Night capping - a finaler solution
A whole new overcomplicated infrastructure change that would probably leave Anet programmers scratching their heads and wondering who was smoking what when approving it.
Yeah… Its not going to work. Personally, I wouldnt want to wait in queue for 12-16 hours before starting to play either.
Some NA server have to learn French and German first (I guess there are enough Spanish speaking in NA).
But let’s see how EotM will work. If I got it right matches there will be 24h and with ladder wide teams with unlimited overflow map capacity https://forum-en.gw2archive.eu/forum/wuv/wuv/Thank-you-from-the-Edge-of-the-Mists-Team/3478428
Will give some Babylonian language mixture in EU already
The other interesting question of course will be:
How many will still play WvW when EotM goes live.
How will this affect server ranking?
Will the night-shifts continue to play PVD in WvW or will they be the first to go for fights in EotM?
(edited by Dayra.7405)
Most simple solution is to lower the wxp rewards for structures and up them for playerkills. PvE in a wvw zone shouldn’t be rewarded at all imo.