(edited by The Master.2893)
New Disconnect Rules Ends /deaths =0 Mode
You consider yourself a perma-death success if you use alt-f4 to escape dying?
That’s an extremely high bar that’s been set.
SOS Spy Team Commander [SPY]
Alt-F4 defeats the entire purpose of “not dying.” If you’re downed and about to die, you’re dead. You died. You lose, start over. Alt-F4 is just a way to cheat yourself into maintaining your lack of deaths.
Further, if you don’t want to die at all, you PROBABLY shouldn’t be in WvW.
First of all I never stated I used AltF4… wasn’t even aware that worked until today (I assumed countdown timer was in effect like other MMORPGs)… Please don’t jump to conclusions.
Furthermore if this is indeed a problem then simply introduce a countdown timer.
First of all I never stated I used AltF4… wasn’t even aware that worked until today (I assumed countdown timer was in effect like other MMORPGs)… Please don’t jump to conclusions.
Furthermore if this is indeed a problem then simply introduce a countdown timer.
First off, you wrote a several paragraph defending the use of alt+f4 then stated you will stop playing WvW when they implement this fix. This very strongly insinuates that you use alt+4 each time to avoid death. I think that the fix they are implementing is a great idea.
Meow
First of all I never stated I used AltF4… wasn’t even aware that worked until today (I assumed countdown timer was in effect like other MMORPGs)… Please don’t jump to conclusions.
Furthermore if this is indeed a problem then simply introduce a countdown timer.
First off, you wrote a several paragraph defending the use of alt+f4 then stated you will stop playing WvW when they implement this fix. This very strongly insinuates that you use alt+4 each time to avoid death. I think that the fix they are implementing is a great idea.
Meow
From the ArenaNet Post:
“Alt+F4 is no escape”
“If someone that you’re fighting disconnects during combat (via Alt+F4, killing the client process, etc.) their character will be instantly killed, death penalties will be applied, and XP & loot will be handed out as usual.”
Do I agree Alt+F4 is an exploit? Yes. However AltF4 isn’t the only way to break an Internet Connection thus causing the game to log out. Therefore if ArenaNet makes ALL disconnects as suggested in this post subject to this rule this will make both exploit-based and true disconnects as a result of various internet problems (this IS an online game) lethal to Permadeath play.
Furthermore from a logic view I don’t know why anyone cares. Someone running away is just as good as killing them… when they reconnect they will have to run back anyways. Thus one less player stopping you from your seige/seige defense. And as stated a simple logout timer of at least 20s would end this debate.
First of all I never stated I used AltF4… wasn’t even aware that worked until today (I assumed countdown timer was in effect like other MMORPGs)… Please don’t jump to conclusions.
Furthermore if this is indeed a problem then simply introduce a countdown timer.
First off, you wrote a several paragraph defending the use of alt+f4 then stated you will stop playing WvW when they implement this fix. This very strongly insinuates that you use alt+4 each time to avoid death. I think that the fix they are implementing is a great idea.
Meow
From the ArenaNet Post:
“Alt+F4 is no escape”
“If someone that you’re fighting disconnects during combat (via Alt+F4, killing the client process, etc.) their character will be instantly killed, death penalties will be applied, and XP & loot will be handed out as usual.”Do I agree Alt+F4 is an exploit? Yes. However AltF4 isn’t the only way to break an Internet Connection thus causing the game to log out. Therefore if ArenaNet makes ALL disconnects as suggested in this post subject to this rule this will make both exploit-based and true disconnects as a result of various internet problems (this IS an online game) lethal to Permadeath play.
Furthermore from a logic view I don’t know why anyone cares. Someone running away is just as good as killing them… when they reconnect they will have to run back anyways. Thus one less player stopping you from your seige/seige defense. And as stated a simple logout timer of at least 20s would end this debate.
Your post makes no sense at all.
You’re playing on /dealth mode…wtf is that? Who give a kitten, I guess you do. Anyways, let me explain why your logic is flawed.
If Anet implement a 20-30s logout timer, guess what….you’re gonna die anyways. You’re at 50% health and some invaders are chasing you. You crash due to crappy internet. Your character stays in game for 20-30s and the invaders are still beating on your character, down you, then stomp you. What is your point? Just say away from WvW would be my recommendation.
You wasn’t aware of the alt + F4 cheat, and you don’t use it, yet you felt the need to make a thread condeming the fix for it?
The ONLY people bothered by the fix are the ones who abuse the hell out of it, and that my friend brings me to you. Deny using it all you want, but we know better.
Its an intensive game that needs a good comp. If you DC in WvW you should die.
Just because im running around chasing you, manage to down you, and you either DC or Alt+f4. I still deserve my loot/xp.
If you have problems with DC/Connection problems i would think you’d want to try and fix that first before WvWing and complaining about feature that helps balance the game.
This isnt about just one person and his computer or how it cant handle it, its about everyone in WvW and what actually is fair to the majority.
Alt+F4 is the “easy button” for players who are too cheap to pay a measly repair bill. They’re a disgrace and a stain on this game.
If you Alt+F4 in battle, personally, i cant wait for you to start paying that repair bill. You deserve it.
Lvl 80 Sylvari Guardian – Tzenjin [GF]
Lvl 80 Human Elementalist – Tzenkai [GF]
Your post makes no sense at all.
You’re playing on /dealth mode…wtf is that? Who give a kitten, I guess you do. Anyways, let me explain why your logic is flawed.
If Anet implement a 20-30s logout timer, guess what….you’re gonna die anyways. You’re at 50% health and some invaders are chasing you. You crash due to crappy internet. Your character stays in game for 20-30s and the invaders are still beating on your character, down you, then stomp you. What is your point? Just say away from WvW would be my recommendation.
To explain… A countdown timer would in some combat situations lead to death, however in other situations it would not. If you are manning a seige weapon you are not likely directly being attacked and would not die if you logged out (this is usually what I do permadeath wise). However since you are flagged this new rule change would kill you. Furthmore if you were in a large group you might be able to survive 20s due to defensive buffs or otherwise.
For the last time is ALT+F4 an exploit? Yes. But this change at least according to post makes EVERYTHING considered an exploit even non-exploit situations. Please stop jumping to conclusions on these forums.
It sounds like you’re just making up your own rules for a “permadeath” system. Which is fine of course.
But since you’re making up your own rules…why not just not count a death due to D/C as “death?” I mean, who cares if your death count says 1? YOU know if you died legit or not, that’s all that matters.
[Envy], [Moon]
I’m sorry but Anet’s proposed fix will ruin my make believe rules in my make believe game which will make my make believe feelbads tingle.
If you are manning a seige weapon you are not likely directly being attacked and would not die if you logged out (this is usually what I do permadeath wise).
That’s a mighty high bar for permadeath you have.
Not counting all the times I’ve died, I’m also at 0 deaths.
SOS Spy Team Commander [SPY]
I seriously don’t understand why you would want to take a character working on the survival achievement to WvW to begin with. I get how cool it is to beat the PvE game without dying. That’s awesome. But why would you take that character to WvW, which is, by it’s very design, a war game. With casualties.
Also, can you not just make a different character to play WvW? Are the deaths connected to the account? Or that character?
I seriously don’t understand why you would want to take a character working on the survival achievement to WvW to begin with. I get how cool it is to beat the PvE game without dying. That’s awesome. But why would you take that character to WvW, which is, by it’s very design, a war game. With casualties.
Also, can you not just make a different character to play WvW? Are the deaths connected to the account? Or that character?
Just to the character. I could create a WvW character that doesn’t follow the ruleset however I is/was trying to do it permadeathwise. A war game can be played like this if you take the game seriously and not fast. Don’t travel alone. Move strategically. Have defense. Use evasion skills such as mesmer skills (which I am) to run if needed. It is possible to do permadeath just not fast.
Thanks for the helpful post. To others please do not flame.
Or you could make a rational choice to not use the in game statistics if you know them to be false. If your ISP drops when you’re alive manning a siege or something, and your death count goes to 1, just ignore that death. I don’t understand people who choose to play a game not quite as intended, permadeath, peaceful (leveling without killing) etc. then use the in game statistics rigidly, even when they know they’re not necessarily compatible with the way they’re playing.
Yak’s Bend
I think his point is that he doesn’t want to get killed by the game if he’s on a ballista or something and dc’s, since even if he’s technically in combat and may have been tagged by a bit of AoE or something he could quite likely survive if the game merely forced him to sit there a further 20s before vanishing.
While I doubt it’s something more than… idk… 5 people are likely to care about, he does have a point. If you’re fighting someone and they alt-f4, supposing the game made them sit there rather than outright killing them, you could still get your loot. Or rather, if you couldn’t kill a guy sitting still for 20 seconds, you don’t deserve any loot because oh my god how is that possible?
Okay, if you are enjoying the roleplay/permadeath aspect, then that’s awesome. I think you’ll be fine, as long as you keep going the way you are. Since you never Alt f4’d before, and now you know it’s not a viable option to avoid death anyway, then just keep playing as you do. A random game crash during combat has always been a risk for you anyway. If it’s server-wide, you’ll be fine. If it’s your connection, then you ran the risk of not realizing you were still in game for a fow moments and getting killed all along. I think it’s a non-issue for your play-style, and the cons of allowing the Alt f4 escape for those of us who play with a no-holds-barred style, outweigh the inconvenience for a small minority of players. imho.
Good luck with your survival achievement.
He doesn’t have a point . He’s playing egg and spoon race in a red shirt in a field of bulls .you want 0. Deaths and you play wvw ? W t f. Secondly if you have isp issue I feel for you but that’s your problem no one else’s .and your wrong you don’t HAVE to cap things if you want you can kill as many ppl as you like anywhere you like , and you shouldn’t have to deal with them logging at last minute to avoid giving loot. 0 deaths at level 80’s try crafting kitten .
I think his points is: (ok we are not to talk about ballista, ac, or any range weapon below 1200 range), lets say he uses a treb to hit the gate or wall and there is enemy NPC or player or yak there. He shoots the treb (with maximum power) and hits enemy NPC/player/yak. This will make him in combat mode. Suddenly he DCs before this combat mode go away. After he logs in, he finds his character died.
Although we dont know if this will make his armor broken or no, but let say he is login WvW from any non town. It means he must pay 1 s 20 c to nearest WP. Although the number is small but its frustrating if you died because you DC (while in combat status because you shoot the treb and hit NPC/player/yak).
What Anet should do: alt+f4 or DC when in combat should not kill character if that character is not in DOWNED condition. (which has been implemented in current system (you in downed stated >>> DC/alt+f4 = died, in addition the new plan (which giving exp and maybe loot to player))
or his version: the character is still there (after he/she DCs) for 20 s.
I think this is what he wants to say. (And this is also what I think after I re-read the “will be” fix WvW post from Anet).
(edited by deviller.9135)
Wow. This thread is hilarious. Correct me if I am wrong but the OP wants to keep his death count (/death) at zero? Because?
Angry Intent [AI] | Yak’s Bend |
if u wanna play the game is a way that it is not meant to be played, then thats ur choice. it is ur job to find a way to play it so it works, it is not the game’s job to cater to ur way of playing.
as for dying because of d/c when u are caught in combat. well sucks for u but it should only happen rarely, i have d/ced only once in all my time in WvW. if for some reason ur connection is just d/cing u left and right on wvw then thats something u need to get fixed, the game isnt going to be balanced to cater to someone who’s connection is unstable, they do it for the stable connection people.
Server: Maguuma
(edited by SuiRyuJin.4615)
This auto-death feature to prevent Alt-F4ers is only in WvW, Anet have already said it isnt active in PvE.
So if you are so set in having zero deaths, dont play WvW, cos you will most definitely die a lot in WvW.
Your problem is now solved; unless somehow you feel that you should be able to WvW without dying, in that case WvW isnt for you.
Remember to buy the officially endorsed GW2 Steel Series Keyboard, it supports macros!
WvW, we only care if it affects the servers we play on.
Soooo, 99.99% of the WvWvW players should have to continue dealing with people cheesing out so the 5 of you that play a special made-up game won’t have a number with an arbitrary value (actually dies vs PC crashes/internet cuts out) increase?
WAT
Ever since the Halloween patch, I’ve been getting occasional freezes in WvW when using waypoints. Necessitating a hard close. This is the only instance where it will be inconvenient if it kills me, reading that as an Alt+F4. But I would assume it won’t damage armor then if its a non combat death.
My initial reaction to this change was “Great, but wouldn’t an auto-logout timer have been a better option?” because there are indeed a good number of players who struggle with disconnects or crashes.
I get the feeling that A-net wasn’t able to find a way to keep your character in the game for a little while after crashing (and only have this apply to WvW), which is why they went with the insta-kill fix.
It’s a slight bummer for some people.. but that’s about it.
lionsarch.org
You can still Alt-F4 out of any “auto-logout” option.
Angry Intent [AI] | Yak’s Bend |
You can still Alt-F4 out of any “auto-logout” option.
“Auto-logout” likely wasn’t the proper term.
To clarify again, even when someone Alt-F4s their character could be left in-game for 10-20 seconds so that the attacker has time to finish them off. This is how most MMOs work (intentional or not).
lionsarch.org
The death count is meaningless and shouldn’t be taken into consideration at all.
When are people going to figure out there’s a war going on?
This whole thread makes me lol. It doesn’t even deserve a non ridiculous response.
Once Alt+F4 is fixed, your /death = 0 mode will just be that much more hardcore.