NA servers and skill lag in big fights
We are plagued by it as well
Seems like whenever its 150+ ppl fighting in the same area it always skill lags.
Here’s one thread on it:
https://forum-en.gw2archive.eu/forum/pvp/wuvwuv/Lag-is-making-WvW-unenjoyable-and-unplayable
There are others.
The fights are pretty laggy in NA tier 1. Many guilds in JQ and BG like SF, HB, Knt, etc are trying to split up into smaller groups of around 20 to 30 to reduce the lag in battles. However, guilds from SOR refuse to do this and still insist on running in large 60+ zerg balls since massive numbers in zerg balls tend to win in open field battles.
The lag whenever clashing with a zerg ball from SOR is unplayable. Not only is culling bad in that you won’t be able to see who you’re attacking or who is attacking you, but the lag skill lasts for 30 seconds or more. If you run any type of build that relies on player skills to dodge or time your attacks to counter, you will be dead in seconds and you won’t know what happened.