some place you can’t really put them far away, like on hill outer wall.

Flame ram would be much better than point blank catapult.

and my cata is too squishy under arrow cart fire. I really need a ram!

Afala – Ehmry Bay

(edited by Gudradain.3892)

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Posted by: Gudradain.3892

Gudradain.3892

We definitively need to be able to upgrade the mercenaries’ camps in eternal battleground.

I want to get my ogre castle or my dredge fortress

Afala – Ehmry Bay

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Posted by: azyume.6321

azyume.6321

How about player damage to wooden walls as well? Bring it down! Just need a few axes and fire, nothing else.

Guardian Commander
Thief / Mesmer / Elementalist / Warrior / Necromancer / Ranger / Engineer / Revenant
Crystal Desert – Eredon Terrace – Fort Aspenwood – Stormbluff Isle

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Posted by: Wanderer.3248

Wanderer.3248

If players could actually fight effectively on the walls (without being AOEd to death or pulled off) then you wouldn’t see so many catapults against walls.

We should be able to throw buckets of flaming oil, hot lead, and rocks over the walls like they did in real sieges.

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Posted by: Reverence.6915

Reverence.6915

We need murder holes on the walls, dropping rocks that knock down players in an AoE range similar to burning oil

Expac sucks for WvW players. Asura master race
Beastgate | Faerie Law
Currently residing on SBI

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Posted by: Gudradain.3892

Gudradain.3892

We need murder holes on the walls, dropping rocks that knock down players in an AoE range similar to burning oil

That’s great. I’m thinking about flame turret all along the wall that burn and fear players. The fear would be great at hill for sure.

Afala – Ehmry Bay