No more retaliation killing siege weapons!
AoE spells can only hit 5 targets and channeling puts a big sign over your head that reads “hit me, easy kill”
Don’t exploit the lack of friendly fire and collision detection by clumping up in a big gooo of people. It might help you some.
There are certain AE skills that are a lot of small hits channelled over a short period.
Most notable ( for me) is flamethrower. 10 hits in 2 seconds. Assuming max targets, that is potentially 50 retaliation procs at once.
I have had this happen, and confirmed it hurts. lots.
Stop channelling it.
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I think the bottom line is that if you want to disperse the zerg, you need to use siege on the door (arrow carts are best).
After you’ve broken them up a bit, then player-AE will work better. Notably, some of the guardian AE retaliation has a really small radius on it so without 40 people clumped together on a door, it’s going to be harder to give so much retaliation to so many people, so player AE won’t get punished so badly.
The change to engineer mine kits is a big deal too. That was probably the best method in the game for providing lasting retaliation to a lot of people.
.
Bottom line, though:
If you’ve never used an arrow cart, get one.
If you used one in the past and were disappointed with how easily it died, try it again.
I predict that within 5 days, arrow carts will be the new #1 complaint on the forum, because a lot of mindless zergs are going to die over the next few days. And rightfully so. 3 people on arrow carts will make you change tactics.
A game that’s 100% WvW
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I think the bottom line is that if you want to disperse the zerg, you need to use siege on the door (arrow carts are best).
After you’ve broken them up a bit, then player-AE will work better. Notably, some of the guardian AE retaliation has a really small radius on it so without 40 people clumped together on a door, it’s going to be harder to give so much retaliation to so many people, so player AE won’t get punished so badly.
The change to engineer mine kits is a big deal too. That was probably the best method in the game for providing lasting retaliation to a lot of people.
.
Bottom line, though:
If you’ve never used an arrow cart, get one.
If you used one in the past and were disappointed with how easily it died, try it again.I predict that within 5 days, arrow carts will be the new #1 complaint on the forum, because a lot of mindless zergs are going to die over the next few days. And rightfully so. 3 people on arrow carts will make you change tactics.
I think you’re right. Not sure siege really needs to be even more important than it is. Realistic? Sure. Fun? Maybe not.
~ArenaNet
sitting here wondering…. what happens if a group of guardians come up against a group of guardians and only one actual hit is made? Does retaliation proc back and forth like an endless cycle until both groups of guardians are dead?
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I’m pretty sure retaliation doesn’t proc retaliation. Condition ticks don’t proc retaliation either, I believe.
Crimson Imperium Reborn
How to defeat Arrow Carts: Sneak up on them from behind, or just get close to them.
I’ve died so many times due to that…
I’m pretty sure retaliation doesn’t proc retaliation. Condition ticks don’t proc retaliation either, I believe.
nawwww i would of loved to have seen that LOL
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