New seige skill behaviour intended?

New seige skill behaviour intended?

in WvW

Posted by: Korgov.7645

Korgov.7645

Q:

  • Before: when you activated a siege skill, the skill would fire even if you left the siege immediately.
  • Now: when you activate a seige skill, the skill will be cancelled if you leave the siege before skill fires.

This is most noticeable on skills which have a long cast time, like Mortar #5. Returning to a mortar which had skill #5 cancelled, will have skills 1 through 4 disabled.

This change does have merits, like preventing a single player operating 2 catapults.

There was no mention in the release notes about this.

Is this change intended or a bug?

Sulkshine – Mesmer
This won’t hurt [Much]
Ring of Fire