Only 1% of Game can Play WvWvW :(

Only 1% of Game can Play WvWvW :(

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Posted by: Yoke.4671

Yoke.4671

First off I’m loving this game, and Anet are up there with Trion as good mmo companies(wasn’t huge fan of rift after a few mths, but way trion handled it and its content updates was great)

But We just heard 2million copies of GW2 were sold, so with the game in such an early stage we have to assume that is 2million active players, Now take that the cap is 500 for a server in WvW, there is like 42 worlds so 21,000 players can be in WvW at one time. That’s out of 2,000,000 :P

Now I’m taking massive leaps of assumptions and not adding in alot of stats, peak times, currently active from a server, who actually wants to do PvP etc etc.
But 1% of the playerbase being able to do what was advertised and lets be honest Is the major endgame content of this game seems mad. No wonder Qs are so long

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Posted by: Sathure.1562

Sathure.1562

Your numbers are off, even with the 500 man marker which we arn’t certain is valid any more as I’m fairly certain they’ve increased WvW capacity since early beta when those numbers were introduced.

They said 500 per map. There’s 4 maps. So 1000 × 42 = 84,000. Again though I doubt these numbers are accurate. And there’s 2 million units sold but not 2 million concurrent players at any one time. :P

If your seeing long queues then move to a server on a lower end of the bracket. Majority of them have 0 queue time for most maps.

(edited by Sathure.1562)

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Posted by: Amonde Daneren.2380

Amonde Daneren.2380

It is indeed 500 per map (for all 3 servers combined, so ~167 for each). And yes, not everyone plays at the same time, and some don’t do WvW at all, and there’s a bunh of other factors.
So it’s not ~2%, perhaps it’s 10% or even 15, or 20% of people that are online and want to play WvW actually can….. that’s still ABYSMAL.

If only 167*4 people per server could play PvE or Structured PvP, everyone would be in an uproar. Nobody could ever say it is acceptable. So why is it ok in WvW? Why is WvW a lesser aspect of the game?

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Posted by: Sneakier.9460

Sneakier.9460

Log in at night

Way cooler

Gunnars Hold= Tuga Land

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Posted by: Creslin.1758

Creslin.1758

Transfer to Kaineng if you want no queues.

Magaera Enflanza (F Human D/D Ele)
[Envy], [Moon]

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Posted by: Estus.1726

Estus.1726

At the risk of stating the obvious, if cannot get into WvW play, it’s because you chose a very high population server. The bottom tier servers have zero queue times.

Numerous threads complaining about this seems silly when it’s so easy to rectify.

[RE] Isendale – Tarnished Coast
“Did you see that? Tell me you saw that!”

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Posted by: Notrub.6925

Notrub.6925

This is a decision Anet made back in the the BWEs that is having repercussions since release.
1) They decided to reduce the number of servers before release thus increasing the server populations.
2) For WvW to be playable without bad lag and rubberbanding they can’t raise the WvW pop caps by much more than what it is now.
3) They make month achievements require 100 WvW kills. Do the math if the pop is around 39000 how long will it take all of them to get their monthly kills? Which has nothing to do with winning or losing in WvW.

To remedy the problem they would need to increase the number of servers to reduce the server pops. But, now the cat is out of the bag. Now it is just waiting to see if WvW dies to lack of interest and frustration or whatever Anet comes up with someway to force people to change servers to lower server pops. Either will end up being distasteful to a lot of players. But that’s where we are and it is what it is.

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Posted by: Charlouf.1985

Charlouf.1985

51 servers
2 000 000 copies selled
39 000 per server AVERAGE
166×4 RVR slots per server = 664 slots
so 1.7% of total server population can access to rvr (if 100% of customers are connected, in reality, its more close to 10/20%
for my server (VS) one of the most populated in the world, with one of the most RVR population EU/world
i’m guessing for a … 15-20% of guys who tag on RVR access to, then the other 80-85% are in queue.
(just my opinion)
Anet, thank you so far to create ONLY 4 french servers, for a 100k/250K (selfestimated ) games selled in france.

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Posted by: Anndy.5632

Anndy.5632

This is a decision Anet made back in the the BWEs that is having repercussions since release.
1) They decided to reduce the number of servers before release thus increasing the server populations.

to be fair it was a good decision, if you look at the old republic they launched with a lot of servers and that caused some serious population issues with people being to spread out

its better to start off with fewer servers and add as needed

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Posted by: Velron.3729

Velron.3729

No queues over here on Devona’s Rest.

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

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Posted by: Sathure.1562

Sathure.1562

I’m having trouble seeing the complaint. It be one thing if ALL servers had ridiculous queues. But that’s not the case at all… There are numerous servers that have zero queue times. If queue time is such a big issue on your server then transfer to another. Transfers are free.

This is something that’s honestly going to unavoidable due to the way WvW is set up. WvW takes place in singular zones, there isn’t an overflow. So they can’t shard people off to separate instances. There’s a finite number of participants that can be introduced before the server reaches capacity. Push it further and the overall response quality is going to suffer. There’s only so much you can do on Hardware.. The only other option would be to open MORE servers. But again there isn’t any need to. There are several servers already that have instant queues.

Heck even on Blackgate we’re a High pop server and #5 in the rankings. At most I see a 15 Min queue for our borderland maps.

(edited by Sathure.1562)