(edited by Sin.4130)
Night capping - final solution
im from EU and play at nights on an EU world and its very annoying to see morning/afternoon caps as i cant be online at the time..QQ. But for real, itsa ONLINE game and its 24/7 bussiness so either get some intercontinental players aboard your realm or simply move to another where the coverage is more balanced.
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.
Poor Australian players. They dont have any server.
im from EU and play at nights on an EU world and its very annoying to see morning/afternoon caps as i cant be online at the time..QQ. But for real, itsa ONLINE game and its 24/7 bussiness so either get some intercontinental players aboard your realm or simply move to another where the coverage is more balanced.
Why ppl from US play in EU? for example- this is just strange, they have their own servers with low ping.
(edited by Sin.4130)
Poor Australian players. They dont have any server.
Fit them to nearest time zone
im from EU and play at nights on an EU world and its very annoying to see morning/afternoon caps as i cant be online at the time..QQ. But for real, itsa ONLINE game and its 24/7 bussiness so either get some intercontinental players aboard your realm or simply move to another where the coverage is more balanced.
Why ppl from US play in EU? for example- this is just strange, they have their own servers with low ping.
Cause they can and are allowed to and Anet makes some money with it, and nightcapping isnt only due to intercontinental, what i treid to say is im EU and play on EU world at NIGHT, so im considered as a night capper and i know alot of other EU nightowls doing the same
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.
im from EU and play at nights on an EU world and its very annoying to see morning/afternoon caps as i cant be online at the time..QQ. But for real, itsa ONLINE game and its 24/7 bussiness so either get some intercontinental players aboard your realm or simply move to another where the coverage is more balanced.
Why ppl from US play in EU? for example- this is just strange, they have their own servers with low ping.
Cause they can and are allowed to and Anet makes some money with it, and nightcapping isnt only due to intercontinental, what i treid to say is im EU and play on EU world at NIGHT, so im considered as a night capper and i know alot of other EU nightowls doing the same
If people from EU (for example) play all night this is fair and ok, but when other time-zones join them – this is just wrong because this ruin game balance.
(edited by Sin.4130)
Nighcapping dont ruin balance.
But stacking on servers and “population” ruins it.
Nighcapping dont ruin balance.
But stacking on servers and “population” ruins it.
Yes, ROF makes at last half of thier points at night, no wonder you see it as you wrote.
im from EU and play at nights on an EU world and its very annoying to see morning/afternoon caps as i cant be online at the time..QQ. But for real, itsa ONLINE game and its 24/7 bussiness so either get some intercontinental players aboard your realm or simply move to another where the coverage is more balanced.
Why ppl from US play in EU? for example- this is just strange, they have their own servers with low ping.
How about this solution – recruit more EU guilds?
I’m sure this is discussed somewhere, but hey, no forum search so:
I know some of you think that Nightcapping is “k”, but deep down in your hearts you know thtait is wrong.
So, here are my 2 ideas in solving that:
Method 1:
Adjust point gain to Prime times. You could just halve the points gained in non-prime time. This would make the night capping still worthwhile, but reduce it’s significance.
You could also adjust it to hours.
Here’s an example:
You are playing an on EU server.
You gain 100% points from 10:00 GMT to 23:00 GMT.
You gain 75% points from 7:00 GMT to 10:00 GMT, and from 23:00 GMT to 02:00 GMT.
You gain 50% points from 02:00 GMT to 7:00 GMT.
Ta-da! No one is hurt, nightlifers and people from the US (and vice versa on US servers) are not hurt, they can still work for their beloved server.
Method 2:
Add additional defenses to camps, towers and keeps that are actually worth something, and buff defenses at nighttime.
You could have an additional row of upgrades in every establishment (camps, towers, etc..). These upgrades would only activate at nighttime (say from 23:00 GMT to 7:00 GMT).
The upgrades would be the following:
t1: Nightwatch – Adds Elite tier NPCs to the walls, to the gates, and inside the lord room
t2: Nightshift – Damegad walls and keeps autorepair over time, if they are untouched
t3: Night preservance – Gates and walls gain bonus health and all siege inside towers, keeps gain an additional hour before they decay.
So Those are my ideas, they may have been discussed before, but hey, like I said in the beginning, no forum search.
Edit: Wow, a similar thread just popped up while I was typing this.
So you want to penalize people playing the same game as you but not on prime time, then i want those nightwatch and nightshift being used 24-7 then
God all these people and solutions, am glad they dont work for Anet phew
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.
Its called WORLD vs WORLD for a reason, not OMG I only play for 3 hours a day don’t let the server have any players outside of them hours.
It’s not really hard to see why night capping is unfair imo, and yes, penalties are there, but you can still contribute.
I don’t really see why any server should have an adventage, just because they got a guild or two from the US/EU.
People should be rewarded for real efforts, not for taking empty keeps with 5 golems. Don’t you agree?
So basically what you want is your server punished or others punished when they play when you don’t, are you and the other guy that is crying about night capping in the same guild/ server by any chance,
The game format is called WORLD vs WORLD, if you don’t have a team that covers the night, then maybe its time to recruit.
If I log on EU timezone, the server im on I join with the OCX/SEA/EU we take over and they log off, when we run threw to when we log off NA are starting to log on and take over,
IF we log on and have to recap everything then we are being rewarded for our time, etc.
dont see why nightcapping is unfair, i could say morning caps is unfair since im in bed then and cant be around to protect my lovely tier3 tower and infact, i find primetime blobs taking a keep by just doing pvd with their numbers more annoying then 3 guys and a ram taking it
just face it, you cant be online forever to control it and everybody that plays this game should have access to everything
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.
Just let players from same (nearest) time – zones play together 24/7. It is so simple that I can’t understand why it is not implemented yet.
Nope, it’s not about me, it’s about any servers 95% population.
I really don’t see how anyone thinks it’s fair to be ticking 625 all night long, just because you managed to get some US/EU guys.
I may be wrong, but isn’t WvW a form of PvP? And not PvD when no ones there?
SEA guilds have their own prime time, I dont see them complaining about NA guilds nightcapping them during NA primetime Penalizing nightcaps would only make sense if GW2 is region locked.
Yes, ROF makes at last half of thier points at night, no wonder you see it as you wrote.
Against BT maybe, but that only means we have some coverage during night and day. And BT just during day. If you look on our last matchup every day from about 7pm GMT rof started to gain points and morning we lost some points, but not much and mostly we were still leading.
And we are in same situation now with RoS. And also you would probably want to check BT income this week. Very interesting too.
SO back to nightcapping. The only true solution is to get more players to your server. Only way how to do it is lower transfer cost to BT. But how is BT still Very High population even that BT is now T9 server? You should have enought people if you are very high and no nighcapping solution will solve it.
Get some US/EU guys aboard or join them, thats my solution to frustrations of the nightcaps
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.
You gain 75% points from 7:00 GMT to 10:00 GMT, and from 23:00 GMT to 02:00 GMT.
Why? That is 9 AM CEST or 8AM EST?? You think everyone stays in their beds most of the morning?
I get up early, like 6AM local, or 4-5 AM GST and people from eastern europe are likely up even earlier.
But that is not a solution, that is only making the problem (which it seems some people don’t even acknowledge exists) worse.
You ‘work’ all day kitten your points with 100-150 of your mates, coordinating, commanding your behind off, fighting off blobs, defending, losing t3, upgrading again, just to lose all stuff during night, not to mention the -20 000 points – to a group of 20 people with no effort.
But hey, according to the solution with 2 posts above, all EU players should play on US, and all US on EU! Problem solved! Amirite?
Edit: no idea what got “kittened”
(edited by Bubi.7942)
So you want to penalize people playing the same game as you but not on prime time, then i want those nightwatch and nightshift being used 24-7 then
God all these people and solutions, am glad they dont work for Anet phew
There are already more advanced methods out in the forum.
Namely to weight (multiply score by |players| / |capacity| ) or limit (required garrison, i.e. max score = |players| ) the score by the number of people in WvW. (|player| is the total sum of all players from all three sides)
This is fact does not penalize people playing in non-prime time it removes the current penalty from people playing in prime-time and makes off-time and prime-time players equally important for match win. Currently only the off-time players decide a match, prime-time performance is mostly irrelevant for match outcome.
A third way is to just separate the different time-zones in different matches, that are switched around https://forum-en.gw2archive.eu/forum/wuv/wuv/Night-protection-1/3281118
(edited by Dayra.7405)
Yes, ROF makes at last half of thier points at night, no wonder you see it as you wrote.
Against BT maybe, but that only means we have some coverage during night and day. And BT just during day. If you look on our last matchup every day from about 7pm GMT rof started to gain points and morning we lost some points, but not much and mostly we were still leading.
And we are in same situation now with RoS. And also you would probably want to check BT income this week. Very interesting too.SO back to nightcapping. The only true solution is to get more players to your server. Only way how to do it is lower transfer cost to BT. But how is BT still Very High population even that BT is now T9 server? You should have enought people if you are very high and no nighcapping solution will solve it.
You are wrong, it is not only points, but due to night capping you have all T3 borders at morning, you think this is fair start for “normal” hours of playing?. I have nothing against night owls, but few other time zones guilds – it is just too much for fair play.
There are many national servers here in EU – this is great BTW- (DE, FR) what Yankee ” hero” guild will join them?
i “work” all night with my teammates to get stuff to tier3 just to lose it in the morning to 20 ppl with no effort, so lets do something about that for people who play at night due for not having a 9 to 5 job
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.
There are already more advanced methods out in the forum.
Namely to weight (multiply score by |players| / |capacity| ) or limit (required garrison, i.e. max score = |players| ) the score by the number of people in WvW. (|player| is the total sum of all players from all three sides)
Really? Anet dont adjust population counter and gem transfer cost on lower tier servers and you think they will implement this or any similiar solution?
i “work” all night with my teammates to get stuff to tier3 just to lose it in the morning to 20 ppl with no effort, so lets do something about that for people who play at night due for not having a 9 to 5 job
The only solution to this are the time-sliced (3 slices a 8h or 4 slices a 6h) matches.
https://forum-en.gw2archive.eu/forum/wuv/wuv/Night-protection-1/3281118
So every server play 3 or 4 matches in parallel. And after the slice of 6 (or hours the map is saved, and the other match resumes. So if you leave your tower at the end of a slice you are guaranteed to find it in the same state 16 (or 18) hours later when this slices is restored.
i “work” all night with my teammates to get stuff to tier3 just to lose it in the morning to 20 ppl with no effort, so lets do something about that for people who play at night due for not having a 9 to 5 job
Done, as you can see, in my initial post, the morning cap is also nerfed.
There are already more advanced methods out in the forum.
Namely to weight (multiply score by |players| / |capacity| ) or limit (required garrison, i.e. max score = |players| ) the score by the number of people in WvW. (|player| is the total sum of all players from all three sides)
Really? Anet dont adjust population counter and gem transfer cost on lower tier servers and you think they will implement this or any similiar solution?
Yes, they are in the forum.
Yes, ANet is ignorant with respect to them.
And yes, I keep my signature till this changes
Good, now nerf the afternoon and evening caps and were back to the same ole “problem”
/fpalm
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.
Evening performance is already irrelevant, what do you want to nerf on irrelevance?
Good, now nerf the afternoon and evening caps and were back to the same ole “problem”
/fpalm
After all this chit-chat, I’m starting to doubt you ever read the initial post. I think this discussion is going nowhere without that, so please do so.
i did read the inital post, it says less points ticking at night ooo and buff the towers/keeps so theyre harder to take because “i cant be around to defend my precious tier3 tower”, get over it and suck it up, you cant be around 24/7, nor can i as a nightcapper
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.
Not really, but close enough. And that quote is from you at the 4th post, but whatever.
A servers primetime is determined by the players. Believe it or not, when players sleep, they cannot play, they play mostly when they are awake.
My post was about that the system should cater to those players, while still maintaining the importance of night owls and/or players from other regions.
I can’t really see how this hurts you, or any other player.
Edit: wow, my writing is gettin sloppy, edited like 3 times for these reasons.
(edited by Bubi.7942)
Yes, it is unfair that servers can continue to accumulate points when I’m asleep.
Make it so those playing between 4 pm to midnight on NA when I’m asleep. They shouldn’t be able to get any points.
If you are going to try and screw me, you should instead screw yourself over.
it doesnt hurt me at all, i just try to make you see there are people playing on different times then you, all you want is create unfairness since you cant be around to save your stuff but i give up now, seems you dont want to see it from another point of view
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.
Since you are clearly an idiot and don’t realise this, this game is for everyone, and people play at different times. You cannot expect anet to penalize players because you lose everything to night capping, it doesn’t revolve around 1 server.
If you can’t get adequate people to defend during the night capping, it’s your problem not other servers problems. Night capping is not unfair since that’s when people who paid for the game play, what you are suggesting is unfair to them.
My server gets night capped a lot and you don’t see us crying about it, we just recap it back.
How to QQ after being beat. Asatria Legend -Daddelgreis - Sixtymac
No need to get personal and make assumptions.
Let me clear up some things:
- My server won last week ’cause of nightcapping. We made we gained 40 000 points over the other servers in just 2 nights. I know, I was there pulling on all-nighters. So you might say, this thread is not about crying, why would I cry? We won (using an unfair method).
- Offair: Don’t give up yet, I’m curious. You said you were a nightcapper, right? You probably know then, that nightcapping wins 90% of the close matches, if not all. You can get 10 000 – 30 000 points in just one night. There are (estimate – my server) 150-500 different people playing in daytime. There are (estimate – my server) 15-25 people playing at night. How is it fair, that the “fate” of all those people are diceded by those few? Shouldn’t it be balanced in some way (like I suggested)?
- Veeber: First, calm down. There are EU and US servers. Prime times should revolve around that. Like I said in few comments above, just getting US players to EU servers and vica versa, is not a solution. Just think it through.
I do agree its annoying to lose stuff when you only have 15-25 ppl around at night, but that doesnt mean ALL servers have the SAME problem and as Veeber said, a game is for EVERYONE, including you and me and we all should be able to add the same things to the points, either recruit some guilds to cover the lowpeak times or join a world where its a bit more “balanced”
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.
Could you also nerf points gain from 08:00 – 17:00 GMT? I hate it when people cap stuff when I’m at work.
all is vain
You can get 10 000 – 30 000 points in just one night. There are (estimate – my server) 150-500 different people playing in daytime. There are (estimate – my server) 15-25 people playing at night.
That’s exactly why I proposed to limit the score by the number of people online.
If there are 1200 people online (3 sides a 4 maps a 100 ppl) you can get the full score of 695:0:0.
But if there are only 15 people (total) online the max score any side can get per tick is 15.
If all three sides are sleeping (0 people are online) no one can get any point.
I do not see any discrimination of off-time players in that. In fact they are still privileged, they count for a full point whereas the primetime player counts only for 695/1200 point.
Currently we have a discrimination of prime-time players they count only for a 695/1200 point whereas an off-time players counts 10 to 20 times as much.
(edited by Dayra.7405)
Could you also nerf points gain from 08:00 – 17:00 GMT? I hate it when people cap stuff when I’m at work.
Dont bother, OP doesnt want to see it from another point of view then his own one
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.
I agree with the first post 100%..Especially the 1st solution is what i was thinking a long time ago.It’s the best solution to the problem and it makes perfect sense!
I agree with the first post 100%..Especially the 1st solution is what i was thinking a long time ago.It’s the best solution to the problem and it makes perfect sense!
I do not:
a) why these times? Main play times are different from match to match.
=> dynamic scoring based on no of players is much better.
b) why should 15 people still score 50% of 1200 people? they are 1.25% of people, 1.25% of score is much more adequate.
=> dynamic scoring based on no of players is much better.
I do agree its annoying to lose stuff when you only have 15-25 ppl around at night…
It’s not only about losing stuff, it’s about contribution.
When I get online (you guessed it, primetime) I may or may not put up my tag. Nevertheless, we raid keeps, lose some of our own, wipe the enemy zerg, lose our own zerg, people laughing in voicechat, people blaming in voicechat – you know, all the fun stuff about WvW.
Then I log off after 1-6 hours of WvW. And what did this all add up to? +/- 2000-3000 points.
Then you go to bed, and try get some sleep. But before that, you can say a prayer to the Nightcap God in hopes it will favor your server this time.
You then wake up, go to work, get back, and see that your server has lost/won 20 000 – 40 000 points.
What am I contributing here? Am I not the one being screwed over?
Edit: Anyways, I’m home now, so let’s get rolling!
The best solution would be to just ignore the points. For the first 6 months playing this game i was part of a havok/small zerg group and playing for points. I invested quite a lot of time in the game and stressed myself in ways i shouldn’t do.
Afterwards i joined my current guild and started taking it easy, playing for the fights rather than points and the game is just a lot more fun and relaxing this way.
https://www.youtube.com/channel/UCJTjZ2yriM20o_36MZmMTuA/videos
Declare a 24 hour cycle not to include nights.
Morning>afternoon>evening>…>profit
E.A.D.
Sorry, it’s year 2014. No longer does everyone sleep every night so that they can then milk the cows at 5am. A more natural way to balance the coverage issues would be to scale PPT according to how many players are in wvw atm when compared to the weekly average population. The scaling wouldn’t necessarily have to be linear.
Yes because your time zone is so much more important than the rest of the world. Ridiculous. You can’t restrict other people from playing the game just because you don’t want them to.
It amazes me that people don’t realize to this day that they are not the center of the universe.
RIP my fair Engi and Ranger, you will be missed.