New WvW Map Solution

New WvW Map Solution

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Posted by: leboy.8790

leboy.8790

The easiest solution that Arena Net could do to fix WvW in Guild Wars 2 is to highlight the new WvW map and press the delete button. Fix ALL the bugs in the current WvW maps (Including servers) and Arena Net will be praised like a god from the WvW community

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Posted by: AmberUK.5380

AmberUK.5380

Wow it that bad? I did see the twitch thing and thought mmmmmm nice if you have a lot of people but a mare if you do not. Atm even checking which gate they are coming in the garri/bay/hills when you are alone can be a mare. Would be nice if when you spotted a fight u could map ping it so anyone coming onto that map could see where action is without yet another is the bay safe shout going out.

We Asura are just the best
UW WvW player – TooT !

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Posted by: Pink Ninja Man.4375

Pink Ninja Man.4375

There are bugs in the current WvW? Can you elaborate?

Also I’m looking forward to the new maps, sorry if it isn’t to your liking. I believe that a lot of the WvW community would be upset if we didn’t get anything ‘new’ with the expansion.

Twitch – PinkNinjaMan [/\///\/_//\]
Main Class – Ranger [Bezerker/Trapper Hybrid]
Main Mode – WvW [Gate of Madness]

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Posted by: Junkpile.7439

Junkpile.7439

I really start to get hyped if OP wear rucksack and play guardian, power necro, warrior or staff ele. New borderland might be awesome.

Low quality trolling since launch
Seafarer’s Rest EotM grinch

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Posted by: Steelo.4597

Steelo.4597

i kinda agree with OP, wvw was better in 2012 then now.

roaming is ruined by stealth / confusion
siege wars ruined by changes to rams / ACs / removal of projectile blocks
level playing field – ruined by power creep through wvw masteries, food, ascended
zerg fights ruined by changes to aoe cap, stability
scouting ruined by 25 for orange swords / OP rams

about the only thing thats better now is the lag and the siege timers.. oh and the grey names of dead people…. besides that – wvw got constantly worse.

i fear we will look back to this day and remember the good old wvw as it is now – Jan 2015

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Posted by: Pink Ninja Man.4375

Pink Ninja Man.4375

i kinda agree with OP, wvw was better in 2012 then now.

roaming is ruined by stealth / confusion
siege wars ruined by changes to rams / ACs / removal of projectile blocks
level playing field – ruined by power creep through wvw masteries, food, ascended
zerg fights ruined by changes to aoe cap, stability
scouting ruined by 25 for orange swords / OP rams

about the only thing thats better now is the lag and the siege timers.. oh and the grey names of dead people…. besides that – wvw got constantly worse.

Stealth and confusion has always been a thing in WvW roaming, also roaming isn’t dead the classes used for it has changed and will probably change again.

AC are getting a tweak that just came out today to help with their line of sight being more restrictive so (hopefully) you can hit an entire tower with one ac outside the wall.

WvW was never designed to be a level playing field, sPvP is for that. One could complain that Ascended gear is an unfair advantage like food, but everyone can get it and use it.

I think that Arena net has always wanted to break the zerg ‘meta’ in WvW. However, zerging is still super popular and AoE’s are still the primary source of damage. Stability got changed to have more play to it. I can’t say weather this helped or hurt WvW as I normally only fight in the back line or in smaller skirmishes.

Scouting didn’t get ruined people just got tired of doing it with no rewards, orange swords haven’t changed since launch unless I missed that one. Rams also aren’t op if scout uses siege disabler on them.

The lag seems to be up and down at times, still see that people are having issues with it. They have changed the map cap up and down a few times and when it was lowered a bit the lag got a bit better.

I don’t feel that much has changed with WvW you still see the same kind of groups running around the composition may have changed but that is more because class changes. Scouting is the only thing much different and it is mostly gone now. New map brings some features to have a sort of ‘auto’ scout and some objectives and sentries. Also I think the base health of walls and doors was increased to help with the ‘OP’ rams.

Twitch – PinkNinjaMan [/\///\/_//\]
Main Class – Ranger [Bezerker/Trapper Hybrid]
Main Mode – WvW [Gate of Madness]