New Camera & Arrowcarts

New Camera & Arrowcarts

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Posted by: Orangensaft.7139

Orangensaft.7139

~40% more Field of View
+
possiblity to move the camera higher up in the vertical position

doesnt this give everyone the possiblity to hit every spot inside keeps and towers with ACs?

We Glitched Out Of All [MAPS]
26x lvl 80 Characters
Most fabulous Character: http://i.imgur.com/5JtcBI1.jpg?1

(edited by Orangensaft.7139)

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Posted by: siestakey.9378

siestakey.9378

As I think you should be able to. It makes sense and will feel more realistic. If you aim an arrow cart one way and hit fire its should fire regardless of if you can “see the location.”

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Posted by: Teon.5168

Teon.5168

I really like the sound of this change…..can’t wait to try it out!

Forum discussions -
Mmo players with a screw loose vs mmo players with two screws loose. All very important stuff.
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Posted by: Blix.8021

Blix.8021

As I think you should be able to. It makes sense and will feel more realistic. If you aim an arrow cart one way and hit fire its should fire regardless of if you can “see the location.”

shooting arrows through a wall is so realistic

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Posted by: Liston.9708

Liston.9708

As I think you should be able to. It makes sense and will feel more realistic. If you aim an arrow cart one way and hit fire its should fire regardless of if you can “see the location.”

shooting arrows through a wall is so realistic

No, but arcing over is. Of course to work properly you would need to change the arc which affects the distance etc – not worth the time.

I think the real answer was to make it an even playing field so you didn’t need to run in windowed mode super stretched like some do. What interests me more – is a super size Norn more advantageous than a tiny asura for these things….

YB→YB→YB→YB→YB→YB→YB→most likely YB

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Posted by: Blix.8021

Blix.8021

As I think you should be able to. It makes sense and will feel more realistic. If you aim an arrow cart one way and hit fire its should fire regardless of if you can “see the location.”

shooting arrows through a wall is so realistic

No, but arcing over is. Of course to work properly you would need to change the arc which affects the distance etc – not worth the time.

I think the real answer was to make it an even playing field so you didn’t need to run in windowed mode super stretched like some do. What interests me more – is a super size Norn more advantageous than a tiny asura for these things….

if they made ac’s have to actually follow a trajectory like the other siege that would be amazing

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Posted by: DamnThoseNames.8791

DamnThoseNames.8791

all old siegeplacement is useless. U can hit 90% of the siege inside small towers and most siege in keeps now.

Thank you anet!!! really awesome job!

Periflor – Mesmer
Cilag – Gaurdian
[RAIN] Wolfs Rain

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Posted by: Trinnitty.8256

Trinnitty.8256

had a feeling this would be a problem

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Posted by: Nuzt.7894

Nuzt.7894

YB all rejoicing, now they will never have to leave their towers.

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Posted by: Hamster.4861

Hamster.4861

all old siegeplacement is useless. U can hit 90% of the siege inside small towers and most siege in keeps now.

Thank you anet!!! really awesome job!

you can do this already…. Arrow carts on the ground outside of a tower can clear any siege on walls, possibly even lords room as well.

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Posted by: DamnThoseNames.8791

DamnThoseNames.8791

all old siegeplacement is useless. U can hit 90% of the siege inside small towers and most siege in keeps now.

Thank you anet!!! really awesome job!

you can do this already…. Arrow carts on the ground outside of a tower can clear any siege on walls, possibly even lords room as well.

walk arround the map with the new changes… and see how awefull it is now. It’s really worse then it was

Periflor – Mesmer
Cilag – Gaurdian
[RAIN] Wolfs Rain

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Posted by: Noblehawk.8036

Noblehawk.8036

In WvW I like new camera because:

  • It gives more field of view in battleground

In WvW I dislike new camera because:

  • I am forced to elevate my camera as high as possible to be able to use arrow carts like everyone else will be using them and that camera angle is awful to play in.
  • Arrow carts are now OP as kitten.
  • Short characters have disadvantage compared to long ones.
  • It is a [BETA] on live server.

Rapid patch recommended

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Posted by: Hexin.5603

Hexin.5603

So no siege means less defence means why waste $ on fort for towers now. Just back cap.

Willing to pay for boxed expansion if you put legit GvG in the box $$

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Posted by: Dayra.7405

Dayra.7405

Now everyone sees what was visible to multi-screen and window-mode users all the time. https://forum-en.gw2archive.eu/forum/archive/suggestions/WvW-Suggestion-Restrict-view-angle-in-WvW

At least chances are now even, we will see what the result will be.

Ceterum censeo SFR esse delendam!

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Posted by: DamnThoseNames.8791

DamnThoseNames.8791

Now everyone sees what was visible to multi-screen and window-mode users all the time. https://forum-en.gw2archive.eu/forum/archive/suggestions/WvW-Suggestion-Restrict-view-angle-in-WvW

At least chances are now even, we will see what the result will be.

I know about this. But most ppl dont use multiscreen setups and MOST servers saw this as a exploit and didnt want to use it.

Now anet gave the option to use this “exploit” to everyone, making it even harder to defend against enemies.

Periflor – Mesmer
Cilag – Gaurdian
[RAIN] Wolfs Rain

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Posted by: Nymph of Meliai.6739

Nymph of Meliai.6739

I can’t see why people are complaining about this… it just levels the playing field with all those cheats we’ve been complaining about since the start of the game.

Now all we need do is wait for the handgliders and we can all fly-hack too

Nymeria Meliae | SoS
Acid Bath Babies Go Plop Plop [FizZ]

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Posted by: Malediktus.3740

Malediktus.3740

They should make ac work like mortars. Instead of casual point and click you have to learn aiming.

One of my 30 accounts (Malediktus.9250).

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Posted by: EvilSardine.9635

EvilSardine.9635

I don’t understand. I thought you had to have LOS to ground target with an AC? If you have no LOS on something over a wall I don’t think you can shoot it. Am I wrong?

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Posted by: celicynd.9420

celicynd.9420

Now everyone sees what was visible to multi-screen and window-mode users all the time. https://forum-en.gw2archive.eu/forum/archive/suggestions/WvW-Suggestion-Restrict-view-angle-in-WvW

At least chances are now even, we will see what the result will be.

Actually, with a wider FoV, wouldn’t that just make the windowed-mode, multi-screen thing even more absurd compared to single screen?

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Posted by: Xernth.8561

Xernth.8561

It is horrible. It would be one thing if you fired the a/c with a trajectory and couldn’t see over the walls. The way it is though, you can see everything going on behind the walls and aim directly at it; it is absurd.