WvW – Structure Upgrade Re-Work idea!
WvW – Art of War Guild Buffs & Keep Claiming Re-Work idea!
(edited by Luna.9640)
Is it possible to make them priorities PC enemy or siege instead of Walls ?
It’s beyond annoying to fight on top of wall or near them and tabbing to target always targets the kitten wall.
Please ! I’ll bring tons of donuts as a bribe !
(edited by Luna.9640)
From my experience, the priority is like
-ranger pets: It will always cycle through ranger pets before targetting anything else
-bone minions: Second stop
-Phantasms: Next obvious target
-flesh golem and shadow fiends
-mesmer clones
-wildlife
-npcs
-walls
-water, empty air, the road, trees, rocks, …
-ranger pets on other maps
-phantasms on other maps
-satan himself
-players
That is the order and nothing can change it.
From my experience, the priority is like
-ranger pets: It will always cycle through ranger pets before targetting anything else
-bone minions: Second stop
-Phantasms: Next obvious target
-flesh golem and shadow fiends
-mesmer clones
-wildlife
-npcs
-walls
-water, empty air, the road, trees, rocks, …
-ranger pets on other maps
-phantasms on other maps
-satan himself
-playersThat is the order and nothing can change it.
Yes but ironically it does manage to bypass guardian angels and go straight to their respective target player.
Coming from WoW, one of the first things I noticed is that the targeting mechanic in this game is terrible.
Coming from WoW, one of the first things I noticed is that the targeting mechanic in this game is terrible.
Its actually fine in PvE where you rotate between Nearest enemy and Next Enemy but in wvw doesn’t matter what you do…you always target the kitten walls.
I cannot find the logic behind this since you cannot attack the walls unless you’re a siege weapon -.-
From my experience, the priority is like
-ranger pets: It will always cycle through ranger pets before targetting anything else
-bone minions: Second stop
-Phantasms: Next obvious target
-flesh golem and shadow fiends
-mesmer clones
-wildlife
-npcs
-walls
-water, empty air, the road, trees, rocks, …
-ranger pets on other maps
-phantasms on other maps
-satan himself
-playersThat is the order and nothing can change it.
100% my experience too!
At low fps TAB targeting is my only real option and in a zerg v zerg battle is just not nice to tab through all the pets and wild life before finally finding a valid target… who is out of range before you can react…
If anything, hitting TAB while your cursor is on a target should lock that target, since for some reason I have to spam left click for the program to realize that I really do want to switch targets.
I actually have to click target a lot in this game, which I personally hateComing from WoW, one of the first things I noticed is that the targeting mechanic in this game is terrible.
I actually have to click target a lot in this game, which I personally hateComing from WoW, one of the first things I noticed is that the targeting mechanic in this game is terrible.
And targeting the wall in large group fights near walls or on top of them while they’re very important makes it …beyond frustrating with the walls permanently on your target.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.