One solution to current WvW proposals

One solution to current WvW proposals

in WvW

Posted by: Lycan.1762

Lycan.1762

After reading McKenna’s proposals for future WvW development and understanding the struggle felt by Anet. I came up with a possible solution that I think it covers population inequality without losing an identity of a group server (which is important to create rivalry).

The solution is a faction system:

  • 3 factions without allegiance to a specific color. So that weekly/monthly rotations could occur.
  • Current servers would be assigned to a specific faction. Initially would be easier to fill up a faction with multiple servers instead of two servers filling up a linked world. Population size would not be a problem anymore (eg. Faction A: 95% ; Faction B: 97% ; Faction C: 96%).
  • WvW would benefit from megaserver system. Similar to Edge of The Mists functionality but players belonging to specific faction would only fill up one of the teams in that rotation (eg. Week 2 Faction A = RED), despite of their original servers.
  • Players from a specific faction could transfer free-of-cost to a different server inside the same faction, but would pay a fee to transfer to a server from another faction.
  • Capturing/Defending/Holding Objectives would tick a point to the overall score between factions no matter which map people were.
  • A fixed number of maps would be noticeable since the GW2 population would be even between faction.
  • Guilds would be given a participation rank which they could progress. The megaserver system would try to match guilds together based on their rank versus guilds from enemy factions
  • Identity wouldn’t be lost. A new one would be made: " I am Faction C and I am sworn enemy to Faction B. Faction A is for sissies. Long live Faction C !"
  • Some Map filling would be queued based on the player individual rank only if they choose to do so , otherwise they would queue to a general map. This would ensure good players would be matched against players of equal level. Same applies for groups.

(edited by Lycan.1762)

One solution to current WvW proposals

in WvW

Posted by: Norbe.7630

Norbe.7630

Duterte Death Squad [DDS]
Gate of Madness

One solution to current WvW proposals

in WvW

Posted by: Lycan.1762

Lycan.1762

Never heard of Diku but will sure to check him out. Thanks

One solution to current WvW proposals

in WvW

Posted by: Diku.2546

Diku.2546

Never heard of Diku but will sure to check him out. Thanks

Quickly reviewed your proposal above.

It’s not the same thing, but you do have some aspects that are similar.

I’m favoring a Server based – Pure King of the Hill Model without Tiers.

My solution has players being able to “Guest Visit” to any Server, but with limitations controlled by ANet.

You seem to favor a Faction based solution that surprisingly encourages the use of Megaserver-like mechanics…which is totally different from what I’m recommending.

Good luck developing your idea.

(edited by Diku.2546)