My favorite tower
Quentin Lake. So much pug murder defending that as an organized guild.
QL is cool. But so hard to defend with those floating bridge things.
Veloka is a princess because overlook trebs will take care of it, and you don’t have to run very far to get it more supply.
QL is cool. But so hard to defend with those floating bridge things.
;) Keep them from ramming it down, Let them cata the wall. 1st choke point is the area coming to the bridge, if that gets over run, The bridge it self, after that the lords room stairs.
Here watch this (it has other areas in it ofc, but ql is in there)
cool. QL seems like a lost cause to me. I will check that out.
cool. QL seems like a lost cause to me. I will check that out.
Gotta have dat Ts coordination for it to work or else the zerg will just steam roll in :P
I have to see this. QL seems to be one of the hardest towers to defend.
Durios is fun. Yikes.
Any north tower on an enemy BL. If they keep running by it throw up some trebs and hit garri it forces them to have to fight you.
QL
I’ve been in several truly epic defenses of the place. Battles that will stick with me a long time. So many chokepoints. And it’s really close to a supply camp.
Tol Acharn [PHNX]
Fort Aspenwood
QL! amazing. I would never have guessed people liked that tower.
Atm I can only say anything about red corner EB so far. In the past I only ran with the zerg and did not think much about this but the last few weeks and days I stayed defensive a bit and speeded Dolyaks and bought some upgrades.
West part is a bit worse. Much longer way for the dolyaks. Anza which can get dolyaks faster(if we dont have SM and we often don’t have SM) is often capped first by the enemy. Mendon takes ages cause the dolyaks take long and they go the full way cause we have our keep most of the time(if we don’t have it then we also don’t have that tower).
East part of red corner is strong. Shorter ways and possible to upgrade both towers fast(if you keep your camps upgraded with increased supplies and speed the dolyaks). Veloka already has been mentiond. But I don’t like it that much. Boring and most of the time enemy not going there(only if they are strong enough to roflstomp us and also take keep and then it also is not that interesting and more boring if we have not enough players to defend).
From red corner I prefer Ogrewatch. Fast to upgrade(shorter way then at west towers and if we don’t have SM its faster). Cannon is nice if you have people to defend so attackers won’t AoE it down too fast. Hitting entrance to Pangloss and ogre npc camp. Treb from keep also can help to defend I think(hitting gate and destroying attacker rams placed there).
Anzalias Post – Red Light District for }:) tower-cappers.
QL, WC, DG, Veloka, and Briar are all strategically easy and fun to defend ;D
QL is remarkably easy to defend. A few well placed arrow carts and trebs can let 5 people hold out against 20-30 long enough for your zerg to arrive
Beastgate | Faerie Law
Currently residing on SBI
Ogre Watch is my favorite. Not sure why, either… There really aren’t any huge benefits to it other than that pushing weak enemies back through the Ogre Camp is always fun because if you don’t kill them the Ogres might.
Also that it’s a stones throw away from supplies, another tower is just around the corner and SMC isn’t that far of a walk either.
Champion: Phantom, Hunter, Legionnaire, Genius
WvW rank: Diamond Colonel | Maguuma
QL is remarkably easy to defend. A few well placed arrow carts and trebs can let 5 people hold out against 20-30 long enough for your zerg to arrive
Build an AC under the bridge. Bye bye all defensive siege.