One of the Better Changes in WvW

One of the Better Changes in WvW

in WvW

Posted by: Cuchullain.3104

Cuchullain.3104

The “Outmanned” buff in WvW now grants you immunity to armor damage, so if you die, you have no repair bill. This change is right up there with the end of culling and improved FPS as a WvW improvement.

I have always believed that death penalties in WvW ruin the experience for everyone as most people will not fight to the death if likely to lose, but instead choose to wp out at the last minute to avoid repair bills. This makes capturing keeps a boring routine of fighting NPC guards and then grinding a gate down…what some people are calling “PVD” or “Player vs Door.”

It also discourages cost sensitive players from participating, as it can be very demoralizing on a low pop server to constantly get killed by massive zergs and have nothing to show for it but a repair bill.

What I am seeing now is that players are willing to fight to the death to hold a keep, as they don’t have to worry about a repair bill (so long as they have that buff) and some of the fights for keeps have become extremely intense and FUN as a result.

Not only are outnumbered groups fighting to hold keeps they would normally wp out of, but they are actually winning and wiping the attackers. I have rarely seen this on my server because people so rarely stand and fight to the death. Now there is no reason not to fight to the death, as you just wp out when its over in either case…if you lose.

I hope Anet will realize they knocked it out of the park with this change and eliminate death penalties in WvW for good. They do not help in any way and only discourage the kind of risk-taking, aggressive play that is the norm in non-death penalty games.

One of the Better Changes in WvW

in WvW

Posted by: Fallen.2158

Fallen.2158

What they should do is Make all types of WvW gear instead of just “Knight’s” gear. Then as a passive bonus to having the badges invader gear have it cost nothing to repair.
This way constant WvW players are rewarded for always being in WvW and have a reason to spend badges on the WvW gear. This effect would only take place in WvW mind you, so if you took invaders gear out in pve land it would still need repairs.

One of the Better Changes in WvW

in WvW

Posted by: Wryscher.1432

Wryscher.1432

I wonder if they fixed the bug where you can loose the outmaned buff when you die.

Be sort of funny. No repair bill!! The first time….

[Sane]-Order of the Insane Disorder
Melanessa-Necromancer Cymaniel-Scrapper
Minikata-Guardian Shadyne-Elementalist -FA-

One of the Better Changes in WvW

in WvW

Posted by: SilencedScream.2167

SilencedScream.2167

It’s a good reason (though, not the only – by a long shot) as to why people form zergs; less likely to die when you’re a mob.

I’ll admit – if I’m scouting and see three times the names of the group I’m in, I’ll map out. I enjoy WvW, and I’ll buy the occasional upgrade (I average one purchase every other day), but I’m not throwing money for armor repairs if I can help it.

Henge of Denravi – [SAS]
Duct Tape Applied [Charr Ranger]
A Roll Of Duct Tape [Human Guardian, Commander]

One of the Better Changes in WvW

in WvW

Posted by: Moderator.6837

Moderator.6837

Hello,

There is already a dedicated thread about the recent changes made to WvW here : Discuss WvW patch notes- march 26 here!.

Therefore, this one is now closed to avoid duplicates.

Thank you.