No More Coverage Game!

No More Coverage Game!

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Posted by: Gudradain.3892

Gudradain.3892

WvW is all about coverage and it’s no fun. It’s not a job, it’s a game.

Being a server with a strong NA presence and getting steamroll by SEA when you sleep is no fun. I don’t want SEA to affect my score and neither EU. I’m not on when they play how can I defend or counter attack!?

And I didn’t talk about upgrading your things yet. How am-I suppose to keep my structure upgraded if they get flip when I sleep or I’m at work? Am-I suppose to feel like it’s worth it to spend 5 hours to escort supply, repair, siege up, refresh siege, do intensive scouting and push back any attack on SM just to lose it 1 hour later because we all went to sleep!?

NO MORE!

But there are simple solution to fix that BIG issue while still having 100% up time 24/7 for WvW. Here is one :

Why don’t you split the time WvW is up in block of 8 hours and each block get their own rating and different server to play with to match their strength?

For example, let’s say we have 3 time slots.
- Timeslot 1 : 0am to 8am
- Timeslot 2 : 8am to 4pm
- Timeslot 3 : 4pm to 0am

Now let’s observe the performance of Server A. Server A is very strong in timeslot 3 (4pm to 0am), but weak in the other two. A possible ranking for this server would be the following :
- Timeslot 1 : Server A is ranked 16th
- Timeslot 2 : Server A is ranked 21th
- Timeslot 3 : Server A is ranked 4th

So in timeslot 1 : Server A is kinda weak and will play with opponent around the 16th rank. Probably somewhere between 19th to 13th.
In timeslot 2, it’s even worst so it will play against opponent matching a server ranked 21th. Probably somewhere between 24th to 18th.
BUT, in timeslot 3, Server A is very strong, competitive and is aiming for the first place.
Hence it will face opponent of its caliber. Probably somewhere between 7th to 1st.

At the end of each time slot, WvW would close down for 15 minutes. The current map will be saved and the next time slot will start where it left. So, for example, if you take 8 hours in your time slot to fortified all your tower/keep and put waypoint everywhere. The next day, at the start of your time slot, you will still have all your fortified structure and your waypoint.

No more useless upgrading and no more long stressful overtime for a game!

Arena Net, please consider.

Thank you!

Afala – Ehmry Bay

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Posted by: dunnberry.2964

dunnberry.2964

No, this would cause rifts inside of servers and who’s to say when each 8 hour mark is? It could be right smack middle of someone’s prime time…they’ve said long ago night capping will happen and we have to deal with it period

Borlis Pass
Asuran Engineer (Lost)

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Posted by: Gudradain.3892

Gudradain.3892

If you leave night capping then upgrading is a useless waste of gold and time. Anyway, what stop you from playing in other time slot if you want? You can play in all 3 time slots. It’s just that time slot are match according to their force.

If you really want competitive WvW, you need specific time where you play at your best or try the hardest. 24/24 can’t be competitive, it’s no life, it’s no fun.

Afala – Ehmry Bay

(edited by Gudradain.3892)

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Posted by: Arcturus.5846

Arcturus.5846

I originally had an idea to give buff for NPCs (like +300% damage and health) during night time frame until I realized servers time are completely different from eachother. If WvWvW occured on the same server then methods to prevent night capping might work.

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Posted by: BlazeQ.1095

BlazeQ.1095

I would like to down vote this idea. Useless upgrading = Money sink. This is actually important to the economy of the game. I understand that the OP feels like they are wasting money, but that is intended to a large degree. Not to mention, why should I be separated from my friend in Ireland when we want to be on the same server and play together when we get the opportunity?

Cold Beerdrinker
PB Officer
NSP

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Posted by: Ragnar.4257

Ragnar.4257

Not to mention, why should I be separated from my friend in Ireland when we want to be on the same server and play together when we get the opportunity?

How did you possibly get that from the original suggestion?

I don’t even…..

This suggestion would solve alot of problems with WvW, and the only reason it won’t happen is that it’d be alot of work for ANet to implement. Which is a shame :/

[Scnd][TA][Dius][aX]

(edited by Ragnar.4257)

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Posted by: Teevell.1684

Teevell.1684

You’re not (hopefully) the only person in the match. You upgrade the keep and then night shift takes over. Have you considered finding a guild that plays when you’re not around and sending them a quick message letting them know what you’ve upgraded so they know where to focus their efforts? But you’re not expected to defend or counter-attack when you’re not on because…you’re not on. WvW is a server effort, it shouldn’t be designed around the efforts of one person, or even one guild.

Tarnished Coast

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Posted by: SleepingDragon.1596

SleepingDragon.1596

I still think ANet needs to see if there’s a way to do a NA and EU alliances. Pairing up higher coverage NA servers with lower EU coverages and vice versa may help balance the coverage gaps.

-S o S-

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Posted by: The Goat.1940

The Goat.1940

24 hr game, Anet has addressed this.

nothing to see here folks move on.

Necrotic Sushi – Necro
Elephant Ambush [EA] , Sea of Sorrows

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Posted by: Berk.8561

Berk.8561

You’re not (hopefully) the only person in the match. You upgrade the keep and then night shift takes over.

And if the server has a low population and no regular “night shift”?

Yes, we know the high population top-rank servers don’t have this problem. Low ranked servers do and servers with imbalanced populations do. Sure, everyone could just keep piling on those top ranked servers as space opens up so that skill lag and long queues that top ranked servers complain about (and we almost never see at the bottom) get even worse, but that won’t improve the game.

Telling people on low population servers that this isn’t a problem and doesn’t need to be fixed is like me saying that skill lag and wait queues aren’t a problem and don’t need to be fixed because my server doesn’t have those problems.

If time zones and coverage really don’t matter, then they should eliminate the split between EU and NA and let, for example, ET and FC face Vabbi.

Kerzic [CoI] – Ranger – Eredon Terrace

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Posted by: Gudradain.3892

Gudradain.3892

Useless upgrading = Money sink. This is actually important to the economy of the game.

This part of your message would be perfect IF and only if you would change “useless” by “meaningful”. Upgrade are still there and things will still flip so we will still be spending our hard earn gold into keep upgrade and golem rushes. But the we would know that tomorrow we can come back and defend what we upgrade all the previous night. And the dev can adjust the price of the upgrade as they feel is right for them and maybe us…

The WvW scene would be A LOT MORE COMPETITIVE with time slot. And that would be a lot more fun for many of us. You will probably still have down time on your server to play casually but you can expect that at least 1 time slot will be filled with organized guilds for crazy WvW during all the time. Every night is like a reset night (with reduced queue time)! How crazy that would be?

Afala – Ehmry Bay

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Posted by: Chewablesleeptablet.3185

Chewablesleeptablet.3185

Or. We could all just chill out and stop playing 9 hour shifts.

Having 24/7 coverage only means one thing; You have zergs that can PvDoor. There is no skill in that. Being number 1 in WvW doesn’t mean anything if you PvDoor to win.

Maybe what the community should do is honor a matchup between guilds of similar army values on certain timezones. Only those guild can play WvW at certain times while everyone else just chills.

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Posted by: Teevell.1684

Teevell.1684

You’re not (hopefully) the only person in the match. You upgrade the keep and then night shift takes over.

And if the server has a low population and no regular “night shift”?

Yes, we know the high population top-rank servers don’t have this problem. Low ranked servers do and servers with imbalanced populations do. Sure, everyone could just keep piling on those top ranked servers as space opens up so that skill lag and long queues that top ranked servers complain about (and we almost never see at the bottom) get even worse, but that won’t improve the game.

Telling people on low population servers that this isn’t a problem and doesn’t need to be fixed is like me saying that skill lag and wait queues aren’t a problem and don’t need to be fixed because my server doesn’t have those problems.

If time zones and coverage really don’t matter, then they should eliminate the split between EU and NA and let, for example, ET and FC face Vabbi.

Which is why I said hopefully. Coverage at any time is a problem for low-pop servers, that has nothing to do with time zones. Even if it’s peak hours, the higher pop server will be able to cover better. Hopefully Anet will do something to address this imbalance. But I don’t think the OPs suggestion is it.

Tarnished Coast

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Posted by: Gudradain.3892

Gudradain.3892

Which is why I said hopefully. Coverage at any time is a problem for low-pop servers, that has nothing to do with time zones. Even if it’s peak hours, the higher pop server will be able to cover better. Hopefully Anet will do something to address this imbalance. But I don’t think the OPs suggestion is it.

Well, maybe my suggestion is not the right answer. But let’s look at a scenario that happen relatively frequently.

There is 2 servers : Server A and Server B.

Server A is very strong from 4pm to 4am and very weak the rest of the time.
Server B is very strong from 4am to 4pm and very weak the rest of the time.

These 2 servers are the complete opposite of each other. Still, they might roughly be of the same strength if we only consider the score at the end of the week. Do you see a problem? Server A and Server B could be one against another while they have completely nothing to do one against another. From 4pm to 4am Server A is steam rolling Server B and from 4am to 4pm Server B is steam rolling Server A. Both servers get no opposition in their prime time and just get boring fight. Then they go to sleep and lose everything.

Now, if you have a solution to that problem that would work better than mine step up please. And no, the current system can’t fix that problem. It’s impossible. You would need to have balance population in all hours on all servers and that is just utopia.

Afala – Ehmry Bay

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Posted by: SleepingDragon.1596

SleepingDragon.1596

Having 24/7 coverage only means one thing; You have zergs that can PvDoor. There is no skill in that. Being number 1 in WvW doesn’t mean anything if you PvDoor to win.

Don’t try saying that to those who are able to PVD to win. They’ll take offense to it and call you a “troll”.

-S o S-

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Posted by: Berk.8561

Berk.8561

Which is why I said hopefully. Coverage at any time is a problem for low-pop servers, that has nothing to do with time zones. Even if it’s peak hours, the higher pop server will be able to cover better. Hopefully Anet will do something to address this imbalance. But I don’t think the OPs suggestion is it.

But what I’ve seen watching ET through the day is that it does matter. We do fairly well during our prime time and have done reasonably well on weekends, but we loose a lot overnight, including fully upgraded towers and keeps that were stocked with siege equipment because nobody was there to hold them. Regardless of the reason, we are more competitive during some parts of the day than others.

Kerzic [CoI] – Ranger – Eredon Terrace

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Posted by: Berk.8561

Berk.8561

Don’t try saying that to those who are able to PVD to win. They’ll take offense to it and call you a “troll”.

What I don’t understand is if someone wants a PvE experience, there are whole maps full of that stuff with a lot more variety to it. What, exactly, does anyone “win” doing PvDoor?

Kerzic [CoI] – Ranger – Eredon Terrace

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Posted by: SleepingDragon.1596

SleepingDragon.1596

Don’t try saying that to those who are able to PVD to win. They’ll take offense to it and call you a “troll”.

What I don’t understand is if someone wants a PvE experience, there are whole maps full of that stuff with a lot more variety to it. What, exactly, does anyone “win” doing PvDoor?

It’s an egotistical thing since there’s absolutley no rewards for winning. If they managed to PVD and blob their way thru to win a matchup, they feel they accomplish something. If you say they aren’t so good because they rely on just coverage, they’ll label you as a “troll” and come up with all kind of rants just to try to belittle you. Not sure if they are adults or kids. There are only a handful of guild(s) that I see able to wipe them blobs and make them look silly. RG is one of them. Witness them taking out blobs much larger than their size…

-S o S-

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Posted by: Gudradain.3892

Gudradain.3892

But what I’ve seen watching ET through the day is that it does matter. We do fairly well during our prime time and have done reasonably well on weekends, but we loose a lot overnight, including fully upgraded towers and keeps that were stocked with siege equipment because nobody was there to hold them. Regardless of the reason, we are more competitive during some parts of the day than others.

Thank you! This is exactly the reason why I proposed this change. Key part :

“We are more competitive during some parts of the day than others”

I don’t want to lose a matchup because I was night cap all week long as I don’t want to win a matchup because some other group night cap the other servers all week long. When I can’t be on should not affect me. Of course that’s impossible but time slot can help.

I would really love to be really competitive in WvW but right now I just can’t.

Afala – Ehmry Bay