No more retaliation killing siege weapons!

No more retaliation killing siege weapons!

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Posted by: draculthemad.6273

draculthemad.6273

World-versus-World
Retaliation: This boon no longer reflects damage received from siege weapons.

Source

This was a clearly needed fix. I’d also like to see it toned down on AE spells or at least AEs that are channelled multi-hit spells, but I will wait to see how this goes.

No more retaliation killing siege weapons!

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Posted by: Senti.5372

Senti.5372

AoE spells can only hit 5 targets and channeling puts a big sign over your head that reads “hit me, easy kill”

Don’t exploit the lack of friendly fire and collision detection by clumping up in a big gooo of people. It might help you some.

No more retaliation killing siege weapons!

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Posted by: draculthemad.6273

draculthemad.6273

There are certain AE skills that are a lot of small hits channelled over a short period.

Most notable ( for me) is flamethrower. 10 hits in 2 seconds. Assuming max targets, that is potentially 50 retaliation procs at once.

I have had this happen, and confirmed it hurts. lots.

No more retaliation killing siege weapons!

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Posted by: Snort.3698

Snort.3698

Stop channelling it.

Snorth Tufmudda – The UnNamed _ThUn.
Project Blacktide 24/7 http://tinyurl.com/a3unn9b

No more retaliation killing siege weapons!

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Posted by: Slamz.5376

Slamz.5376

I think the bottom line is that if you want to disperse the zerg, you need to use siege on the door (arrow carts are best).

After you’ve broken them up a bit, then player-AE will work better. Notably, some of the guardian AE retaliation has a really small radius on it so without 40 people clumped together on a door, it’s going to be harder to give so much retaliation to so many people, so player AE won’t get punished so badly.

The change to engineer mine kits is a big deal too. That was probably the best method in the game for providing lasting retaliation to a lot of people.

.

Bottom line, though:
If you’ve never used an arrow cart, get one.
If you used one in the past and were disappointed with how easily it died, try it again.

I predict that within 5 days, arrow carts will be the new #1 complaint on the forum, because a lot of mindless zergs are going to die over the next few days. And rightfully so. 3 people on arrow carts will make you change tactics.

Camelot Unchained – from the makers of DAOC
A game that’s 100% WvW
http://www.kickstarter.com/projects/13861848/camelot-unchained

No more retaliation killing siege weapons!

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Posted by: Corvindi.5734

Corvindi.5734

I think the bottom line is that if you want to disperse the zerg, you need to use siege on the door (arrow carts are best).

After you’ve broken them up a bit, then player-AE will work better. Notably, some of the guardian AE retaliation has a really small radius on it so without 40 people clumped together on a door, it’s going to be harder to give so much retaliation to so many people, so player AE won’t get punished so badly.

The change to engineer mine kits is a big deal too. That was probably the best method in the game for providing lasting retaliation to a lot of people.

.

Bottom line, though:
If you’ve never used an arrow cart, get one.
If you used one in the past and were disappointed with how easily it died, try it again.

I predict that within 5 days, arrow carts will be the new #1 complaint on the forum, because a lot of mindless zergs are going to die over the next few days. And rightfully so. 3 people on arrow carts will make you change tactics.

I think you’re right. Not sure siege really needs to be even more important than it is. Realistic? Sure. Fun? Maybe not.

“…we don’t expect you to be forced into dungeons at endgame.”

~ArenaNet

No more retaliation killing siege weapons!

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Posted by: Karicus.8356

Karicus.8356

sitting here wondering…. what happens if a group of guardians come up against a group of guardians and only one actual hit is made? Does retaliation proc back and forth like an endless cycle until both groups of guardians are dead?

Stormbluff Isle – The Brewery
www.thebrewery.weebly.com

No more retaliation killing siege weapons!

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Posted by: Scribbles.7493

Scribbles.7493

I’m pretty sure retaliation doesn’t proc retaliation. Condition ticks don’t proc retaliation either, I believe.

Blacktide – [CIR]
Crimson Imperium Reborn

No more retaliation killing siege weapons!

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Posted by: Chessrook.8643

Chessrook.8643

How to defeat Arrow Carts: Sneak up on them from behind, or just get close to them.

I’ve died so many times due to that…

No more retaliation killing siege weapons!

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Posted by: Karicus.8356

Karicus.8356

I’m pretty sure retaliation doesn’t proc retaliation. Condition ticks don’t proc retaliation either, I believe.

nawwww i would of loved to have seen that LOL

Stormbluff Isle – The Brewery
www.thebrewery.weebly.com