My favourite WvW changes

My favourite WvW changes

in WvW

Posted by: Sharky.5024

Sharky.5024

What I don’t like:
1. Additional stat-buffs for the winning team!
2. WvW without orbs!
3. RNG-matchmaking!
4. A matchmaking that is directly based on the glicko-rating!

What I would like to see:

I. Bloodlust

  • Keep the new ruins of power as they are
  • Just replace the stat-buff with other things like +WXP, -repaircosts, +XP, +karma…

II. Orb-System

  • Reintroduce the old capture-the-flag-like orb-system
  • Every orb gives a point-bonus (+10% to the points per tick or something like +50 points).
  • An orb for the 1st server (total score) gives a penalty of -50 to the players stats.
  • An orb has no stat-effects for the 2nd server.
  • An orb for the 3rd server gives a bonus of +50 to the players stats.
  • Counter hacks with a circle around the orb platform, where at least 10 enemies have to be inside for getting access to the orb.

III. Matchmaking

  • Keep the glicko-rating
  • Use a modified 1up-1down-System
  • Let a server go up to the next bracket after winning two matches in a row
  • Let a server go down to the next bracket after losing two matches in a row
  • The server swaps will be done according to the actual glicko-rating

My favourite WvW changes

in WvW

Posted by: MiLkZz.4789

MiLkZz.4789

My favourite WvW changes:
-culling removal
-removal of orbs
-ranks to some extend (like to show off my e-8==D)

That is it, rest of the changes were abokittenely terrible. I still play WvW atm, but like an hour a day instead of the 15+ I used to do. Our guild has no raids anymore and maps look empty. Blobaddon only has blobs going during prime, they have troubles finding people during daytime, I mean blobaddon has lack of people? WvW is pretty much dead during the day.

Warrior of [VcY], guild from Seafarer’s Rest
First troll to receive 10/10
Best golem driver EU