Need aquatic gear and fun in WvW!

Need aquatic gear and fun in WvW!

in WvW

Posted by: Isaac.6041

Isaac.6041

I think it’s ridiculous WvW players are forced to do PVE to acquire a level 80 Breathing apparatus.

We should be able to purchase a level 80 breathing apparatus with badges of honor/karma/gold whatever INSIDE world vs world.

Also, there should be underwater equivalents of supply camps, towers, keeps and castles.

I don’t know how they can do capture circles underwater but maybe make it a sphere or something.

I would like to see more zerg vs zerg combat UNDERWATER.

Yes there is big sea in the center on borderland maps and the bay keep but zergs mostly don’t stay in the water. They are either swimming towards the water gate of garrison or swimming to get to supply camps. Some players help build quaggan nodes yes and stop by krait island but we need more underwater action!

Also

Dreaming bay water gates CANNOT be damaged while Eternal Battlegrounds green keep water gates CAN be damaged and broken through. Why the inconsistency? We should be able to pummel those bay gates down too!

Need aquatic gear and fun in WvW!

in WvW

Posted by: jamesigall.5938

jamesigall.5938

By ‘forced to do PvE’ i assume you mean run to a renown heart, do it, and buy it with karma. Its not a huge investment like say map completion. They are in pretty accessible zones as well (i.e. frostgorge sound, where most people have a waypoint or two for jormag).

Breathing apparatuses (?) are only up to greens atm, so the badge cost would need to be pretty low or exotics would need to be made.

Underwater cap circles are implemented in PvP, they can just transfer that across. More underwater combat would be cool, as most people never get to see the full potential of their class in underwater group combat. However, the current maps don’t allow for any new additions in the lakes, they are too small for new objectives.

Dreaming Bay water gates cannot be damaged because they have two walls directly above them that can. Cata’s can hit these walls from a couple of places around that gap, including a lip on the wall that is semi-underwater. Great for sneaky attacks as a lot of people don’t know about these walls to scout them. Lowlands Keep has the gates able to be damaged because that is the only breach point in that area.

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Army of Devona [AoD]