Operation Blackhole- feedback needed
What? You want us to play WvW in reality? As in out on the streets?
Would be kind of cool actually.
I want to know some feedback you all have for designs that would make WvW better gameplay and more fun?
That’s basically every thread in this forum.
Northern Shiverpeaks
“You got it all wrong officer, I was just preventing him from calling in the zerg, its not like he can’t just waypoint home and repair”
What? You want us to play WvW in reality? As in out on the streets?
Would be kind of cool actually.
No, the games we play are played in a reality. Making something that is an idea into a reality, is simply taking things from the mind and making it physical.
after the recent talk about a engine called Atavism Online for Unity3d I was interested in getting a license from them, and seeing some ways to improve the fun values of a 3 faction WvW like experience from current GW2, that perhaps Anet may find some of the designs to be good ideas and include them in their AAA MMO GW2.
I am calling this Operation Blackhole.
If your intent is to make suggestions on improvements in WvW, Operation Blackhole is quite aptly named.
all is vain
If your intent is to make suggestions on improvements in WvW, Operation Blackhole is quite aptly named.
More than just a suggestion. I want to make a prototype of a grand suggestion, to prove such ideas can work to make WvW’s concept design more fun.
Prove that there is much room to grow in terms of WvW gameplay.
This is the engine I was talking about.
http://www.atavismonline.com/
http://www.neosland.com/index.php/medias/neos-land-videos
I want to use that above to create a 3 faction WvW model, using suggested ideas to test if they work for the better.
Come post suggestions and ideas for WvW.