I am opposed to the ‘rank specific’ requirement of these abilities and think they should just be given at rank 1 if they grant an advantage as WvW specific abilities. I am going to go back on something I once thought was a bad idea but might if implemented correctly make the game play better. Players in WvW should get an ability similar to Balthazar’s Aura in GW1 except castable on another player at great range. It should have no effect on the player it is cast on, only to those around him. Whatever the effect it produces its intent should be to break up zerg stacking(its intensity should increase with the number of players it affects). Flame rams should have a passive effect that grants immunity to said ability to a limit.
so sayeth the great innuendo