NFL SuperBowl & Server Pride...

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Posted by: Diku.2546

Diku.2546

@Dominik

I think we both agree on two things…just on a quick observation…imho.

1) Consolidate Population

All Players emailed 1 Free Pass to change their Chosen Globe. Account Bound with an Expiration Date set by ANet.

2) Fix Broken Base Map Mechanic.

Get rid of the Current Tier Based system & replace it with a Globe based system.


The Server Based Alternative Topic Thread is fully explained & is in the process of being updated & refined.

I can’t update & improve upon Server Based ideas while discussing MegaServer…it’s a major distraction & emotionally charged.


Would you & perhaps Swagger work on & presenting the WvW Community a MegaServer Based Alternative Topic Thread?

Your MegaServer Based Alternative Topic Thread would in detail explain how it will work.

The MegaServer Topic is all over the place and I can’t understand it.

The WvW Community would benefit if the 2 of you worked on developing & maintaining it…imho…instead of attacking the Server Based folks trying to save our WvW game mode.


Base Map Mechanic & Design can’t be changed on a whim…they are the foundation on how everything else will need to work.

I can only Copy & Paste the information as it is presented & proposed.


You say MegaServer is better…well then get serious…Create & Spearhead a Topic Thread that will guide the developers of ANet on how it will work.

Yours truly,
Diku

(edited by Diku.2546)

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Posted by: Jayne.9251

Jayne.9251

Also, you can repeat yourself over and over and over and over and over again, copy&pasting everything as much as you want, it doesnt change the fact that keeping the server system will harm the game mode more than doing any good.

I completely disagree.

You are viewing it from the unique perspective of being a member of a GvG guild — which is prone to jump servers regardless, and has very little server loyalty — although some gvg guilds I know do have server loyalty.

What you’re missing is the big picture.

Being part of a GvG guild has nothing to do with my opinion, but then again I can argue that you are viewing things from the unique perspective of someone who believes “server pride” is still or ever was a serious thing.

You are missing the big picture, filling the maps again is far more important than your server pride issues. You’re just trying to defend the totally not working server mechanics. That’s being selfish.

The roamers, your scouts, your smaller guilds, your defense teams, your havoc teams — they will all vanish with a megaserver/alliance system.

Says who? Only you basically. Of course a very big part would vanish if you don’t give poeple an incentive to do all those thing and win a matchup.
—> Capping needs to be more rewarding (espeacially t2,t3 towers and keeps)
—> Successfully defending needs to be as rewarding as capping/attacking
—> Winning a matchup should be far more rewarding than the current 2 blue & a green (x3)

You absolutely can rename the server and make it a new “alliance” but it’s exclusive rather than inclusive — which means you’re missing people who could otherwise help you.

If you are in an alliance where you don’t know the players or guilds, what are the chances that people will respond to a scout call out? Not very high. And if guilds refuse to answer call outs, those doing that rewardless duty will just stop doing it. Period.

That leads to undefended towers/keeps/entire maps.

Which leads to … a whole map of people attacking and nobody left to defend.

Which leads to … gigantic ktrain maps, not different from any pve champ train out there now.

Guilds are not going to break up members to scout maps. Please tell me TA would be willing to lose two members to actively scout maps and find the enemy? Nope, you guys want to play as one cohesive unit, to improve together.

And if you’re not doing it, who will? Answer: nobody.

What about it would be exclusive? If you just sign up your alliance (previously people on your server who you played with in the same community) to a matchup, fill the maybe few left over spots with people who decided to sign up solo. Sounds rather inclusive than exclusive to me.
Do not get me wrong, if their system will be like: You can only sign up solo and your guild/friends end up all over the place, being only completely random, I am against that too.

Also, TA with it’s roughly 38 active player roster (usually having about 25 people online on a raid night) will most likely have to team up in an alliance with people who like that ppt style of play more, you will also need people doing that havoc style and the scouting. But without rewards, there is no reason even bothering winning a matchup.

But you keep on with your “everything will fall apart without servers” attitude, it’s obviously what made WvW fall apart in the first place. If servers don’t have the playerpool to fill maps (current situation) = means not only no fights, but also no one to defend against = people abandoning the gamemode/leaving the game. Period.

To have successful wvw, you have to have both sides of that equation. Or it’s ktrain time.

Basically what i said: WvW is made out of different playstyles, you need all of them, and your “Server pride” thingy won’t make it better.

Also, anything that is put into the hands of players has been and will be gamed in GW2. This is what shocks me the most out of all of this. Nobody is really looking at the potential for manipulation and how it will impact/turn off the remaining playerbase.

The best would be to sign up to your alliance/team/guild but you don’t chose who you play against. Oviously you match the full alliances against each other, then the 3/4 fulls, if there are any less then 3/4 full try to split them up to the more full ones or even increase map caps, should totally be possible with possibly less matchups than before.

You didn’t answer the question properly.

If TA is unwilling to split on a map to scout, who’s going to do it?

You allude to teaming up with ppt minded folks, but I think that only exposes the fact that you clearly have no idea who does that … Namely the people who do it for server pride.

Give me concrete guild names that would play defense solely in your alliance.

And when you figure out it’s mostly smaller or solo players, get back to me.

L’enfer, c’est les autres

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Posted by: Diku.2546

Diku.2546

Imagine All Globes fighting to be crowned the Top Ranked NA & EU Globe for their Theater of War.

Then imagine, these Top Ranked Globes going head to head in an Annual SuperBowl Event.

Both #1 Ranked Globes.

NA vs EU doing battle to be the WvW Champion.

It’s like the AFC vs NFC doing battle in the NFL SuperBowl.


Global Theaters of Wars

NA – North America
EU – Europe
AS – Asia


Could be expanded into a Battle Royale…depending on how many Global Theaters of War get established.


The core message still goes back to Pride based on a unique identity…it starts out in High School, grows in College, and peaks in Professional Sports…this concept of Team Pride.

We need to build WvW around this unique pride…

World Server is a very large slew of people in one sweep…

Guild size can be small or large…

They all share one thing in common…a unique identity & pride.

(edited by Diku.2546)

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Posted by: Dominik.5162

Dominik.5162

Never gonna happen, Ping issues will be too heavy. Don’t pretend ANet will move the location of their servers so everybody will approximately have the same ping.
Not to mention the seriously higher average ping for people who happen to be the farthest away of the server location.
As mentioned before, your proposal get sillier and sillier the more you write…

Iliaz
Team Aggression [TA]
Immortal Kingdom [KING]

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Posted by: Diku.2546

Diku.2546

Never gonna happen, Ping issues will be too heavy. Don’t pretend ANet will move the location of their servers so everybody will approximately have the same ping.
Not to mention the seriously higher average ping for people who happen to be the farthest away of the server location.
As mentioned before, your proposal get sillier and sillier the more you write…


Players from EU Globes can attack NA Globes by visiting them.

Players from NA Globes can attack EU Globes by visiting them.

Data Centers are kept separately based on their real world geography.

Players Visiting an International Data Center should expect to perform poorly.

Players should play in the Local Data Center that is their Home Globe & should be closer to them for best performance.


Annual SuperBowl Event would have ANet lock down All Data Centers for a 2-3 hour match & allow only the Top Ranked Globes to fight. Data Centers that have a geographic balance between the 2 Top Ranked Globes would also be chosen to provide a fair playing field.

This is why the Globe Limit is 0-3 Globes.

Globe Limit = 0 is specifically meant to be used during this Annual SuperBowl Event


Or, they could host the Event by Invitation only.

You need to join your Globe Team at an Arena specially setup for this Annual SuperBowl Event. Players would need to reserve their play space at the Event. Kind of like a Business Conference Event.


Real live arenas or stadiums could be staged to host a party & to receive a special broadcast of play by play action with commentary of the match.

Pre-Game, In-Game, and Post-Game. Very similar to how the NFL SuperBowl does it.


In order for this emotionally charged event to happen…

The core message still goes back to Pride based on a unique identity…it starts out in High School, grows in College, and peaks in Professional Sports…this concept of Team Pride.


Here’s a quick run down on what needs to happen to nurture this Potential imho.

1) Consolidate Population

All Players emailed 1 Free Pass to change their Chosen Globe. Account Bound with an Expiration Date set by ANet.

2) Fix Broken Base Map Mechanic.

a) Get rid of the Current Tier Based system & replace it with a Globe based system.

or

b) You & Swagger need to Work on presenting the MegaServer Alternative to the WvW Community in a New Topic Thread devoted & maintained by you 2…imho.

3) Put Old Alpine BL Map back.

This is my personal opinion. The Old Alpine BL was more functional in regards to the needs of the WvW playstyle.

I’m a Classic WvW drinker…and prefer the old taste.

(edited by Diku.2546)

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Posted by: Dominik.5162

Dominik.5162

Never gonna happen, Ping issues will be too heavy. Don’t pretend ANet will move the location of their servers so everybody will approximately have the same ping.
Not to mention the seriously higher average ping for people who happen to be the farthest away of the server location.
As mentioned before, your proposal get sillier and sillier the more you write…


Players from EU Globes can attack NA Globes by visiting them.

Players from NA Globes can attack EU Globes by visiting them.

Data Centers are kept separately based on their real world geography.

Because you seem to have absolutely 0 clue about anything IT related I’m gonna explain it to you:

First off: Do you even know how big the difference of your ping is if somebody who lives in EU (like me f.e.) plays on a NA Server (which is have twice).
Basically your account data will be located on an NA Server, but you are only able to interact with people who are as well on Servers located in NA. Depending on the person you will experience a noticeable increase in ping, with that skill delay also increases with this also depending on the person.
In my case my average EU ping of ~70 increased to about 200.
For me that was on the edge of being playable, still doable but on some occasions horrible.

But that is not even the end, what you are asking for is people with account data on EU servers, which are located in Frankfur, Germany btw, to interact with people having their account data located in NA.
Do you even know how much lag there will be? Not to mention probably the average ping of everybody of those 2 regions interacting with each other will increase drastically.
Technically just not possible.

Players Visiting an International Data Center should expect to perform poorly.

Players should play in the Local Data Center that is their Home Globe & should be closer to them for best performance.

Basically what i wrote above, performance will decrease drastically because you want NA & EU globes to interact with each other.
Will not work from a technical standpoint.

Annual SuperBowl Event would have ANet lock down All Data Centers for a 2-3 hour match & allow only the Top Ranked Globes to fight. Data Centers that have a geographic balance between the 2 Top Ranked Globes would also be chosen to provide a fair playing field.

This is why the Globe Limit is 0-3 Globes.

Globe Limit = 0 is specifically meant to be used during this Annual SuperBowl Event

If you think Anet will create new Data Centers everytime 2 Globes fight out their meaningless fight with 3 empty Borderlands, you are again just delusional, please start using your brain!

Or, they could host the Event by Invitation only.

You need to join your Globe Team at an Arena specially setup for this Annual SuperBowl Event. Players would need to reserve their play space at the Event. Kind of like a Business Conference Event.


Real live arenas or stadiums could be staged to host a party & to receive a special broadcast of play by play action with commentary of the match.

Pre-Game, In-Game, and Post-Game. Very similar to how the NFL SuperBowl does it.

Real live arenas or stadiums? Are your trolling, kidding or are you 10 years old? which one is it? i really want to know, I can even resist to call you retarkitten at this point! Do you know how much work it is for the WTS to fly the few teams of 5 people each to the location it is held? That is the exact same reason the GvG community has never asked for a tournament like the WTS because a) Anet would never do it in the first place
b) they would have to fly in 20+ people for each team and c) you don’t have the internet capacity for everyone in one place…and you top that again with being a little child and ask to have that with HUNDREDS of players for each side..Think twice before you post please…do yourself a favor

In order for this emotionally charged event to happen…

The core message still goes back to Pride based on a unique identity…it starts out in High School, grows in College, and peaks in Professional Sports…this concept of Team Pride

How often do I…it’s just useless talking someone who isnt emotionally out of puberty..
It is about community…your silly server pride does not stand above other communities…

Here’s a quick run down on what needs to happen to nurture this Potential imho.

1) Consolidate Population

All Players emailed 1 Free Pass to change their Chosen Globe. Account Bound with an Expiration Date set by ANet.

2) Fix Broken Base Map Mechanic.

a) Get rid of the Current Tier Based system & replace it with a Globe based system.

or

b) You & Swagger need to Work on presenting the MegaServer Alternative to the WvW Community in a New Topic Thread devoted & maintained by you 2…imho.

3) Put Old Alpine BL Map back.

This is my personal opinion. The Old Alpine BL was more functional in regards to the needs of the WvW playstyle.

I’m a Classic WvW drinker…and prefer the old taste.

Ok it’s enough! Copy & Paste one more of your stuff and i am actually gonna report you for spamming….Just stop it already
The only valid point you have ever made in this thread is to put back the old borderlands, the rest is bullkitten…

b) You & Swagger need to Work on presenting the MegaServer Alternative to the WvW Community in a New Topic Thread devoted & maintained by you 2…imho.

As said before by Swagger, I/we don’t have to do anything on your behalf. It is pretty clear that some kind of megaserver system is needed, otherwise you will just destroy WvW even more, like the Server system has for 3 years now.

Iliaz
Team Aggression [TA]
Immortal Kingdom [KING]

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Posted by: Diku.2546

Diku.2546

@Dominik

Bulk of NA Players will typically play on the NA Data Centers.

Bulk of EU Players will typically play on the EU Data Centers.

GW1 allowed players from NA & EU to play together in a similar way.

Still waiting for your MegaServer Topic Thread.


Would you agree to fix WvW game mode…2 things need to be done in the near future:

1) Consolidate Population.
2) Fix Broken Base Map Mechanic.

3) Increase WvW Rewards <—- This comes after things stabalize


Would you also agree that the Fix Broken Base Map Mechanic needs to at least address 4 major things:

1) Chronic Server Stacking
2) Stale Match-Ups
3) Ability to Play with All Friends & Family
4) Off-Peak Capping

(edited by Diku.2546)

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Posted by: Dominik.5162

Dominik.5162

Read again please, you have a serious reading deficit if you didnt understand what i just said

Iliaz
Team Aggression [TA]
Immortal Kingdom [KING]

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Posted by: Dominik.5162

Dominik.5162

“Still waiting for your MegaServer Topic Thread.”
How many times…i dont need to do anything on your demand.

“Would you agree to fix WvW game mode…2 things need to be done:
1) Consolidate Population.
2) Fix Broken Base Map Mechanic.”

  • You were at this point 4 pages ago, your solution just doesn’t fix a single one of them

“Would you also agree that the Fix Broken Base Map Mechanic needs to at least address 4 major things:
1) Remove Servers
2) Stale Match-Ups
3) Play with All Friends & Family
4) Off-Peak Capping.”

  • Fixed that one for you

“GW1 allowed players from NA & EU to play together in a similar way.”
*Yup, and i had serious ping issues playing on American Districts

Iliaz
Team Aggression [TA]
Immortal Kingdom [KING]

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Posted by: Diku.2546

Diku.2546

@Dominik.5162

Question A

Would you agree to fix WvW game mode…2 things need to be done in the near future:

1) Consolidate Population.
2) Fix Broken Base Map Mechanic.

3) Increase WvW Rewards <—- This comes after things stabalize


Question B

Would you also agree that the Fix Broken Base Map Mechanic needs to at least address 4 major things:

1) Chronic Server Stacking
2) Stale Match-Ups
3) Ability to Play with All Friends & Family
4) Off-Peak Capping


Would you answer Question A & B only for the WvW Community first before we expand the discussion? It’s very confusing to jump around.


I’d seriously like to work with you on Expanding the MegaServer Alternative. You provide the solution, and I’ll help to provide feedback.

(edited by Diku.2546)

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Posted by: Dominik.5162

Dominik.5162

“Would you agree to fix WvW game mode…2 things need to be done in the near future:
1) Consolidate Population.
2) Fix Broken Base Map Mechanic.
3) Increase WvW Rewards <—- This comes after things stabalize”

1) and 3) are actually tied together or at least 3) is part of the problem for 1), at this point people can’t even argue anymore that it will drag too many PvE heros into WvW. I rather have tons and tons of people in WvW who have no clue about the game mode, than empty zones.

Not even gonna bother answering Question B: actually i answered it like 3 times you just arent able to read properly

Iliaz
Team Aggression [TA]
Immortal Kingdom [KING]

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Posted by: Diku.2546

Diku.2546

Great…this is a start.

We both more or less seem to agree on Question A.


Sorry for being slow, but let’s discuss Quest B. I still don’t understand how a MegaServer Based Map Mechanic will work.

You’ll have to explain it to me 1 step at a time so I can offer feedback. Also, you’ll probably need to present it in an easy to read format.

Question B

Would you also agree that the Fix Broken Base Map Mechanic needs to at least address 4 major things:

1) Chronic Server Stacking
2) Stale Match-Ups
3) Ability to Play with All Friends & Family
4) Off-Peak Capping


Ok…certain questions are easy to answer.

You could probably skip the 1st major thing.

1) Chronic Server Stacking

MegaServer will automatically create instances & drop them in. Server Stacking is a non-issue with MegaServer. At least the system should Automatically Balance the populations right? Hmm…how does it do this?


What I’m interested in you explaining is how MegaServer will address Major Issue 2.

2) Stale Match-Ups

I’m primarily interested in how the MegaServer mechanics will work in detail for Match-Ups.

Is it going to be like Splatoons?

Splatoon green vs purple
https://www.youtube.com/watch?v=Q96hXIOk69Y


Also, will MegaServer allow players on different Alliance to still play together?

3) Ability to Play with All Friends & Family

Lots of players could end up on different Alliances, or they could all end up on the same Alliance & game the system.


Finally…the last question.

Does it not exist in your MegaServer Alternative?

4) Off-Peak Capping


If you’ve answered my questions like 3 times so easily…why hasn’t ANet done it already?

Actually…let me bite my tongue…they probably will go with a MegaServer solution.

However, from my viewpoint the WvW Community still doesn’t understand How MegaServer will work.

It seems all we have to do is say MegaServer will fix it, but I’m still not understanding the who, what, when, or how the Base Mechanics of MegaServer will work & be deployed.


So instead of berating me…would you be so kind as to enlighten me.

You have my un-divided attention.


Your truly,
Diku

(edited by Diku.2546)

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Posted by: DeceiverX.8361

DeceiverX.8361

He’s saying that from a purely technological level getting the interactions between NA and EU data centers and subsequent players would be so disgustingly laggy the game would just be unplayable.

Which frankly, I’m going to have to agree with him. There’s already pretty huge latency disparities within the US alone. OCX gets a near-constant 400 and frankly they’re always under-performers because of it. Getting those centers to interact without processing time for the data (which would be insane) would put everyone’s network stats to garbage.

After my prior discussion on the topic with Jayne, I think NA needs an intelligent system built on the megaserver technology that learns player trends to create more dynamic and fair matchups, and I think EU just needs some compression due to the way their communities differ from NA’s and how the state of WvW is different between the two regions.

We shouldn’t be replacing server communities altogether but simply introducing other people. ANet upholds transfer profits this way as people shuffle around to organize for their guild’s purposes for community permanence, stacking becomes impossible, and more people end up in the format and potentially a sense of honor is put into place for the game mode; last week’s enemies might be your staunch allies, so respecting your opponents – a critical pillar in building a good game community – can be better established when they’re more than just bitter enemies. Consequently, a cheating server or guild notorious for cheating will get eaten alive by its allies and enemies repeatedly, increasing report and ban accuracy in the long-term.

(edited by DeceiverX.8361)

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Posted by: Jayne.9251

Jayne.9251

Oddly I get less lag playing EU than I do playing NA .. and I live in NA.

I think it’s an east coast/west coast thing though.

L’enfer, c’est les autres

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Posted by: DeceiverX.8361

DeceiverX.8361

Oddly I get less lag playing EU than I do playing NA .. and I live in NA.

I think it’s an east coast/west coast thing though.

I’ve heard a mixed bag, some claiming it’s better, others worse. The US is really big, so servers stationed in WA can be similarly-far as to reaching EU. Depending on your ISP, traffic could be the breaking point. I’m on the East Coast as well and I maintain a pretty constant 40-80 ping to the NA servers, which is pretty solid. Don’t feel like starting over to test latency when I’m not really having issues.

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Posted by: Diku.2546

Diku.2546

After my prior discussion on the topic with Jayne, I think NA needs an intelligent system built on the megaserver technology that learns player trends to create more dynamic and fair matchups, and I think EU just needs some compression due to the way their communities differ from NA’s and how the state of WvW is different between the two regions.

This is what I’m asking MegaServer Advocates to explain the mechanics to the WvW Community in a Topic Thread for everybody to see.

Exactly how will the magic numbers work? What mechanics & triggers that will make it happen?

I’m a Server Based Advocate & I’ve laid out my Proposal for folks to easily read.

I’m asking the MegaServer Advocates to come up with a nicely written Topic Thread for us to look at & review.

It’s easy to point at somebody else’s work & offer feedback, but we need to have another Topic Thread by MegaServer Advocates that will help guide ANet Developers.

We need folks discussing & trying to improve the Server Based model, or a MegaServer Based model…not arguing in each respective Topic Thread.


Yes, I agree that players trying to play on an International Data Center probably will suck.

I did mention this:

Players Visiting an International Data Center should expect to perform poorly.


The Server Base Map Mechanic that I’m proposing actually wants Communities to form around Local Data Centers using Time Zone & Language Label Mechanics to help better define them.

However, the Server Base Map Mechanic being proposed here also allows the possibility for players to cross over & VISIT International Data Centers.

Current Internet technology & speeds are not up to snuff it seems, but I’m designing & building with the intention that speeds & performance will improve by the time things reach Critical Mass for a SuperBowl Event to be staged.


When the Wright Brothers built the first airplane…it didn’t break the sound barrier.

(edited by Diku.2546)

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Posted by: DeceiverX.8361

DeceiverX.8361

There’s way too much to post. I originally had it explained much better and laid out in another thread, but the thread got deleted and I can’t be bothered trying to explain it repeatedly. Look at the conversation that ensued. There’s a lot of information.

https://forum-en.gw2archive.eu/forum/game/wuv/Much-like-ESO/page/2#post5821015

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Posted by: Diku.2546

Diku.2546

Here’s a quick run down on what needs to happen to nurture this Potential imho.

1) Consolidate Population

Server Based Solution
All Players emailed 1 Free Pass to change their Chosen Globe. Account Bound with an Expiration Date set by ANet.

MegaServer Based Solution
Unknown mechanism or it’s proposed that All Servers will be merged in some way.


2) Fix Broken Base Map Mechanic.

a) Get rid of the Current Tier Based system & replace it with a Globe based system.

For Server Based Solution – See Topic from Diku.2546

Reboot the Base Map Mechanic Population
https://forum-en.gw2archive.eu/forum/game/wuv/Reboot-the-Base-Map-Mechanic-Population/first#post5710744

or

b) MegaServer Advocates need to Work on presenting the MegaServer Alternative to the WvW Community in a New Topic Thread devoted & maintained by you 2…imho.

For MegaServer Solution – See Notes from DeceiverX.8361

Much like ESO
https://forum-en.gw2archive.eu/forum/game/wuv/Much-like-ESO/page/2#post5821015


3) Put Old Alpine BL Map back.

This is my personal opinion. The Old Alpine BL was more functional in regards to the needs of the WvW playstyle.

I’m a Classic WvW drinker…and prefer the old taste.


Please join either respective Topic Thread to Help Improve your preferred solution.

Please be respectful of each Topic’s approach, and allow each Topic Thread to develop in a positive discussion.


We need folks discussing & trying to improve the Server Based model, or a MegaServer Based model…not arguing in each respective Topic Thread.

(edited by Diku.2546)

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Posted by: Diku.2546

Diku.2546

As mentioned before, your proposal get sillier and sillier the more you write…

Snip 8<

Real live arenas or stadiums? Are your trolling, kidding or are you 10 years old? which one is it? i really want to know, I can even resist to call you retarkitten at this point! Do you know how much work it is for the WTS to fly the few teams of 5 people each to the location it is held? That is the exact same reason the GvG community has never asked for a tournament like the WTS because a) Anet would never do it in the first place
b) they would have to fly in 20+ people for each team and c) you don’t have the internet capacity for everyone in one place…and you top that again with being a little child and ask to have that with HUNDREDS of players for each side..Think twice before you post please…do yourself a favor

WvW SuperBowl Event could be a Hosted Event like a Business Conference where everybody pays their own way to attend.

Players meet up & join their own Globe Team at an Arena specially setup for this Annual SuperBowl Event. Players would need to reserve & pay in advance for their play space at the Event.


It’s a reality dude…

S5 Worlds Final Opening Ceremony League of Legends World Championship 2015
https://www.youtube.com/watch?v=LZ1AYc86eMI


This is my vision & fundamental concept that is detailed enough to guide WvW imho.


When the Wright Brothers built the first airplane…it didn’t break the sound barrier.

(edited by Diku.2546)

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Posted by: Dominik.5162

Dominik.5162

Ok reported you for spamming the thread now, you just don’t learn, do you?

“It’s a reality dude…
S5 Worlds Final Opening Ceremony League of Legends World Championship 2015
https://www.youtube.com/watch?v=LZ1AYc86eMI "

  • Also these are viewers not hundreds of players you have to technically manage (PCs, Internet connection etc.) or how do you decide who plays live in these tournaments?

“b) Dominik.5162 & Swagger.1459 need to Work on presenting the MegaServer Alternative to the WvW Community in a New Topic Thread devoted & maintained by you 2…imho.”

No, how often do I…? Stop telling us what we need to do, go use your kitten brain and if it works you would come to the same conclusion as we did: Servers are part of the reason why WvW is empty now. On another note: Stop using my AccName in your posts, you’re not allowed to demand anything from me!

Iliaz
Team Aggression [TA]
Immortal Kingdom [KING]

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Posted by: Osu.6307

Osu.6307

Diku, your heart is in the right place, but I think you have been beating this dead horse for so long, it looks like a meat pancake. As much as you try to stimulate debate on the subject, the fact remains that anet has never cared about player opinion, and it silly to think they will start now.

It is a fact that the majority of the vocal wvw players out there are unhappy with the state of wvw. It is also a fact that anet does not appear to give a kitten and will just continue to do whatever they want to do regardless of what their customers want.

The five stages of grief are denial, anger, bargaining, depression and acceptance. You are still at bargaining, while the rest of us have either moved on to depression (keep playing but are enjoying it less) or acceptance (found a new game). I’m kind of halfway between the last 2 stages. I play when there is a critical mass on TS, but haven’t really found a replacement game yet.

Osu

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Posted by: Diku.2546

Diku.2546

@Osu

Thanks…appreciate your kind words.

Also, admittedly…very true & becoming.

Still working on finding that inner peace btw…almost there.

(edited by Diku.2546)

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Posted by: Diku.2546

Diku.2546

Ok reported you for spamming the thread now, you just don’t learn, do you?

“It’s a reality dude…
S5 Worlds Final Opening Ceremony League of Legends World Championship 2015
https://www.youtube.com/watch?v=LZ1AYc86eMI "

  • Also these are viewers not hundreds of players you have to technically manage (PCs, Internet connection etc.) or how do you decide who plays live in these tournaments?

“b) Dominik.5162 & Swagger.1459 need to Work on presenting the MegaServer Alternative to the WvW Community in a New Topic Thread devoted & maintained by you 2…imho.”

No, how often do I…? Stop telling us what we need to do, go use your kitten brain and if it works you would come to the same conclusion as we did: Servers are part of the reason why WvW is empty now. On another note: Stop using my AccName in your posts, you’re not allowed to demand anything from me!


We’re discussing things.

Sorry my bad.

I updated the post, but you really should consider posting something…it’s a Topic Thread that is missing imho.


Continuing the discussion…

ANet is missing the boat.

The above League of Legends World Championship 2015 are spectators, but could easily be players in another part of the arena…that have paid for their ability to participate on the field of battle directly.

You neatly trimmed out what I’m suggesting:

WvW SuperBowl Event could be a Hosted Event like a Business Conference where everybody pays their own way to attend.


Anyway it doesn’t matter.

ANet is pursuing the wrong eSport angle imho.

ANet currently is the only decent WvW genre imho.

The sPvP effort of ANet will need to compete against League of Legends that already has a huge leg up. This niche is similar to the UFC or WWF.

ANet should really focus on developing the WvW niche that can cater to a larger player & fan base imho.


The five stages of grief are denial, anger, bargaining, depression and acceptance.

Sorry for beating that dead horse…I’m at bargaining/depression.

Still working on finding that inner peace btw…almost there.

(edited by Diku.2546)

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Posted by: Swagger.1459

Swagger.1459

Diku, you seem to lack a lot of mmo experience despite your good intentions…

http://www.forbes.com/sites/insertcoin/2014/01/27/riots-league-of-legends-reveals-astonishing-27-million-daily-players-67-million-monthly/

Yeah that article is from Jan 2014 and I’m not looking to find current numbers…

Gw2 just this October added 2 million players and tops out at 3.1 million concurrent monthly players…

You have delusions of grandeur about gw2… It was only earning roughly the equivalent of around 450,000 players paying $15 per month…

You don’t know what you are asking for or talking about at all. Sorry my friend.

Edit- Again,

LoL in Jan 2014… 67,000,000 concurrent monthly players…

GW2 in October 2015… 3,100,000 concurrent monthly players…

Do the math there…

New Main- 80 Thief – P/P- Vault Spam Pro

221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.

(edited by Swagger.1459)

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Posted by: Diku.2546

Diku.2546

Dilbert moment…finding inner peace.


I at least have a vision & fundamental concept that is detailed enough to guide WvW imho…

Still waiting for that Topic Thread from the other camp.


https://en.wikipedia.org/wiki/The_Championships,_Wimbledon

The inaugural 1877 Wimbledon Championship opened on 9 July 1877.

The Gentlemen’s Singles was the only event held and was won by Spencer Gore, an old Harrovian rackets player, from a field of 22.

About 200 spectators paid one shilling each to watch the final.


Everything has humble beginnings…

(edited by Diku.2546)

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Posted by: PopeUrban.2578

PopeUrban.2578

Yeah, let’s keep a system in which the vast majority of servers have less than 20 players on the map most of the week just becuase of “server pride”

I mean, kitten fun gameplay right? As long as you can have “pride” in your team because you win matches by taking down objectives that nobody is around to defend.

Server pride is the dumbest reasoning to do anything to WvW. have community pride. Have guild pride. None of these go away when you get rid of servers, as long as alliances work properly. Servers have been proven to be the absolute worst way to organize the total population of GW2 for WvW matches.

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ

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Posted by: Swagger.1459

Swagger.1459

Gw2 wvw had its humble beginnings 3 years ago and it’s dead.

The devs have been building their secret ressurection machine for a year now and it’s still not done.

They are looking at your plan as DOA and trying to compete with CU because they know its coming. They are not scrapping their plans for this segregated mess that completely disrupts the other 3,097,000 players who don’t care about wvw.

New Main- 80 Thief – P/P- Vault Spam Pro

221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.

(edited by Swagger.1459)

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Posted by: Diku.2546

Diku.2546

It’s very depressing to still see the vision & potential of WvW.

The future of WvW is dimm, but that’s how it is.

You don’t need to rub it in.


The vehicle was always fine, but it’s the dead spark plugs that killed WvW.

Unique Team Identities are the vehicle that drives passionate players & fans imho.

The NFL SuperBowl is just one example.

ANet failed to replace the Broken Base Map Mechanic that wasn’t working for 3 years.

Don’t mix up the vehicle with the broken part.

You don’t throw out & replace the Ferrari when the spark plugs are dead. You replace it.


New Globe system would let players Visit & Fight on any Globe & still preserve the Unique Team Pride of Servers.

New Globe based system would allow epic battles to rage across any Globe.


The current Tier Based System locks you into 3 Servers in 8 Tiers into Stale Match-Ups & consistently encourages players to Transfer Server to find decent fights.

This is the part that is seriously broken & needs to be replaced.


LoL in Jan 2014… 67,000,000 concurrent monthly players…

GW2 in October 2015… 3,100,000 concurrent monthly players…

This is why ANet needs to stop trying to play catch-up in sPvP.

ANet has such a good product in the WvW category.

ANet will not catch up LOL & will loose this unique opportunity to use their WvW game mode as another vehicle to compete for the future eSport entertainment industry.

ANet needs to change tactics now & stop following another company in the sPvP genre & focus on the one niche they’re really good at…which imho…is their WvW game mode now.


This does not disrupt anything:

All Players emailed 1 Free Pass to change their Chosen Globe. Account Bound with an Expiration Date set by ANet.

Only WvW Players will really take advantage of this limited time offer.


When MegaServer is launched…ANet will choose the wrong cornerstone to build something that could have scaled to what should have been a skyscraper, but will be only as big as 3 Colored Alliances can inspire folks to be.

No worries…currently in depression…on my way to acceptance.

Yours truly,
Diku

(edited by Diku.2546)

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Posted by: Jayne.9251

Jayne.9251

All the people who commented here have gotten tired of the same argument over and over again and have stopped posting. Or given up and gone to find other games.

There was a massive thread referring to the reddit leak, it had the most people being vocal about it. Sadly, it got deleted.

But this one is perhaps worth revisiting to get an idea of how people feel about this. It has some thoughtful posts.

https://forum-en.gw2archive.eu/forum/game/wuv/Would-factions-make-you-quit-the-game

L’enfer, c’est les autres

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Posted by: Diku.2546

Diku.2546

All the people who commented here have gotten tired of the same argument over and over again and have stopped posting. Or given up and gone to find other games.

There was a massive thread referring to the reddit leak, it had the most people being vocal about it. Sadly, it got deleted.

But this one is perhaps worth revisiting to get an idea of how people feel about this. It has some thoughtful posts.

https://forum-en.gw2archive.eu/forum/game/wuv/Would-factions-make-you-quit-the-game

@Jayne

Bless you…this is helping me to find that inner peace & move on.

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Posted by: Dominik.5162

Dominik.5162

All the people who commented here have gotten tired of the same argument over and over again and have stopped posting. Or given up and gone to find other games.

There was a massive thread referring to the reddit leak, it had the most people being vocal about it. Sadly, it got deleted.

But this one is perhaps worth revisiting to get an idea of how people feel about this. It has some thoughtful posts.

https://forum-en.gw2archive.eu/forum/game/wuv/Would-factions-make-you-quit-the-game

The reddit leak featured indeed a very poor variant of Alliances, not gonna deny that.
I wouldn’t want to play with that either.
But a variant of Alliances, which potentially can fill borderlands again without sacrifising community (creating a new way of community isnt bad, it’s the opposite which you stubbornly overread serveral times), but just creates as many matchups are needed , is obviously a far better solution than any server solutions.
Servers just can’t provide that.

Iliaz
Team Aggression [TA]
Immortal Kingdom [KING]

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Posted by: Diku.2546

Diku.2546

@Jayne

I understand now….it really doesn’t matter what we say here.

ANet doesn’t have to listen to their customer’s feedback. It’s their product.

The only thing we can do as consumers is to vote with our money.

Growing acceptance of the reality…and that post sure helped to put things in perspective.

Yours truly,
Diku

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Posted by: displayname.8315

displayname.8315

@Jayne

I understand now….it really doesn’t matter what we say here.

ANet doesn’t have to listen to their customer’s feedback. It’s their product.

The only thing we can do as consumers is to vote with our money.

Growing acceptance of the reality…and that post sure helped to put things in perspective.

Yours truly,
Diku

Your giving up too Diku? Another great PvF’er falls. Just transfer to T1 for the time being. I’m really close now maybe 80 gold to go. It’s hard to make bank on SoS but I’m almost out of this dead tier.

Too bad cuz Tarnished Coast seems to have life still. That won’t last long tho they will tire of attacking doors waiting for fights that will never come.

JQ subsidiary

(edited by displayname.8315)

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Posted by: Ryu Kaisus.1293

Ryu Kaisus.1293

I support Diku in his/her proposal. I am not a forum person but currently the darkness in the game mode that i love is getting too dense. This proposal is something that i wanted for a long time actually, and even thought was in place or was to come sooner.

As a 3 year Gw2 EU player I play pretty much any content, being it pve (mastery 69), wvw (rank 644) and spvp (Ruby and rank 80). I am mainly a serious combat lover on the engineer class. It is true that back in year one i transffered servers due to wvw population imbalance in seafarer’s rest, but was for a very short time. This experiment was made in an NA server actually, and it wasn’t as different or scary of a test that i thought it would be.

I’m speaking for two people at least when i agree on this proposal. Would truly love to be able to play with my real life friends again who are scattered through different servers…being most of them (at least 6) offline and demoralized by not being able to play wvw with their friends…

(edited by Ryu Kaisus.1293)

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Posted by: displayname.8315

displayname.8315

I support Diku in his/her proposal. I am not a forum person but currently the darkness in the game mode that i love is getting too dense. This proposal is something that i wanted for a long time actually, and even thought was in place or was to come sooner.

As a 3 year Gw2 EU player I play pretty much any content, being it pve (mastery 69), wvw (rank 644) and spvp (Ruby and rank 80). I am mainly a serious combat lover on the engineer class. It is true that back in year one i transffered servers due to wvw population imbalance in seafarer’s rest, but was for a very short time. This experiment was made in an NA server actually, and it wasn’t as different or scary of a test that i thought it would be.

I’m speaking for two people at least when i agree on this proposal. Would truly love to be able to play with my real life friends again who are scattered through different servers…being most of them (at least 6) offline and demoralized by not being able to play wvw with their friends…

Nice résumé. I’ve been on and off 3 years, exclusive WvW, around rank 2450 (very little EotM).

Have seen alot of requests like this come and go. From my experience have learned that WvW is not a priority, probably not profitable, and not likely to change. Just spend more free time on TV or other games now. Would prefer more gw2 but oh well.

JQ subsidiary