NFL SuperBowl & Server Pride...

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Posted by: luzt.7692

luzt.7692

Thats all nice and dandy, but I think thats only a part of the problem.
The design of the map is ofcourse another, but even before that WvW never really enticed me.

Simply because it’s not rewarding enough. There need to be BIG rewards for the winning side. Losing or winning, conquering a keep just so you can have it for 1-2hrs as a tactical rally point, the grand scheme of things is just so meaningless.

When you win there need to be a server-wide celebration because people are so happy about their benefits that this victory has brought them. A much stronger sense of competition will be created and thats when you will try to overcome hardships with your community and actually create server pride.

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Posted by: Swagger.1459

Swagger.1459

@Swagger

You would argue with the NFL that their Team Based Franchise is all Wrong.

Your reading ability is impaired. My message hasn’t changed.

If you read English…this whole thread encourages Team Identity.


New Base Mechanic btw would have 2 Globes fighting in an Annual SuperBowl Event.

You’re way too narrow minded when you reference a 3 way battle in WvW.

You really can’t or won’t see the whole picture.

You still have no vision & no fundamental concept that is detailed enough to guide WvW imho.

Your truly,
Diku

Interesting…

I see the entire picture and game sorry…

The wvw maps are the football field…

The wvw players are the NFL players…

The twitch users are the fans watching on tv or in the stands…

I’m not sure you should use the word “impaired”.

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Posted by: Diku.2546

Diku.2546

Diku, you have based the entirety of the tread on the fan/spectator perspective…

Wvw players are the NFL players in this case…

Twitch users are the fans watching the wvw game…

Imagine going to a NFL SuperBowl game where:
Red, Green, or Blue Team
You buy a ticket to cheer for a team.
NFL tells you who to cheer for.
NFL makes sure that supporters are evenly divided between the Red, Green, and Blue

Teams based on each person’s friend/family preference.
Server Pride
You buy a ticket to cheer for a team.
You decide who you want to cheer for.
Win or Loose you pick your own team.

I like your bolded quote too diku, that’s what megaserver does to even the playing field in eotm and those more even numbers are even what YOU want for Wvw…

No, the NFL doesn’t make sure fans are evenly divided… NFL doesn’t give away free tickets… That is up to fans and individual people to buy…

I think you need to put these pieces of the puzzle together better… What you want is equal sides for competition, but your way is a failing to see the true resolution…

The entire premise of this thread is flawed…

@Swagger

You would argue with the NFL that their Team Based Franchise is all Wrong.

Your reading ability is impaired. My message hasn’t changed.

If you read English…this whole thread encourages Team Identity.


New Base Mechanic btw would have 2 Globes fighting in an Annual SuperBowl Event.

You’re way too narrow minded when you reference a 3 way battle in WvW.

You really can’t or won’t see the whole picture.

You still have no vision & no fundamental concept that is detailed enough to guide WvW imho.

Your truly,
Diku

Interesting…

I see the entire picture and game sorry…

The wvw maps are the football field…

The wvw players are the NFL players…

The twitch users are the fans watching on tv or in the stands…

I’m not sure you should use the word “impaired”.


Just to be clear…I’m advocating the following:

Teams based on each person’s friend/family preference.
Server Pride
You buy a ticket to cheer for a team.
You decide who you want to cheer for.
Win or Loose you pick your own team.


You’ve basically repeated what I’ve been trying to tell you after trying to discredit this Topic Thread.

So now you’re agreeing with a Unique Team Based alternative instead of supporting a MegaServer Based alternative?

Are you sure you’re not impaired at the moment to suddenly switch sides so suddenly?

(edited by Diku.2546)

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Posted by: Swagger.1459

Swagger.1459

Sir or ma’am diku,

You have been equating NFL fans with wvw players…

The NFL organization doesn’t organize fans…

You’re confusing things sorry…

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Posted by: Diku.2546

Diku.2546

Sir or ma’am diku,

You have been equating NFL fans with wvw players…

The NFL organization doesn’t organize fans…

You’re confusing things sorry…


@Swagger

Trying to Keep it simple for you.

The entire premise of this thread is that Unique Team Based Identities used by the NFL drives SERIOUS Passion for the franchise.


ANet needs to fix the Base Map Mechanic that is causing WvW to fail.

The fix is really simple.


Get rid of the Current Tier Based system & replace it with a Globe based system…imho.


Once the Base Map Mechanic is fixed…Server Loyalty & Passion can be used to fuel the battles that will rage across all Globes.

(edited by Diku.2546)

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Posted by: Swagger.1459

Swagger.1459

Well the NFL isn’t an mmo struggling to find wvw players to fill maps…

99.999999999999% of players could care less about server pride… That died a long time ago….

You are not going magically ressurect that which is dead…

RvRvR is where it’s at and a need at this point…

So you can have your original server but RvRvR is where it’s at…

WoW and LoL could support stuff like this because their populations are high, just like all things NFL, but gw2 is equivalent of a Saturday flag football league with regard to all things wvw….

Gw2 lacks mass appeal, wvw is a mess and professions are still in alpha development phases….

Someone did the math and gw2 takes in equivalent of 450k players (whatever exact number) at $15 per month had gw2 charged a sub fee… That’s low… What’s worse is that there are now 3.1 million concurrent monthly users since the “play for free” started and you can see exactly how much interest players have in all things wvw and spvp… It’s sad diku, out of 3.1 million concurrent players you can’t even fill up wvw maps across all servers… Look at the numbers diku, because your “globe” fix is not a fix, it’s more of a problem and the devs aren’t tossing away a year or money and man power to remake “globes” that give them more headaches and do nothing to consolidate the pathetic wvw playerbase numbers at this point…

We are also on the heels of a pure RvRvR game that will knock the socks off of anything pvp related here… That’s where all the serious peeps will go once it hits… And all those great super guilds and alliances that we had here have already gone bye bye…

Here you have flag football diehards and remnants of wvw past clinging to the last breath and pulse of wvw…. Meanwhile, it will be at least summer by the time anything substantial is done for wvw… Wvw will be all but burried at that point and “globes” and long dead server pride won’t save it…

Wvw needs a tourniquet right now and look at what we get… Auto upgrade changes and PPK changes on dead maps that will go in during the beginning months of NEXT year lol…

You are smart diku and worked hard on your ideas and are very passionate about them, but your finger is not on the pulse of wvw and the “globes” won’t stop the bleeding or be put in any timely fashion… Your idea will be late to the wvw funeral and that’s what you are not seeing…

Maybe devote your passion to figuring out a plan to put in mass millions of players into this game first, so you can have 10 million concurrent monthly users to draw from and let’s go from there…

Let’s figure out how to make professions better for wvw and spvp stuff because that’s the root and core of allllllllllllllll this anyway and gw2 has abysmal professions right now… The meta is like a handful of good pvpesque build and that’s the real issue, along with players spread way too thin as of now….

Wvw suffers from way bigger problems my friend, but you don’t see that just yet…

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(edited by Swagger.1459)

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Posted by: Diku.2546

Diku.2546

@Swagger

Still the outspoken & totally “clued in” expert I see.

Not imho.


Fix imho

1) Put back Alpine Map.
2) Implement a Globe Based system.


You’re over thinking things & using it to sound like you’re an expert on this subject.

Some things just feel right. The above 2 suggestions is the right thing to do imho.

Ask any WvW player if they had their finger on the button that could flip back the Old Alpine Map…how many would you think would do it?

(edited by Diku.2546)

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Posted by: Swagger.1459

Swagger.1459

Still the outspoken & totally “clued in” expert I see.

I’m being rational and realistic, not dreaming.

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Posted by: Diku.2546

Diku.2546

SuperBowl Franchise Opportunity

Sadly…Whatever ANet did up till this point is…



A Sunk Cost

Some bad decisions can’t be fixed by throwing more resources at it, or tweaking it.

imho


Cornerstone needs to be set correctly or the whole skyscraper will not build as tall as you want it to.

A building could collapse or function poorly if the Base Design isn’t built on a solid fundamental design.

The core needs to be Team Based.

All lucrative Professional Sports are Team Based & have a Solid Identity.

Franchise…is that a marketing term? Well it applies here…for ANet to consider.

Ok…you can bring up Tennis…but that’s like sPvP.


As an example:

NFL SuperBowl is darn successful on having multiple teams compete…and high school players dream of making it into the NFL.

One thing about high school, college, and professional football…is that they all share a team identity at its core.

ANet’s skyscraper for WvW will be limited if they choose the wrong cornerstone to build with.

Choose wrong…and you’ll get the best Shoot Em Up game ever that’s based on anonymous random teams, but ANet will never have the ability to be the next eSport SuperBowl & setting up a Franchise model if they really care about the bottom line.


Hmmm…speaking for myself & not others. Professional sports is a good example to use.

I think many players are motivated to play for their Guild or Server for camaraderie.

It’s this shared Camaraderie/Pride that has the potential to nurture a strong sense of community.

It’s this kind of Pride that creates a Strong Sense of Community which is the backbone behind many Good & Hard Fought Rivalries imho.

A really exciting Football season between staunch or bitter Rivals leads to a successful NFL SuperBowl.


The core message still goes back to Pride based on a unique identity…it starts out in High School, grows in College, and peaks in Professional Sports…this concept of Team Pride.

We need to build WvW around this unique pride…

World Server is a very large slew of people in one sweep…

Guild size can be small or large…

They all share one thing in common…a unique identity & pride.

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Posted by: Diku.2546

Diku.2546

Still the outspoken & totally “clued in” expert I see.

I’m being rational and realistic, not dreaming.

Hmmm…even Coca-Cola made a big mistake.

Chief operating officer and a director of The Coca-Cola Company.

Donald Keough at a press conference. “The simple fact is that all the time and money and skill poured into consumer research on the new Coca-Cola could not measure or reveal the deep and abiding emotional attachment to original Coca-Cola felt by so many people.”


Coca-Cola quickly corrected their New Coke fiasco less than 3 months after New Coke’s introduction & responded to their customer’s feedback & had Classic Coke re-stocking the shelves.

Time is ticking…and I’m hoping ANet does a Coca-Cola re-stock of Classic WvW.

ANet can say they were testing the New Desert BL, but decided that the Old Alpine BL will be put back temporarily to allow the New Desert BL to be brought into maintenance mode to make changes to improve WvW mechanics.

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Posted by: RedBaron.6058

RedBaron.6058

LoL…at least in SuperBowl you have opposing teams with same number of players.

In WvW you dont…

“Blackadder: If you want something done properly, kill Baldrick before you start.”

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Posted by: Swagger.1459

Swagger.1459

And the Coca-Cola corporation has the resources to do that… Random generic and failing soda companies cannot do what Coke does…

You need better and more realistic comparisons…

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Posted by: Diku.2546

Diku.2546

LoL…at least in SuperBowl you have opposing teams with same number of players.

In WvW you dont…

LoL…War isn’t fair, but there are mechanics that can be used to reduce the impact of an unbalanced fight.

How do you propose to stop a single super stacked and strong Globe from buying up guilds & dominating all Globes?



Players can continue to Globe stack if they want. Powerful Guilds can continue to try to dominate the Top 3 Rank WvW positions

ANet would probably adjust the Weekly Globe limit that players can visit to 1 for the week to force the #1 Ranked NA & EU Globes to become the King of the Hill

If Weekly Globe limit is set to 1. Once a player attacks a Globe

That Specific Chosen Globe is the only Globe that the player will be able to attack for the whole week…until the next Weekly Globe Reset occurs

A very large Guild could hold hostage the Top 3 Ranked Globes, but the New Base Mechanic will at least allow all the Lower Ranked Globes to attack them

Current Base Map Mechanic does not even allow the Lowest Ranked World to attack the #1 Ranked WvW World


Lower Ranked Globes earn more points attacking Higher Ranked Globes

Higher Ranked Globes earn less points attacking Lower Ranked Globes

Home Globe Team will be shown the 3 Top Globes attacking in a random order to provide targeting

King of Hill Buff – Bottom 3 WvW Ranked Worlds get an automatic buff when attacking any Top WvW Ranked World’s Home Globes. Cross Global Theaters of War attacks also trigger Buff


If ANet has to enforce a Weekly Globe Limit of 1 Globe

Severely stacked Globes will be exposed to attack from All Globes, but their armies would be forced to divide itself in retaliation attacks along multiple Globe fronts

Bottom 3 Ranked Globes actually always get an Automatic Buff for attacking any Top 3 Globes

Top 3 Ranked Globes really don’t benefit from attacking the Bottom 3 Ranked Globes


Nothing will prevent all Globes from picking 1 Globe to attack, but given the mechanic that encourages players to visit 0-3 Globes…you can be pretty sure…somebody will decide to attack a different Globe to raise their Home Globe’s Rank over the other Globes

Globes Base design is to encourage Local & International Communities to form

Globe identity encourages a Strong Sense of Community & Hard Fought Rivalries imho


This is a long term solution that encourages Local & International WvW Communities to form & become established…then nurtured

Over time…Communities will be born, grow up, age, and die…the cycle of life


Both NA & EU #1 Ranked Globes would earn less for being the King of the Hill…because nobody is above them in Rank


Players from EU Globes can attack NA Globes by visiting them

Players from NA Globes can attack EU Globes by visiting them

The Globe based design allows players from all 24 NA Globes & 27 EU Globes to move fluidly across all Globes

Current Base Map Mechanic Does Not Allow players to fluidly fight across all World Servers

It’s more fun to be able to fight in any Globe of your choice for the week

Current Base Map Mechanic has you typically fighting the same Server in the same Tier for weeks…if not months…over and over again

The only restriction to being the 0-3 Globe Limit for players. This number that can be adjusted to 1 Globe if necessary by ANet to prevent un-fair matches & to keep players from gaming the system


Players can choose to fight in any NA & EU Globe

WvW is open 24/7….and now…players can find a Globe that is active…even if it’s Night Time for their Home Globe…because it’s definitely Day Time on an International Globe to that player

(edited by Diku.2546)

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Posted by: Diku.2546

Diku.2546

And the Coca-Cola corporation has the resources to do that… Random generic and failing soda companies cannot do what Coke does…

You need better and more realistic comparisons…

Random generic and failing soda companies…go out of business when they continue to make poor decisions.

It’s not about resources…it’s about decisions. Once again…you totally miss the point.

(edited by Diku.2546)

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Posted by: Swagger.1459

Swagger.1459

LoL…at least in SuperBowl you have opposing teams with same number of players.

In WvW you dont…

LoL…War isn’t fair, but there are mechanics that can be used to reduce the impact of an unbalanced fight.

How do you propose to stop a single super stacked and strong Globe from buying up guilds & dominating all Globes?



Players can continue to Globe stack if they want. Powerful Guilds can continue to try to dominate the Top 3 Rank WvW positions

ANet would probably adjust the Weekly Globe limit that players can visit to 1 for the week to force the #1 Ranked NA & EU Globes to become the King of the Hill

If Weekly Globe limit is set to 1. Once a player attacks a Globe

That Specific Chosen Globe is the only Globe that the player will be able to attack for the whole week…until the next Weekly Globe Reset occurs

A very large Guild could hold hostage the Top 3 Ranked Globes, but the New Base Mechanic will at least allow all the Lower Ranked Globes to attack them

Current Base Map Mechanic does not even allow the Lowest Ranked World to attack the #1 Ranked WvW World


Lower Ranked Globes earn more points attacking Higher Ranked Globes

Higher Ranked Globes earn less points attacking Lower Ranked Globes

Home Globe Team will be shown the 3 Top Globes attacking in a random order to provide targeting

King of Hill Buff – Bottom 3 WvW Ranked Worlds get an automatic buff when attacking any Top WvW Ranked World’s Home Globes. Cross Global Theaters of War attacks also trigger Buff


If ANet has to enforce a Weekly Globe Limit of 1 Globe

Severely stacked Globes will be exposed to attack from All Globes, but their armies would be forced to divide itself in retaliation attacks along multiple Globe fronts

Bottom 3 Ranked Globes actually always get an Automatic Buff for attacking any Top 3 Globes

Top 3 Ranked Globes really don’t benefit from attacking the Bottom 3 Ranked Globes


Nothing will prevent all Globes from picking 1 Globe to attack, but given the mechanic that encourages players to visit 0-3 Globes…you can be pretty sure…somebody will decide to attack a different Globe to raise their Home Globe’s Rank over the other Globes

Globes Base design is to encourage Local & International Communities to form

Globe identity encourages a Strong Sense of Community & Hard Fought Rivalries imho


This is a long term solution that encourages Local & International WvW Communities to form & become established…then nurtured

Over time…Communities will be born, grow up, age, and die…the cycle of life


Both NA & EU #1 Ranked Globes would earn less for being the King of the Hill…because nobody is above them in Rank


Players from EU Globes can attack NA Globes by visiting them

Players from NA Globes can attack EU Globes by visiting them

The Globe based design allows players from all 24 NA Globes & 27 EU Globes to move fluidly across all Globes

Current Base Map Mechanic Does Not Allow players to fluidly fight across all World Servers

It’s more fun to be able to fight in any Globe of your choice for the week

Current Base Map Mechanic has you typically fighting the same Server in the same Tier for weeks…if not months…over and over again

The only restriction to being the 0-3 Globe Limit for players. This number that can be adjusted to 1 Globe if necessary by ANet to prevent un-fair matches & to keep players from gaming the system


Players can choose to fight in any NA & EU Globe

WvW is open 24/7….and now…players can find a Globe that is active…even if it’s Night Time for their Home Globe…because it’s definitely Day Time on an International Globe to that player

Megaserver/alliance stuff makes things more even without all the headache…

Devs can make mega and alliances balanced based off of the number facts they currently have…

That’s the reset that doesn’t touch current home servers…

Pop a commander tag and have your server squad buddies follow you to victory on the 4 mega maps for wvw… That’s your server pride so use it…

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Posted by: Diku.2546

Diku.2546

Saw this posted in another Topic thread & wanted to share the concept difference between Color Alliances vs Team Names.


COLOR ALLIANCE

Green. Purple. – Susan Ivanova and Drazi
https://www.youtube.com/watch?v=AcBTOU7RvbU

Splatoon green vs purple
https://www.youtube.com/watch?v=Q96hXIOk69Y


TEAM NAMES

Top 10 Super Bowls of All-Time | #1: Steelers vs. Cardinals (Super Bowl XLIII) | NFL Films
https://www.youtube.com/watch?v=z7HYCc41oT4

Top 10 Super Bowl Plays: #1 David Tyree’s Helmet Catch | NFL
https://www.youtube.com/watch?v=qCAQsEwyCcg


Go Purple Splatoon…yay…I’m so excited over a color.

Don’t forget about Kurzick vs Luxon too…yay…2 Factions!!!

NFL SuperBowl wouldn’t be the same with only 2-3 Factions btw…imho.


I’m a Green Alliance Player & Fan

vs

I’m a Green Bay Packers Player & Fan

(edited by Diku.2546)

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Posted by: Diku.2546

Diku.2546

@Swagger

Honestly…I still don’t understand how Megaserver will handle the Match-Ups.

You should create a Topic Thread on Megaserver Base Map Mechanics imho.

You’re such a strong advocate of the concept. That way people can see the details behind how the Megaserver will work.

I still believe that any system that automatically manipulates the Match-Ups will do it poorly. A system that puts the “Skin” on players to decide will fuel SERIOUS passion imho.

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Posted by: Swagger.1459

Swagger.1459

You take base concurrency numbers and add them together to make more even…

Simple math to start alliances placed on mega, then you let competition control tiers after…

Devs have access to all numbers and stats…

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Posted by: Diku.2546

Diku.2546

You take base concurrency numbers and add them together to make more even…

Simple math to start alliances placed on mega, then you let competition control tiers after…

Devs have access to all numbers and stats…

@Swagger

Cornerstone needs to be set correctly or the whole skyscraper will not build as tall as you want it to.

The core needs to be Team Based.

All lucrative Sports are Team Based & have a Solid Identity…

Franchise…is that a marketing term? Well it applies here…for ANet to consider.

Ok…you can bring up Tennis…but that’s like sPvP.

NFL SuperBowl is darn successful on having multiple teams compete…and high school players dream of making it into the NFL…but they all have their Team identity that is core to their value.

ANet’s skyscraper for WvW will be limited if they choose the wrong cornerstone to build with.

Choose wrong…and you’ll get the best Shoot Em Up game ever (Splatoons), but ANet will never have the ability to be the next eSport SuperBowl & setting up a Franchise model if they really care about the bottom line.

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Posted by: Swagger.1459

Swagger.1459

Cut everything in half and divide evenly…

Example…

24 NA servers can be made into 12 even alliances

12 alliances then fight each other and be placed in tiers/ranks with closer to equal numbers…

Tier 1- Alliance vs alliance vs alliance

Tier 2- Alliance vs alliance vs alliance

Tier 3- Alliance vs alliance vs alliance

Tier 4- Alliance vs alliance vs alliance

All is same, just everything cut in half and bonded by mega/alliance…

You still have your server side and your server friends and your sever guild, but you fight along with another server to win… Make new friend and competion teams are more equal by the numbers so it’s more fair…

EU can shuffle in the three servers to make it 24 instead of 27…

Simple and effective…

Edit- IF server stacking becomes an issue in the future, devs can switch alliances to keep things equal… Or if they want to mix it up for fun then they can do annual alliance changes… Whatever, but the “maths” are simpler and more effective this way…

Edit 2- all the “cornerstones” for all this are already there…

Edit 3- we can even do some simple math right now for fun…

https://leaderboards.guildwars2.com/en/na/wvw

YB + ET alliance vs JQ + DR alliances vs BG + AR alliances…

Take em and combine by highest and lowest rank…

Put em all together and let me duke it out from tier 1-4 rankings based off of equal numbers now…

Tournaments have equal numbers and all servers have a better chance to fight to be number 1…

See?

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(edited by Swagger.1459)

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Posted by: Diku.2546

Diku.2546

@Swagger

You really should create a New Topic thread to discuss your Megaserver alternative.

I’d recommend you reserve the top 3-5 posts of the New Topic so you can post updates to the mechanics that you’ll get from feedback.

That way you can spearhead it & it won’t get lost in a long drawn out discussion…like it will be here.

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Posted by: Diku.2546

Diku.2546

I’m still not seeing the passion.


I’m a Green Alliance Player & Fan

vs

I’m a Green Bay Packers Player & Fan

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Posted by: Jayne.9251

Jayne.9251

It will be so simple to squash EU down with the language barriers n’ all…..

Leave EU alone.

L’enfer, c’est les autres

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Posted by: Diku.2546

Diku.2546

@Jayne

Time Zone/Language Label

Globes are Labeled after a Time Zone. This Time Zone Mechanic is only a Label

Communities Form around this Label

Also, there is a Language mechanic to help properly Label a Community that forms for each Globe

New Players before choosing a Globe…are shown the Language preference distribution of its population…primary & secondary Languages of players for the Globe

Local & International Communities Form around Globes using these Labels

Time Zone & Label Mechanics Do Not prevent players from doing anything in WvW.

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Posted by: Swagger.1459

Swagger.1459

It will be so simple to squash EU down with the language barriers n’ all…..

Leave EU alone.

It’s completely manageable…

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Posted by: Dominik.5162

Dominik.5162

@Swagger

Still the outspoken & totally “clued in” expert I see.

Not imho.


Fix imho

1) Put back Alpine Map.
2) Implement a Globe Based system.

On 1) Totally agree
On 2) Nonononononono, pls nooooo.
What you will get is a Globe of many many empty maps…at the moment there are many Servers with many empty maps, just not clustered together as a “Globe”. You just make a bigger worse out of a smaller one.

Best solution, imo, is to have some kind of megerserver system.
I know there are some folks out there who always try to tell people that their so called “server pride” is what kept WvW running for so long (it is not btw), but the truth is that the diversity of many playstyles kept the game running for so long…be it Defending, Attacking, just simple open field fighting guilds, GvG guilds, Roamers, Havoc Squads, some even enjoy just staying in towers and keeps to scout.
This tied together with the best mechanical skill system (imho) made players stay or return.
On top of that you dont even know how the Alliance system will look like and fear your ohhh soo precious “Server pride”.

Let me ask you something: Would it be so bad to sign up with the very same community to an Alliance, instead of automatically being signed up to a matchup because “you are on the server” ?

It’s not about your server pride, it is about your community you play with: Be it guilds, your server community (which will just become your alliance community), or your friendlist.

Having said this my best solution for a WvW change is a combination of megaservers (or the WvW community as a whole only divided by regions EU & NA) and the TESO campaign system.
You basically take best of both worlds, let people signup as groups, guilds, full Alliances/Communities.
Having to signup alone, maybe ending up in a different campaign than your other guildmembers/friends was 1 flaw in the TESO campaign system…I liked the rest.

PS: Stop comparing WvW to the NFL, it’s atrocious to even think of that comparission.
But to make it more clear to you:

  • First you have to have something fun (American football | Gw2 WvW) <- got that!
  • Secondly you have to have some kind of ruleset <- WvW lacks that one completely in terms of ballancing, matchup systems, etc:
  • Next thing you need is a steadily growing community(for the sport/game alone not teams) <- Wvw is steadily decreasing!!!
  • After that you think of supporting single team communitys, care about advertising them (like the Seattle Seahawks participating 2 times in a row at the Superbowl).

Then and just then you can talk about server pride being important.

PPS: About your “next big eSports Open World game”…Sigh, stop kidding yourself, you are outright delusional.

Iliaz
Team Aggression [TA]
Immortal Kingdom [KING]

NFL SuperBowl & Server Pride...

in WvW

Posted by: Diku.2546

Diku.2546

@Dominick

All Players emailed 1 Free Pass to change their Chosen Globe. Account Bound with an Expiration Date set by ANet.

Let the players go where they want to go.

Let players stack on the Top 3 Globes.

Give players who want to stay on Empty Globes the ability to attack the Top 3 Globes.

Empty Globes as you put it will be the source that will allow for future growth.

Implementing this idea isn’t that difficult. It’s a simple solution & the mechanic is already being used.

Should, Would, or Does work…which is better?

How much coding does ANet need to do?


Globe Limit is a simple mechanic.

Globe Limit Does Work & is already being used when you 1st Logon.

It’s called Guesting.

Next time you logon – Click [ World Selection ] Button – Pick a Different Home World – Click [ Guest ] Button.


While we’re at it…

Borderland Maps – Mix, Swap, or Reduce

Less is more?



Borderland Maps – Mix, Swap, or Reduce

Players first appear in corners of the Eternal Battle Map with this proposal

Mixing, swapping, or REDUCING the number of Borderland maps used is possible with this proposal, but I’m not sure if it’s feasible from a programming standpoint


As for balancing Match-Ups.

How do you propose to stop a single super stacked and strong Globe from buying up guilds & dominating all Globes?



Players can continue to Globe stack if they want. Powerful Guilds can continue to try to dominate the Top 3 Rank WvW positions

ANet would probably adjust the Weekly Globe limit that players can visit to 1 for the week to force the #1 Ranked NA & EU Globes to become the King of the Hill

If Weekly Globe limit is set to 1. Once a player attacks a Globe

That Specific Chosen Globe is the only Globe that the player will be able to attack for the whole week…until the next Weekly Globe Reset occurs

A very large Guild could hold hostage the Top 3 Ranked Globes, but the New Base Mechanic will at least allow all the Lower Ranked Globes to attack them

Current Base Map Mechanic does not even allow the Lowest Ranked World to attack the #1 Ranked WvW World


Lower Ranked Globes earn more points attacking Higher Ranked Globes

Higher Ranked Globes earn less points attacking Lower Ranked Globes

Home Globe Team will be shown the 3 Top Globes attacking in a random order to provide targeting

King of Hill Buff – Bottom 3 WvW Ranked Worlds get an automatic buff when attacking any Top WvW Ranked World’s Home Globes. Cross Global Theaters of War attacks also trigger Buff


If ANet has to enforce a Weekly Globe Limit of 1 Globe

Severely stacked Globes will be exposed to attack from All Globes, but their armies would be forced to divide itself in retaliation attacks along multiple Globe fronts

Bottom 3 Ranked Globes actually always get an Automatic Buff for attacking any Top 3 Globes

Top 3 Ranked Globes really don’t benefit from attacking the Bottom 3 Ranked Globes


Nothing will prevent all Globes from picking 1 Globe to attack, but given the mechanic that encourages players to visit 0-3 Globes…you can be pretty sure…somebody will decide to attack a different Globe to raise their Home Globe’s Rank over the other Globes

Globes Base design is to encourage Local & International Communities to form

Globe identity encourages a Strong Sense of Community & Hard Fought Rivalries imho


This is a long term solution that encourages Local & International WvW Communities to form & become established…then nurtured

Over time…Communities will be born, grow up, age, and die…the cycle of life


Both NA & EU #1 Ranked Globes would earn less for being the King of the Hill…because nobody is above them in Rank


Players from EU Globes can attack NA Globes by visiting them

Players from NA Globes can attack EU Globes by visiting them

The Globe based design allows players from all 24 NA Globes & 27 EU Globes to move fluidly across all Globes

Current Base Map Mechanic Does Not Allow players to fluidly fight across all World Servers

It’s more fun to be able to fight in any Globe of your choice for the week

Current Base Map Mechanic has you typically fighting the same Server in the same Tier for weeks…if not months…over and over again

The only restriction to being the 0-3 Globe Limit for players. This number that can be adjusted to 1 Globe if necessary by ANet to prevent un-fair matches & to keep players from gaming the system


Players can choose to fight in any NA & EU Globe

WvW is open 24/7….and now…players can find a Globe that is active…even if it’s Night Time for their Home Globe…because it’s definitely Day Time on an International Globe to that player


Anything doesn’t start out big. Stop kidding yourself…you weren’t born from your mother as an adult. Everything has their humble beginnings.

(edited by Diku.2546)

NFL SuperBowl & Server Pride...

in WvW

Posted by: Swagger.1459

Swagger.1459

We understand what you are asking for…

Wvw is 3 years old and dying and a year into secret coding and money and person power…

It’s irrational to think they will scrap whatever idea they are already have to make the “globe” system. Plus you are messing with base servers way too much when, probably now, 99% of players don’t even care at all. And those that still care who love rvr stuff will just bail this year anyway… Nobody is waiting another year to do your idea, it’s pretty foolish to ask for at this point, and the wrong direction…

Plus as pointed out to you, with your own words/admittance, your idea tears apart the communities and gives free transfers to do it… So much for your server pride chest bumping… At least my megaserver/alliance things keeps servers more stable and more as is lol…

New Main- 80 Thief – P/P- Vault Spam Pro

221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.

NFL SuperBowl & Server Pride...

in WvW

Posted by: Diku.2546

Diku.2546

We understand what you are asking for…

Wvw is 3 years old and dying and a year into secret coding and money and person power…

It’s irrational to think they will scrap whatever idea they are already have to make the “globe” system. Plus you are messing with base servers way too much when, probably now, 99% of players don’t even care at all. And those that still care who love rvr stuff will just bail this year anyway… Nobody is waiting another year to do your idea, it’s pretty foolish to ask for at this point, and the wrong direction…

Plus as pointed out to you, with your own words/admittance, your idea tears apart the communities and gives free transfers to do it… So much for your server pride chest bumping… At least my megaserver/alliance things keeps servers more stable and more as is lol…

SuperBowl Franchise Opportunity

Sadly…Whatever ANet did up till this point is…



A Sunk Cost

Some bad decisions can’t be fixed by throwing more resources at it, or tweaking it.

imho


Cornerstone needs to be set correctly or the whole skyscraper will not build as tall as you want it to.

A building could collapse or function poorly if the Base Design isn’t built on a solid fundamental design.

The core needs to be Team Based.

All lucrative Professional Sports are Team Based & have a Solid Identity.

Franchise…is that a marketing term? Well it applies here…for ANet to consider.

Ok…you can bring up Tennis…but that’s like sPvP.


As an example:

NFL SuperBowl is darn successful on having multiple teams compete…and high school players dream of making it into the NFL.

One thing about high school, college, and professional football…is that they all share a team identity at its core.

ANet’s skyscraper for WvW will be limited if they choose the wrong cornerstone to build with.

Choose wrong…and you’ll get the best Shoot Em Up game ever that’s based on anonymous random teams, but ANet will never have the ability to be the next eSport SuperBowl & setting up a Franchise model if they really care about the bottom line.


Hmmm…speaking for myself & not others. Professional sports is a good example to use.

I think many players are motivated to play for their Guild or Server for camaraderie.

It’s this shared Camaraderie/Pride that has the potential to nurture a strong sense of community.

It’s this kind of Pride that creates a Strong Sense of Community which is the backbone behind many Good & Hard Fought Rivalries imho.

A really exciting Football season between staunch or bitter Rivals leads to a successful NFL SuperBowl.


The core message still goes back to Pride based on a unique identity…it starts out in High School, grows in College, and peaks in Professional Sports…this concept of Team Pride.

We need to build WvW around this unique pride…

World Server is a very large slew of people in one sweep…

Guild size can be small or large…

They all share one thing in common…a unique identity & pride.


All Players emailed 1 Free Pass to change their Chosen Globe. Account Bound with an Expiration Date set by ANet.

It’s a 1 Time Free Transfer that’s to allow the Population to re-settle according to a Time Zone & Language Label that encourages WvW Communities.

This is a long term solution in correcting things. It’s like resetting a broken arm.

PvE players wouldn’t even notice the reason behind the email & the offer would expire after the date set by ANet.


You have No vision & No fundamental concept…imho.

(edited by Diku.2546)

NFL SuperBowl & Server Pride...

in WvW

Posted by: Dominik.5162

Dominik.5162

@Dominick

All Players emailed 1 Free Pass to change their Chosen Globe. Account Bound with an Expiration Date set by ANet.

Let the players go where they want to go.

Let players stack on the Top 3 Globes.

Give players who want to stay on Empty Globes the ability to attack the Top 3 Globes.

Empty Globes as you put it will be the source that will allow for future growth.

Implementing this idea isn’t that difficult. It’s a simple solution & the mechanic is already being used.

Should, Would, or Does work…which is better?

How much coding does ANet need to do?


Globe Limit is a simple mechanic.

Globe Limit Does Work & is already being used when you 1st Logon.

It’s called Guesting.

Next time you logon – Click [ World Selection ] Button – Pick a Different Home World – Click [ Guest ] Button.


While we’re at it…

Borderland Maps – Mix, Swap, or Reduce

Less is more?



Borderland Maps – Mix, Swap, or Reduce

Players first appear in corners of the Eternal Battle Map with this proposal

Mixing, swapping, or REDUCING the number of Borderland maps used is possible with this proposal, but I’m not sure if it’s feasible from a programming standpoint


Anything doesn’t start out big. You weren’t born from your mother as an adult. Everything has their humble beginnings.

“All Players emailed 1 Free Pass to change their Chosen Globe. Account Bound with an Expiration Date set by ANet.”

  • This already contradicts with your “server pride” statement.

“Let the players go where they want to go.
Let players stack on the Top 3 Globes.”

  • Not gonna happen, people would be too lazy to change, maybe afraid to end up with servers they don’t like in that clusterkitten of empty maps. Might benefit 1 single time for guilds, cus they have a free server transfer opportunity.

“Give players who want to stay on Empty Globes the ability to attack the Top 3 Globes.”

  • Also a very bad idea, there should be as less as possible “Empty Globes” (as you put it), do I want to fight against a Globe who has essentially nobody to fight against? Hell no!

Implementing this idea isn’t that difficult. It’s a simple solution & the mechanic is already being used.

Should, Would, or Does work…which is better?

How much coding does ANet need to do?

Globe Limit is a simple mechanic.

Globe Limit Does Work & is already being used when you 1st Logon.

It’s called Guesting.

Next time you logon – Click [ World Selection ] Button – Pick a Different Home World – Click [ Guest ] Button.

  • Its not about the difficulty of how to implement it, just because it is easy to implement doesn’t make the idea better
    On another note, a very similar system as the Guesting System could be used to sign up your team/guild/alliance to a Matchup – There you go with easy achievable things!

While we’re at it…

Borderland Maps – Mix, Swap, or Reduce

Less is more?



Borderland Maps – Mix, Swap, or Reduce

Players first appear in corners of the Eternal Battle Map with this proposal

Mixing, swapping, or REDUCING the number of Borderland maps used is possible with this proposal, but I’m not sure if it’s feasible from a programming standpoint

  • There is a reason why there are 3 Bl in every Matchup. Every Real/Server/Alliance/Globe or however you want to call it needs 1 home map to keep it fair. I’m not sure about the mixing or swapping (you put this without an explanation what your understanding about these 2 are)

“Anything doesn’t start out big. You weren’t born from your mother as an adult. Everything has their humble beginnings.”

Don’t you see how delusional this is?

Iliaz
Team Aggression [TA]
Immortal Kingdom [KING]

NFL SuperBowl & Server Pride...

in WvW

Posted by: Dominik.5162

Dominik.5162

@Diku:

Also, you can repeat yourself over and over and over and over and over again, copy&pasting everything as much as you want, it doesnt change the fact that keeping the server system will harm the game mode more than doing any good.
At best (and that best is very unlikely imho) WvW might become semi-active, maybe decently active again in some “Globes” for maybe some weeks, then at some point you will face the very problem we have now, emptyness on the borderlands.
Meanwhile a megaserver/sign up system will only create as much matchups as needed, more than likely with maps who at least won’t be as empty as in your proposal

Iliaz
Team Aggression [TA]
Immortal Kingdom [KING]

NFL SuperBowl & Server Pride...

in WvW

Posted by: Swagger.1459

Swagger.1459

We understand what you are asking for…

Wvw is 3 years old and dying and a year into secret coding and money and person power…

It’s irrational to think they will scrap whatever idea they are already have to make the “globe” system. Plus you are messing with base servers way too much when, probably now, 99% of players don’t even care at all. And those that still care who love rvr stuff will just bail this year anyway… Nobody is waiting another year to do your idea, it’s pretty foolish to ask for at this point, and the wrong direction…

Plus as pointed out to you, with your own words/admittance, your idea tears apart the communities and gives free transfers to do it… So much for your server pride chest bumping… At least my megaserver/alliance things keeps servers more stable and more as is lol…

SuperBowl Franchise Opportunity

Sadly…Whatever ANet did up till this point is…



A Sunk Cost

Some bad decisions can’t be fixed by throwing more resources at it, or tweaking it.

imho


Cornerstone needs to be set correctly or the whole skyscraper will not build as tall as you want it to.

A building could collapse or function poorly if the Base Design isn’t built on a solid fundamental design.

The core needs to be Team Based.

All lucrative Professional Sports are Team Based & have a Solid Identity.

Franchise…is that a marketing term? Well it applies here…for ANet to consider.

Ok…you can bring up Tennis…but that’s like sPvP.


As an example:

NFL SuperBowl is darn successful on having multiple teams compete…and high school players dream of making it into the NFL.

One thing about high school, college, and professional football…is that they all share a team identity at its core.

ANet’s skyscraper for WvW will be limited if they choose the wrong cornerstone to build with.

Choose wrong…and you’ll get the best Shoot Em Up game ever that’s based on anonymous random teams, but ANet will never have the ability to be the next eSport SuperBowl & setting up a Franchise model if they really care about the bottom line.


Hmmm…speaking for myself & not others. Professional sports is a good example to use.

I think many players are motivated to play for their Guild or Server for camaraderie.

It’s this shared Camaraderie/Pride that has the potential to nurture a strong sense of community.

It’s this kind of Pride that creates a Strong Sense of Community which is the backbone behind many Good & Hard Fought Rivalries imho.

A really exciting Football season between staunch or bitter Rivals leads to a successful NFL SuperBowl.


The core message still goes back to Pride based on a unique identity…it starts out in High School, grows in College, and peaks in Professional Sports…this concept of Team Pride.

We need to build WvW around this unique pride…

World Server is a very large slew of people in one sweep…

Guild size can be small or large…

They all share one thing in common…a unique identity & pride.


All Players emailed 1 Free Pass to change their Chosen Globe. Account Bound with an Expiration Date set by ANet.

It’s a 1 Time Free Transfer that’s to allow the Population to re-settle according to a Time Zone & Language Label that encourages WvW Communities.

This is a long term solution in correcting things. It’s like resetting a broken arm.

PvE players wouldn’t even notice the reason behind the email & the offer would expire after the date set by ANet.

You quoted that already no need…

Long term solution? When wvw is dying now? lol yeah…

Your idea kills server pride to them reform it… That’s paraphrasing you…

Gotta think outside your box there because you don’t know what you are talking about and your ideas have more holes in it than the current version of wvw…

New Main- 80 Thief – P/P- Vault Spam Pro

221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.

NFL SuperBowl & Server Pride...

in WvW

Posted by: Diku.2546

Diku.2546

@Dominick

It’s a 1 Time Free Transfer that’s to allow the Population to re-settle according to a Time Zone & Language Label that encourages WvW Communities.

This is a long term solution in correcting things. It’s like resetting a broken arm.

PvE players wouldn’t even notice the reason behind the email & the offer would expire after the date set by ANet.


Yes…it is delusional to think you were an adult when you were born.

My point is…

GW2 WvW is currently a game…that imho…is an infant or unborn child…that has the Potential to grow to become the next eSport equivalent of the NFL SuperBowl.

NFL SuperBowl & Server Pride...

in WvW

Posted by: Diku.2546

Diku.2546

We understand what you are asking for…

Wvw is 3 years old and dying and a year into secret coding and money and person power…

It’s irrational to think they will scrap whatever idea they are already have to make the “globe” system. Plus you are messing with base servers way too much when, probably now, 99% of players don’t even care at all. And those that still care who love rvr stuff will just bail this year anyway… Nobody is waiting another year to do your idea, it’s pretty foolish to ask for at this point, and the wrong direction…

Plus as pointed out to you, with your own words/admittance, your idea tears apart the communities and gives free transfers to do it… So much for your server pride chest bumping… At least my megaserver/alliance things keeps servers more stable and more as is lol…

SuperBowl Franchise Opportunity

Sadly…Whatever ANet did up till this point is…



A Sunk Cost

Some bad decisions can’t be fixed by throwing more resources at it, or tweaking it.

imho


Cornerstone needs to be set correctly or the whole skyscraper will not build as tall as you want it to.

A building could collapse or function poorly if the Base Design isn’t built on a solid fundamental design.

The core needs to be Team Based.

All lucrative Professional Sports are Team Based & have a Solid Identity.

Franchise…is that a marketing term? Well it applies here…for ANet to consider.

Ok…you can bring up Tennis…but that’s like sPvP.


As an example:

NFL SuperBowl is darn successful on having multiple teams compete…and high school players dream of making it into the NFL.

One thing about high school, college, and professional football…is that they all share a team identity at its core.

ANet’s skyscraper for WvW will be limited if they choose the wrong cornerstone to build with.

Choose wrong…and you’ll get the best Shoot Em Up game ever that’s based on anonymous random teams, but ANet will never have the ability to be the next eSport SuperBowl & setting up a Franchise model if they really care about the bottom line.


Hmmm…speaking for myself & not others. Professional sports is a good example to use.

I think many players are motivated to play for their Guild or Server for camaraderie.

It’s this shared Camaraderie/Pride that has the potential to nurture a strong sense of community.

It’s this kind of Pride that creates a Strong Sense of Community which is the backbone behind many Good & Hard Fought Rivalries imho.

A really exciting Football season between staunch or bitter Rivals leads to a successful NFL SuperBowl.


The core message still goes back to Pride based on a unique identity…it starts out in High School, grows in College, and peaks in Professional Sports…this concept of Team Pride.

We need to build WvW around this unique pride…

World Server is a very large slew of people in one sweep…

Guild size can be small or large…

They all share one thing in common…a unique identity & pride.


All Players emailed 1 Free Pass to change their Chosen Globe. Account Bound with an Expiration Date set by ANet.

It’s a 1 Time Free Transfer that’s to allow the Population to re-settle according to a Time Zone & Language Label that encourages WvW Communities.

This is a long term solution in correcting things. It’s like resetting a broken arm.

PvE players wouldn’t even notice the reason behind the email & the offer would expire after the date set by ANet.

You quoted that already no need…

Long term solution? When wvw is dying now? lol yeah…

Your idea kills server pride to them reform it… That’s paraphrasing you…

Gotta think outside your box there because you don’t know what you are talking about and your ideas have more holes in it than the current version of wvw…

If you look carefully…it preserves Server Pride.

MegaServer as you’re advocating…will Outright End Server Pride.


You have No vision & No fundamental concept…imho.

NFL SuperBowl & Server Pride...

in WvW

Posted by: Dominik.5162

Dominik.5162

We understand what you are asking for…

Wvw is 3 years old and dying and a year into secret coding and money and person power…

It’s irrational to think they will scrap whatever idea they are already have to make the “globe” system. Plus you are messing with base servers way too much when, probably now, 99% of players don’t even care at all. And those that still care who love rvr stuff will just bail this year anyway… Nobody is waiting another year to do your idea, it’s pretty foolish to ask for at this point, and the wrong direction…

Plus as pointed out to you, with your own words/admittance, your idea tears apart the communities and gives free transfers to do it… So much for your server pride chest bumping… At least my megaserver/alliance things keeps servers more stable and more as is lol…

SuperBowl Franchise Opportunity

Sadly…Whatever ANet did up till this point is…



A Sunk Cost

Some bad decisions can’t be fixed by throwing more resources at it, or tweaking it.

imho


Cornerstone needs to be set correctly or the whole skyscraper will not build as tall as you want it to.

A building could collapse or function poorly if the Base Design isn’t built on a solid fundamental design.

The core needs to be Team Based.

All lucrative Professional Sports are Team Based & have a Solid Identity.

Franchise…is that a marketing term? Well it applies here…for ANet to consider.

Ok…you can bring up Tennis…but that’s like sPvP.


As an example:

NFL SuperBowl is darn successful on having multiple teams compete…and high school players dream of making it into the NFL.

One thing about high school, college, and professional football…is that they all share a team identity at its core.

ANet’s skyscraper for WvW will be limited if they choose the wrong cornerstone to build with.

Choose wrong…and you’ll get the best Shoot Em Up game ever that’s based on anonymous random teams, but ANet will never have the ability to be the next eSport SuperBowl & setting up a Franchise model if they really care about the bottom line.


Hmmm…speaking for myself & not others. Professional sports is a good example to use.

I think many players are motivated to play for their Guild or Server for camaraderie.

It’s this shared Camaraderie/Pride that has the potential to nurture a strong sense of community.

It’s this kind of Pride that creates a Strong Sense of Community which is the backbone behind many Good & Hard Fought Rivalries imho.

A really exciting Football season between staunch or bitter Rivals leads to a successful NFL SuperBowl.


The core message still goes back to Pride based on a unique identity…it starts out in High School, grows in College, and peaks in Professional Sports…this concept of Team Pride.

We need to build WvW around this unique pride…

World Server is a very large slew of people in one sweep…

Guild size can be small or large…

They all share one thing in common…a unique identity & pride.


All Players emailed 1 Free Pass to change their Chosen Globe. Account Bound with an Expiration Date set by ANet.

It’s a 1 Time Free Transfer that’s to allow the Population to re-settle according to a Time Zone & Language Label that encourages WvW Communities.

This is a long term solution in correcting things. It’s like resetting a broken arm.

PvE players wouldn’t even notice the reason behind the email & the offer would expire after the date set by ANet.


You have No vision & No fundamental concept…imho.

“All Players emailed 1 Free Pass to change their Chosen Globe. Account Bound with an Expiration Date set by ANet.

It’s a 1 Time Free Transfer that’s to allow the Population to re-settle according to a Time Zone & Language Label that encourages WvW Communities.

This is a long term solution in correcting things. It’s like resetting a broken arm.

PvE players wouldn’t even notice the reason behind the email & the offer would expire after the date set by ANet."

  • Again copy&pasting the same thing over and over again. Still contradicts with your “server pride” arguments, having said this servers are not needed. And in fact it would’t be a long term solution in correction things, it would only shove off problems until a later point in time. Ohh and not to mention it is very frail to the very same problems we have today.

“You have No vision & No fundamental concept…imho.”

  • Imho you are very delusional & are desperately trying to keep a obviously not working system alive
Iliaz
Team Aggression [TA]
Immortal Kingdom [KING]

NFL SuperBowl & Server Pride...

in WvW

Posted by: Diku.2546

Diku.2546

@Swagger

Honestly…I still don’t understand how Megaserver will handle the Match-Ups.

You should create a Topic Thread on Megaserver Base Map Mechanics imho.

You’re such a strong advocate of the concept. That way people can see the details behind how the Megaserver will work.

I still believe that any system that automatically manipulates the Match-Ups will do it poorly. A system that puts the “Skin” on players to decide will fuel SERIOUS passion imho.

Still waiting to see you create a MegaServer Topic Thread.

NFL SuperBowl & Server Pride...

in WvW

Posted by: Swagger.1459

Swagger.1459

We understand what you are asking for…

Wvw is 3 years old and dying and a year into secret coding and money and person power…

It’s irrational to think they will scrap whatever idea they are already have to make the “globe” system. Plus you are messing with base servers way too much when, probably now, 99% of players don’t even care at all. And those that still care who love rvr stuff will just bail this year anyway… Nobody is waiting another year to do your idea, it’s pretty foolish to ask for at this point, and the wrong direction…

Plus as pointed out to you, with your own words/admittance, your idea tears apart the communities and gives free transfers to do it… So much for your server pride chest bumping… At least my megaserver/alliance things keeps servers more stable and more as is lol…

SuperBowl Franchise Opportunity

Sadly…Whatever ANet did up till this point is…



A Sunk Cost

Some bad decisions can’t be fixed by throwing more resources at it, or tweaking it.

imho


Cornerstone needs to be set correctly or the whole skyscraper will not build as tall as you want it to.

A building could collapse or function poorly if the Base Design isn’t built on a solid fundamental design.

The core needs to be Team Based.

All lucrative Professional Sports are Team Based & have a Solid Identity.

Franchise…is that a marketing term? Well it applies here…for ANet to consider.

Ok…you can bring up Tennis…but that’s like sPvP.


As an example:

NFL SuperBowl is darn successful on having multiple teams compete…and high school players dream of making it into the NFL.

One thing about high school, college, and professional football…is that they all share a team identity at its core.

ANet’s skyscraper for WvW will be limited if they choose the wrong cornerstone to build with.

Choose wrong…and you’ll get the best Shoot Em Up game ever that’s based on anonymous random teams, but ANet will never have the ability to be the next eSport SuperBowl & setting up a Franchise model if they really care about the bottom line.


Hmmm…speaking for myself & not others. Professional sports is a good example to use.

I think many players are motivated to play for their Guild or Server for camaraderie.

It’s this shared Camaraderie/Pride that has the potential to nurture a strong sense of community.

It’s this kind of Pride that creates a Strong Sense of Community which is the backbone behind many Good & Hard Fought Rivalries imho.

A really exciting Football season between staunch or bitter Rivals leads to a successful NFL SuperBowl.


The core message still goes back to Pride based on a unique identity…it starts out in High School, grows in College, and peaks in Professional Sports…this concept of Team Pride.

We need to build WvW around this unique pride…

World Server is a very large slew of people in one sweep…

Guild size can be small or large…

They all share one thing in common…a unique identity & pride.


All Players emailed 1 Free Pass to change their Chosen Globe. Account Bound with an Expiration Date set by ANet.

It’s a 1 Time Free Transfer that’s to allow the Population to re-settle according to a Time Zone & Language Label that encourages WvW Communities.

This is a long term solution in correcting things. It’s like resetting a broken arm.

PvE players wouldn’t even notice the reason behind the email & the offer would expire after the date set by ANet.

You quoted that already no need…

Long term solution? When wvw is dying now? lol yeah…

Your idea kills server pride to them reform it… That’s paraphrasing you…

Gotta think outside your box there because you don’t know what you are talking about and your ideas have more holes in it than the current version of wvw…

If you look carefully…it preserves Server Pride.

MegaServer as you’re advocating…will Outright End Server Pride.


You have No vision & No fundamental concept…imho.

Do you really need me to quote you admitting this? I’ll go and find you saying this to another poster, and I specifically quoted it so I could go back and find it if need be to progress this topic..

Mega/alliance doesn’t mess with actual servers. You idea does. Sorry, but 99% is majority now and no way in heck will Anet disrupt the pve base for your flawed fantastical wvw dream.

New Main- 80 Thief – P/P- Vault Spam Pro

221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.

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Posted by: Diku.2546

Diku.2546

@Swagger

Still waiting for your MegaServer Topic thread.

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Posted by: Diku.2546

Diku.2546

@Dominik

This proposal is not perfect, but at least it allows players to go where the fun is without sacrificing Server Pride & Identity.

Any system that automatically manipulates match-ups on behalf of the players will do this poorly imho.

This Server based solution lets players decide their own match-ups individually…while collectively encouraging a War between Worlds on a massive scale.

The concept I’m trying to bring to the table will be a good change for the future of WvW imho.

It offers a simple fix to the Server vs. Server mode & encourages the unique Team Identity culture that’s proven to be highly successful & lucrative by the NFL Superbowl franchise…imho.

Yours truly,
Diku

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Posted by: Dominik.5162

Dominik.5162

@Dominick

It’s a 1 Time Free Transfer that’s to allow the Population to re-settle according to a Time Zone & Language Label that encourages WvW Communities.

This is a long term solution in correcting things. It’s like resetting a broken arm.

PvE players wouldn’t even notice the reason behind the email & the offer would expire after the date set by ANet.


Yes…it is delusional to think you were an adult when you were born.

My point is…

GW2 WvW is currently a game…that imho…is an infant or unborn child…that has the Potential to grow to become the next eSport equivalent of the NFL SuperBowl.

“Yes…it is delusional to think you were an adult when you were born.”
Ehm ok you miss the point entirely, if you’d tried to use a little bit more of your braincells then you’d realised that there is absolutely no audience for RvR games to even be closely called an eSport, not to metion a big one.
On top of that you still try to make it up to the equivalent of the NFL SuperBowl, you’re just kidding yourself and you sound more hilarious the longer your sentence gets…just stop it for your own good.

But! you got a point that WvW has/had potential, just not as an esports, it’s not gonna happen. WvW has/had the potential to be one of the best RvR games out there, maybe even the best. BDO combat system won’t be even close to as good as Gw2s, not sure about CU, cus that game is only in the technical Alpha.

Iliaz
Team Aggression [TA]
Immortal Kingdom [KING]

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Posted by: Diku.2546

Diku.2546

@Dominik

You really can’t see 2 Globes fighting it out in a SuperBowl like setting after an intense season of battles between all Globes?

There could easily be 3 Worlds to 1,000 Worlds at War.

Team players & fans would be anybody who plays WvW?

Like the NFL SuperBowl…not everybody really plays Football themselves.


WvW Vision

1) World based War…that’s why it’s called WvW.



There could easily be 3 Worlds to 1,000 Worlds at War.

New Worlds can easily join the War in the future.

Old Worlds can be retired from the War if its population can’t support it.


2) System that allows World Communities to grow or survive.



All Worlds should be able to increase their WvW Home Rank themselves, or through Players Creating Alliances with other Enemy Worlds by teaming up.

Low Ranked Worlds that have a low or declining population level are automatically protected & allowed to survive.


3) War between Worlds should typically have no borders, but should have limitations to reduce or prevent un-fair matches.



All Players/Guilds are given the ability to attack any World.

All Players/Guilds are given the ability to team up & play together with friends that have moved to other Enemy Worlds.

Map Mechanics will be in place that scales and can be adjusted to reduce or prevent un-fair matches.

(edited by Diku.2546)

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Posted by: Swagger.1459

Swagger.1459

@Swagger

Still waiting for your MegaServer Topic thread.

I don’t need to make one on your behalf. Most players already get it… Don’t bother asking, it’s a waste…

New Main- 80 Thief – P/P- Vault Spam Pro

221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.

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Posted by: Diku.2546

Diku.2546

@Swagger

Still waiting for your MegaServer Topic thread.

I don’t need to make one on your behalf. Most players already get it… Don’t bother asking, it’s a waste…

But yours would be awesome. You would post updates on it daily. You really should.

You’re such an outspoken advocate for MegaServer.

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Posted by: Dominik.5162

Dominik.5162

@Dominik

This proposal is not perfect, but at least it allows players to go where the fun is without sacrificing Server Pride & Identity.

Again and you keep on posting the same stuff over and over again and YOU DON’T KNOW HOW ANETS CHANGES WILL LOOK LIKE!.
Your so called “Server pride” won’t get hurt in a megaserver system, if you will be able to sign up with the very same people you usually play with.
Addiotionally you could add some kind of “Label” to your current Matchups, where people can vote how your Alliance will be called for the week, or if you sign up with a premade Alliance instantly change the name in the matchup to the one of your alliance.

Any system that automatically manipulates match-ups on behalf of the players will do this poorly imho.

So emtpy matchup with no one to fight are better than fewer matchup with at least relatively full maps??? Ye ok, you dont even see that server pride is destroying this.

This Server based solution lets players decide their own match-ups individually…while collectively encouraging a War between Worlds on a massive scale.

Just like a sign up System for Alliances would….go think out of the box for a change please…

The concept I’m trying to bring to the table will be a good change for the future of WvW imho.

It will harm it more than do any good imho…

It offers a simple fix to the Server vs. Server mode & encourages the unique Team Identity culture that’s proven to be highly successful & lucrative by the NFL Superbowl franchise…imho.

Yours truly,
Diku

yeahhhh….noooo, and ther you go keep on with your NFL superbowl…so delusional..how can you be so narrow minded (like you tried to call someone else, while it’s actually you)

Iliaz
Team Aggression [TA]
Immortal Kingdom [KING]

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Posted by: Diku.2546

Diku.2546

@Dominik & Swagger

You both should work together on a MegaServer Topic Thread.

You both think alike.

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Posted by: Jayne.9251

Jayne.9251

Also, you can repeat yourself over and over and over and over and over again, copy&pasting everything as much as you want, it doesnt change the fact that keeping the server system will harm the game mode more than doing any good.

I completely disagree.

You are viewing it from the unique perspective of being a member of a GvG guild — which is prone to jump servers regardless, and has very little server loyalty — although some gvg guilds I know do have server loyalty.

What you’re missing is the big picture.

The tiny cogs that make up the whole.

The roamers, your scouts, your smaller guilds, your defense teams, your havoc teams — they will all vanish with a megaserver/alliance system.

You absolutely can rename the server and make it a new “alliance” but it’s exclusive rather than inclusive — which means you’re missing people who could otherwise help you.

If you are in an alliance where you don’t know the players or guilds, what are the chances that people will respond to a scout call out? Not very high. And if guilds refuse to answer call outs, those doing that rewardless duty will just stop doing it. Period.

That leads to undefended towers/keeps/entire maps.

Which leads to … a whole map of people attacking and nobody left to defend.

Which leads to … gigantic ktrain maps, not different from any pve champ train out there now.

Guilds are not going to break up members to scout maps. Please tell me TA would be willing to lose two members to actively scout maps and find the enemy? Nope, you guys want to play as one cohesive unit, to improve together.

And if you’re not doing it, who will? Answer: nobody.

To have successful wvw, you have to have both sides of that equation. Or it’s ktrain time.

Also, anything that is put into the hands of players has been and will be gamed in GW2. This is what shocks me the most out of all of this. Nobody is really looking at the potential for manipulation and how it will impact/turn off the remaining playerbase.

L’enfer, c’est les autres

(edited by Jayne.9251)

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Posted by: Diku.2546

Diku.2546

@Jayne

I know it won’t stop all gaming, but as a mechanism to reduce gaming.


How do you propose to stop a single super stacked and strong Globe from buying up guilds & dominating all Globes?



Players can continue to Globe stack if they want. Powerful Guilds can continue to try to dominate the Top 3 Rank WvW positions

ANet would probably adjust the Weekly Globe limit that players can visit to 1 for the week to force the #1 Ranked NA & EU Globes to become the King of the Hill

If Weekly Globe limit is set to 1. Once a player attacks a Globe

That Specific Chosen Globe is the only Globe that the player will be able to attack for the whole week…until the next Weekly Globe Reset occurs

A very large Guild could hold hostage the Top 3 Ranked Globes, but the New Base Mechanic will at least allow all the Lower Ranked Globes to attack them

Current Base Map Mechanic does not even allow the Lowest Ranked World to attack the #1 Ranked WvW World


Lower Ranked Globes earn more points attacking Higher Ranked Globes

Higher Ranked Globes earn less points attacking Lower Ranked Globes

Home Globe Team will be shown the 3 Top Globes attacking in a random order to provide targeting

King of Hill Buff – Bottom 3 WvW Ranked Worlds get an automatic buff when attacking any Top WvW Ranked World’s Home Globes. Cross Global Theaters of War attacks also trigger Buff


If ANet has to enforce a Weekly Globe Limit of 1 Globe

Severely stacked Globes will be exposed to attack from All Globes, but their armies would be forced to divide itself in retaliation attacks along multiple Globe fronts

Bottom 3 Ranked Globes actually always get an Automatic Buff for attacking any Top 3 Globes

Top 3 Ranked Globes really don’t benefit from attacking the Bottom 3 Ranked Globes


Nothing will prevent all Globes from picking 1 Globe to attack, but given the mechanic that encourages players to visit 0-3 Globes…you can be pretty sure…somebody will decide to attack a different Globe to raise their Home Globe’s Rank over the other Globes

Globes Base design is to encourage Local & International Communities to form

Globe identity encourages a Strong Sense of Community & Hard Fought Rivalries imho


This is a long term solution that encourages Local & International WvW Communities to form & become established…then nurtured

Over time…Communities will be born, grow up, age, and die…the cycle of life


Both NA & EU #1 Ranked Globes would earn less for being the King of the Hill…because nobody is above them in Rank


Players from EU Globes can attack NA Globes by visiting them

Players from NA Globes can attack EU Globes by visiting them

The Globe based design allows players from all 24 NA Globes & 27 EU Globes to move fluidly across all Globes

Current Base Map Mechanic Does Not Allow players to fluidly fight across all World Servers

It’s more fun to be able to fight in any Globe of your choice for the week

Current Base Map Mechanic has you typically fighting the same Server in the same Tier for weeks…if not months…over and over again

The only restriction to being the 0-3 Globe Limit for players. This number that can be adjusted to 1 Globe if necessary by ANet to prevent un-fair matches & to keep players from gaming the system


Players can choose to fight in any NA & EU Globe

WvW is open 24/7….and now…players can find a Globe that is active…even if it’s Night Time for their Home Globe…because it’s definitely Day Time on an International Globe to that player

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Posted by: Dominik.5162

Dominik.5162

Also, you can repeat yourself over and over and over and over and over again, copy&pasting everything as much as you want, it doesnt change the fact that keeping the server system will harm the game mode more than doing any good.

I completely disagree.

You are viewing it from the unique perspective of being a member of a GvG guild — which is prone to jump servers regardless, and has very little server loyalty — although some gvg guilds I know do have server loyalty.

What you’re missing is the big picture.

Being part of a GvG guild has nothing to do with my opinion, but then again I can argue that you are viewing things from the unique perspective of someone who believes “server pride” is still or ever was a serious thing.

You are missing the big picture, filling the maps again is far more important than your server pride issues. You’re just trying to defend the totally not working server mechanics. That’s being selfish.

The roamers, your scouts, your smaller guilds, your defense teams, your havoc teams — they will all vanish with a megaserver/alliance system.

Says who? Only you basically. Of course a very big part would vanish if you don’t give poeple an incentive to do all those thing and win a matchup.
—> Capping needs to be more rewarding (espeacially t2,t3 towers and keeps)
—> Successfully defending needs to be as rewarding as capping/attacking
—> Winning a matchup should be far more rewarding than the current 2 blue & a green (x3)

You absolutely can rename the server and make it a new “alliance” but it’s exclusive rather than inclusive — which means you’re missing people who could otherwise help you.

If you are in an alliance where you don’t know the players or guilds, what are the chances that people will respond to a scout call out? Not very high. And if guilds refuse to answer call outs, those doing that rewardless duty will just stop doing it. Period.

That leads to undefended towers/keeps/entire maps.

Which leads to … a whole map of people attacking and nobody left to defend.

Which leads to … gigantic ktrain maps, not different from any pve champ train out there now.

Guilds are not going to break up members to scout maps. Please tell me TA would be willing to lose two members to actively scout maps and find the enemy? Nope, you guys want to play as one cohesive unit, to improve together.

And if you’re not doing it, who will? Answer: nobody.

What about it would be exclusive? If you just sign up your alliance (previously people on your server who you played with in the same community) to a matchup, fill the maybe few left over spots with people who decided to sign up solo. Sounds rather inclusive than exclusive to me.
Do not get me wrong, if their system will be like: You can only sign up solo and your guild/friends end up all over the place, being only completely random, I am against that too.

Also, TA with it’s roughly 38 active player roster (usually having about 25 people online on a raid night) will most likely have to team up in an alliance with people who like that ppt style of play more, you will also need people doing that havoc style and the scouting. But without rewards, there is no reason even bothering winning a matchup.

But you keep on with your “everything will fall apart without servers” attitude, it’s obviously what made WvW fall apart in the first place. If servers don’t have the playerpool to fill maps (current situation) = means not only no fights, but also no one to defend against = people abandoning the gamemode/leaving the game. Period.

To have successful wvw, you have to have both sides of that equation. Or it’s ktrain time.

Basically what i said: WvW is made out of different playstyles, you need all of them, and your “Server pride” thingy won’t make it better.

Also, anything that is put into the hands of players has been and will be gamed in GW2. This is what shocks me the most out of all of this. Nobody is really looking at the potential for manipulation and how it will impact/turn off the remaining playerbase.

The best would be to sign up to your alliance/team/guild but you don’t chose who you play against. Oviously you match the full alliances against each other, then the 3/4 fulls, if there are any less then 3/4 full try to split them up to the more full ones or even increase map caps, should totally be possible with possibly less matchups than before.

Iliaz
Team Aggression [TA]
Immortal Kingdom [KING]

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Posted by: Diku.2546

Diku.2546

@Dominick

All Players emailed 1 Free Pass to change their Chosen Globe. Account Bound with an Expiration Date set by ANet.

Let the players go where they want to go.

Let players stack on the Top 3 Globes.

Give players who want to stay on Empty Globes the ability to attack the Top 3 Globes.

Empty Globes as you put it will be the source that will allow for future growth.

Implementing this idea isn’t that difficult. It’s a simple solution & the mechanic is already being used.

Should, Would, or Does work…which is better?

How much coding does ANet need to do?


Globe Limit is a simple mechanic.

Globe Limit Does Work & is already being used when you 1st Logon.

It’s called Guesting.

Next time you logon – Click [ World Selection ] Button – Pick a Different Home World – Click [ Guest ] Button.


While we’re at it…

Borderland Maps – Mix, Swap, or Reduce

Less is more?



Borderland Maps – Mix, Swap, or Reduce

Players first appear in corners of the Eternal Battle Map with this proposal

Mixing, swapping, or REDUCING the number of Borderland maps used is possible with this proposal, but I’m not sure if it’s feasible from a programming standpoint


As for balancing Match-Ups.

How do you propose to stop a single super stacked and strong Globe from buying up guilds & dominating all Globes?



Players can continue to Globe stack if they want. Powerful Guilds can continue to try to dominate the Top 3 Rank WvW positions

ANet would probably adjust the Weekly Globe limit that players can visit to 1 for the week to force the #1 Ranked NA & EU Globes to become the King of the Hill

If Weekly Globe limit is set to 1. Once a player attacks a Globe

That Specific Chosen Globe is the only Globe that the player will be able to attack for the whole week…until the next Weekly Globe Reset occurs

A very large Guild could hold hostage the Top 3 Ranked Globes, but the New Base Mechanic will at least allow all the Lower Ranked Globes to attack them

Current Base Map Mechanic does not even allow the Lowest Ranked World to attack the #1 Ranked WvW World


Lower Ranked Globes earn more points attacking Higher Ranked Globes

Higher Ranked Globes earn less points attacking Lower Ranked Globes

Home Globe Team will be shown the 3 Top Globes attacking in a random order to provide targeting

King of Hill Buff – Bottom 3 WvW Ranked Worlds get an automatic buff when attacking any Top WvW Ranked World’s Home Globes. Cross Global Theaters of War attacks also trigger Buff


If ANet has to enforce a Weekly Globe Limit of 1 Globe

Severely stacked Globes will be exposed to attack from All Globes, but their armies would be forced to divide itself in retaliation attacks along multiple Globe fronts

Bottom 3 Ranked Globes actually always get an Automatic Buff for attacking any Top 3 Globes

Top 3 Ranked Globes really don’t benefit from attacking the Bottom 3 Ranked Globes


Nothing will prevent all Globes from picking 1 Globe to attack, but given the mechanic that encourages players to visit 0-3 Globes…you can be pretty sure…somebody will decide to attack a different Globe to raise their Home Globe’s Rank over the other Globes

Globes Base design is to encourage Local & International Communities to form

Globe identity encourages a Strong Sense of Community & Hard Fought Rivalries imho


This is a long term solution that encourages Local & International WvW Communities to form & become established…then nurtured

Over time…Communities will be born, grow up, age, and die…the cycle of life


Both NA & EU #1 Ranked Globes would earn less for being the King of the Hill…because nobody is above them in Rank


Players from EU Globes can attack NA Globes by visiting them

Players from NA Globes can attack EU Globes by visiting them

The Globe based design allows players from all 24 NA Globes & 27 EU Globes to move fluidly across all Globes

Current Base Map Mechanic Does Not Allow players to fluidly fight across all World Servers

It’s more fun to be able to fight in any Globe of your choice for the week

Current Base Map Mechanic has you typically fighting the same Server in the same Tier for weeks…if not months…over and over again

The only restriction to being the 0-3 Globe Limit for players. This number that can be adjusted to 1 Globe if necessary by ANet to prevent un-fair matches & to keep players from gaming the system


Players can choose to fight in any NA & EU Globe

WvW is open 24/7….and now…players can find a Globe that is active…even if it’s Night Time for their Home Globe…because it’s definitely Day Time on an International Globe to that player


Anything doesn’t start out big. Stop kidding yourself…you weren’t born from your mother as an adult. Everything has their humble beginnings.


Let the WvW players consolidate & stack to their hearts content.

NFL SuperBowl & Server Pride...

in WvW

Posted by: Dominik.5162

Dominik.5162

@Dominick

All Players emailed 1 Free Pass to change their Chosen Globe. Account Bound with an Expiration Date set by ANet.

Let the players go where they want to go.

Let players stack on the Top 3 Globes.

Give players who want to stay on Empty Globes the ability to attack the Top 3 Globes.

Empty Globes as you put it will be the source that will allow for future growth.

Implementing this idea isn’t that difficult. It’s a simple solution & the mechanic is already being used.

Should, Would, or Does work…which is better?

How much coding does ANet need to do?


Globe Limit is a simple mechanic.

Globe Limit Does Work & is already being used when you 1st Logon.

It’s called Guesting.

Next time you logon – Click [ World Selection ] Button – Pick a Different Home World – Click [ Guest ] Button.


While we’re at it…

Borderland Maps – Mix, Swap, or Reduce

Less is more?



Borderland Maps – Mix, Swap, or Reduce

Players first appear in corners of the Eternal Battle Map with this proposal

Mixing, swapping, or REDUCING the number of Borderland maps used is possible with this proposal, but I’m not sure if it’s feasible from a programming standpoint


As for balancing Match-Ups.

How do you propose to stop a single super stacked and strong Globe from buying up guilds & dominating all Globes?



Players can continue to Globe stack if they want. Powerful Guilds can continue to try to dominate the Top 3 Rank WvW positions

ANet would probably adjust the Weekly Globe limit that players can visit to 1 for the week to force the #1 Ranked NA & EU Globes to become the King of the Hill

If Weekly Globe limit is set to 1. Once a player attacks a Globe

That Specific Chosen Globe is the only Globe that the player will be able to attack for the whole week…until the next Weekly Globe Reset occurs

A very large Guild could hold hostage the Top 3 Ranked Globes, but the New Base Mechanic will at least allow all the Lower Ranked Globes to attack them

Current Base Map Mechanic does not even allow the Lowest Ranked World to attack the #1 Ranked WvW World


Lower Ranked Globes earn more points attacking Higher Ranked Globes

Higher Ranked Globes earn less points attacking Lower Ranked Globes

Home Globe Team will be shown the 3 Top Globes attacking in a random order to provide targeting

King of Hill Buff – Bottom 3 WvW Ranked Worlds get an automatic buff when attacking any Top WvW Ranked World’s Home Globes. Cross Global Theaters of War attacks also trigger Buff


If ANet has to enforce a Weekly Globe Limit of 1 Globe

Severely stacked Globes will be exposed to attack from All Globes, but their armies would be forced to divide itself in retaliation attacks along multiple Globe fronts

Bottom 3 Ranked Globes actually always get an Automatic Buff for attacking any Top 3 Globes

Top 3 Ranked Globes really don’t benefit from attacking the Bottom 3 Ranked Globes


Nothing will prevent all Globes from picking 1 Globe to attack, but given the mechanic that encourages players to visit 0-3 Globes…you can be pretty sure…somebody will decide to attack a different Globe to raise their Home Globe’s Rank over the other Globes

Globes Base design is to encourage Local & International Communities to form

Globe identity encourages a Strong Sense of Community & Hard Fought Rivalries imho


This is a long term solution that encourages Local & International WvW Communities to form & become established…then nurtured

Over time…Communities will be born, grow up, age, and die…the cycle of life


Both NA & EU #1 Ranked Globes would earn less for being the King of the Hill…because nobody is above them in Rank


Players from EU Globes can attack NA Globes by visiting them

Players from NA Globes can attack EU Globes by visiting them

The Globe based design allows players from all 24 NA Globes & 27 EU Globes to move fluidly across all Globes

Current Base Map Mechanic Does Not Allow players to fluidly fight across all World Servers

It’s more fun to be able to fight in any Globe of your choice for the week

Current Base Map Mechanic has you typically fighting the same Server in the same Tier for weeks…if not months…over and over again

The only restriction to being the 0-3 Globe Limit for players. This number that can be adjusted to 1 Globe if necessary by ANet to prevent un-fair matches & to keep players from gaming the system


Players can choose to fight in any NA & EU Globe

WvW is open 24/7….and now…players can find a Globe that is active…even if it’s Night Time for their Home Globe…because it’s definitely Day Time on an International Globe to that player


Anything doesn’t start out big. Stop kidding yourself…you weren’t born from your mother as an adult. Everything has their humble beginnings.


Let the WvW players consolidate & stack to their hearts content.

Just keep on with your copy and pasting, you won’t achieve anything, your proposal won’t fix things it will rather break them even more. Just keep on with that, it still contradicts other points you have made and. How many times do people have to tell you this?

Iliaz
Team Aggression [TA]
Immortal Kingdom [KING]