New Mechanic : Loosing Server Sacrifaces Orb For Point Boost

New Mechanic : Loosing Server Sacrifaces Orb For Point Boost

in WvW

Posted by: zerospin.8604

zerospin.8604

Here it goes, a mechanism to help even the odds and give chances to the loosing side.

The 2 servers that are NOT leading, and are, say, at least 5000 points away from the next server, may sacriface the orb that’s in their possession, and all the privileges it gives, to receive a +100% boost to all gained points across all maps. The orb disappears until the server gains position in the ranking (going from 3rd to 2nd place, or 2nd to 1st). Once the position changes. the boost ends and the orb resets.

Who would decide about sacrificing the orb? Not 1 person, but many. You gather at the altar, and use it, and press “Yes, I give consent”, which fills a bar, just like an event. Let’s say 24 agreeing votes would initiate the sacriface.

Imagine your server is badly outnumbered, and you loose across all maps. Now you have a clear goal, mobilize on one map, take an orb, and sacriface it. Now you will get 200% points for all keeps you own. It would still take effort and would give more ways to even the scores. This should make the matches a lot more close and interesting.

New Mechanic : Loosing Server Sacrifaces Orb For Point Boost

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Posted by: Hillierawrs.5834

Hillierawrs.5834

There’s a high risk of exploiting here though, WvW would turn around to sheer orb farming. However i do agree there needs to be a new reason for servers behind to catch up. Especially with the constant mentioned nightcapping.

I am woman, Hear me roar.

New Mechanic : Loosing Server Sacrifaces Orb For Point Boost

in WvW

Posted by: zerospin.8604

zerospin.8604

Can you explain how the exploit would be performed? I don’t see it.

New Mechanic : Loosing Server Sacrifaces Orb For Point Boost

in WvW

Posted by: Hillierawrs.5834

Hillierawrs.5834

Well they’d all go after eachothers orbs, cause who-ever holds the orb will automatically safeguard their position. I mean if you’re top server, you steal them so no-one can get that boost. If you’re on low points you will want them to get the boost etc etc.

In short the entire fight will revolve around the orbs most of the time.

I am woman, Hear me roar.

New Mechanic : Loosing Server Sacrifaces Orb For Point Boost

in WvW

Posted by: zerospin.8604

zerospin.8604

Not really an issue. Safeguarding orbs is already in, and is logical. If the winning team attempts to defend the orbs with all they have, the other servers can simply take all the other keeps instead, problem solved. Currently if you’re low on points, you have NO ways to get them, and my method provides that. Even with the boost, if you don’t take some keeps, it won’t make a difference. All it does it make it easier to close large gaps. If the servers stay within the 5000 points range (or any other number this is just example) , the orbs may not be sacrificed anyway. This ensures close matches won’t be affected.