This is inspired by the spy class from TF2 and the mesmers that hide in keeps.
A new blueprint – the Spy Suit. Cost – 25 badges + 1000 karma (for example)
Invented by the Asura, this suit lets you take the complete appearance, including the name and guild tag, of a target player. Just select an enemy invader, use the blueprint, and you will appear to the enemy team just like him. There are some limitations however.
- you can be attacked by the enemy, their attacks and aoe can damage you
- if you take damage from the team you are pretending to be with, your disguise is lost
- you can not talk to them, since you are still an invader
- enemy npcs attack you on sight
- you can’t use your skills while in disguise. The suit may give you some unique abilities though:
1) Cloacking field – become invisible for 10 seconds, but if you move, you become visible again. Static stealth, sort of.
2) Guard distraction – makes you friendly to enemy NPCs for 10 seconds.
3) Feign death – fall down on the ground and appear to be a dead invader. If you are damaged in any way during this, your disguise is lifted.
… and so on
So what can you do with it?
- you can have extra fun trying to pretend to be one of the enemy, and hide in the towers to help retake them and sabotage defenses
- the defending team will need to do the good old SPYCHECK on everyone, with AoE etc, to see if there are no spies inside
- compliments mesmer portals perfectly without being OP, its not hard to spycheck.
– adds a new level of complexity and richness to the gameplay without being too OP
– can’t be abused in numbers, because the more people try to be spies in a given tower, the easier to spot they will be. It really is a job for 1-2 people in a big keep at best. The counterdefence against this is really no different than the existing mesmer sweep.
– you can try to fool people camping in the jumping puzzle
– gives a little more importance to defending a keep, as opposed to just run with the zerg from tower to tower
– you can try to be a spy on the very edge of the enemy zerg, a new way of scouting
– gives a way for every class to be mesmer! every class can be useful as a spy, sure, mesmers will still be the best, but other classes can stay inside and destroy siege for example – or revive mesmers
– gives a unique opportunity to roleplay, to try to pretend to be on the enemy team, to blend with the rest, and try to avoid detection.
– lots of adrenaline rushes while being a spy
Yay or nay?