INITIAL RESULTS
With a good chunk of quantitative data in, I can say with confidence that the Desert BLs do not significantly increase travel times between roaming objectives. That is, camp-to-camp, spawn-to-camp/tower and camp-to-tower.
Of note, the northern side camps take the same amount of time to reach coming from the tower but take longer to reach on the Alpine maps when going from the camp to the tower because one has to travel up a switchback instead of jumping down it. Ironically, on the Desert BL, the path between the eastern tower and camp has 0 verticality and the western path has only a minor hill.
For the southern map, getting to the corner camps from spawn is about 25% faster on Desert BL while getting to the southern tower is about 25% slower. Getting to south camp is about the same. Moving between the corner camps and their towers is about 10% slower.
With the current data, the only significant increase in travel time is from SWC to Firekeep which clocks in at about 60s, or twice as long as SWC to Bay. This isn’t a roaming objective, but I figured I’d mention it.
Finally, none of the recorded Desert times require any pathing shenanigans (the road is clearly marked for most of it) or cliffs. There are also no barricades on the paths so they work regardless of who owns what tower.
I’ll be getting more times when it’s not Reset Night.
As a staunchly small-team/solo player, I vehemently disagree with the statement that Alpine is better than desert for my playstyle. However, since I doubt I can convince anyone otherwise with mere talk, would people mind condensing their complaints so that I can investigate them and, perhaps, bring numbers into it?
For example, I see people complaining about the distance between camps and objectives As someone who spent (and still spends) a lot of time putting up solo catas on objectives, I haven’t noticed much difference. Thus, I’m going to go time myself moving between camps and objectives and then compare those times with videos of Alpine or myself on Alpine once it returns.
Constructive complaints are great—they lead to improvement. However, it irks me when things aren’t true…so I intend to put the debate to rest, one way or the other.
I’ll keep track of what I find here. All times are one-directional and from the supply depot in the camp to the gate of the structure. Since finding full paths is hard in videos, I often had to see the time it took to run segments and then piece it together. The times should be accurate +/- 5 seconds, which should be acceptable in determining the general magnitude of the change from Alpine to Desert.
I’m seeing a pattern of ~40s being the quickest. I know going from the northern camps to the northern towers would be longer since one can’t jump up cliffs, only down.
ALPINE
From NET to NEC is ~40s using swiftness and leaping down cliffs. Estimated from: https://www.youtube.com/watch?v=r8tHZwsyZR0&feature=iv&src_vid=fP4YCZYrPA4&annotation_id=annotation_546930715 at ~1:20
From SET to SEC is ~40s using swiftness. Estimated from: https://www.youtube.com/watch?v=r8tHZwsyZR0&feature=iv&src_vid=fP4YCZYrPA4&annotation_id=annotation_546930715 at ~6:10
From SWC to SWT is ~40s using swiftness. Estimated from: https://www.youtube.com/watch?v=xKeLEel6lGY at ~3:50 and ~7:15
From SE Spawn to SET is ~33s using swiftness. Estimated from: https://www.youtube.com/watch?v=U3Y1IcwBSFc at 1:45
From SW Spawn to SWC is ~43s using swiftness. Estimated from: https://www.youtube.com/watch?v=RUrjWKI822M at 0:25
From NC to NET or NWT is ~1:25s using swiftness. Estimated from: https://www.youtube.com/watch?v=U3Y1IcwBSFc at 11:00
From SWC to Bay South Gate is ~25s using swiftness. Estimated from: https://www.youtube.com/watch?v=LJdv7a_J5u0 at 1:00
From Citadel WP to NET is ~60s using swiftness. Estimated from https://www.youtube.com/watch?v=LJdv7a_J5u0 at 5:45
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This video: https://www.youtube.com/watch?v=C9mPSjWsZdE has a chart at 3:07 that lists run times between many objectives on the map…though not towers. I shall refer to it as Exhibit A.
Exhibit A Data – Unsure if leaps were used.
From NC to NWC is 103s
From NWC to NC is 118s
From NC to NEC is 104s
From NEC to NC is 110s
From SE Spawn to SEC is 41s
From SEC to NEC is 96s
From SE Spawn to SC is 63s
From SW Spawn to SC is 65s
From SW Spawn to SWC is 49s
From SWC to NWC is 120s
From Hills WP to NEC is 55s
From Bay WP to NWC is 60s
DESERT – I’ll just time these myself since I have access to the map. No leaps or anything were used. All times are with swiftness. No unit markers because they made the forums censor some times, for some reason.
Citadel WP to NWT back entrance: 45
NWT to NWC: 42
NWC to NWT: 42
NWC to Firekeep: 32
Firekeep to NWC: 37
Firekeep to SWC: 60
SWC to Firekeep: 60
SWC to SWT: 45
SWT to SWC: 45
SWT to SC: kitten
to SWT: 43
SC to SET: 45
SET to SEC: 45
Rampart WP to NEC: 65
NEC to NET: 42
NET to NEC: 42
SW Spawn to SWC: 35
SW Spawn to SC: 70
SW Spawn to SWT: 47
SE Spawn to SEC: 40
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This video: https://www.youtube.com/watch?v=2wR9t_KMhgc covers how long it takes to break down various upgrades of walls/gates. Trebs are assumed to be at max range while catas are assumed to be at min range.
[all masteries, 10 stacks SV on gate for ram calculations]
BASIC GATE
basic ram: 2.04 minutes
superior ram: 1.36 minutes
BASIC WALL [44% longer]
basic cata: 2.95 minutes
sup cata: 1.96 minutes
REINFORCED GATE
basic ram: 5.11 minutes
superior ram: 3.41 minutes
REINFORCED WALL [34% longer]
basic cata: 6.87 minutes
superior cata: 4.58 minutes
FORTIFED GATE
basic ram: 7.15 minutes
superior ram: 4.76 minutes
alpha: 7.80 minutes [full exotic ptv ranger]
FORTIFIED WALL [59% longer]
basic cata: 11.36 minutes
superior cata: 7.58 minutes
basic treb: 27 minutes [full range]
superior treb: 18 minutes [full range]
Also, this spreadsheet gives damage and DPS info for all siege at all distances, including how much supply is needed to repair the damage. https://docs.google.com/spreadsheets/d/1S0RkQUsaXhBmv4y1dN7YtFWmuUq8VsUBUk1uxTj4AZw/edit#gid=0
(edited by Sviel.7493)