Orbs of Power tunning

Orbs of Power tunning

in WvW

Posted by: kthulu.9726

kthulu.9726

The situation of a server holding 3 orbs, leading to a deadlock is more than obvious.

small suggestion:
change bonus of Orb of power
from:
Depending on the number of Orbs owned by a server, the following bonuses are granted:
1 Everyone from your realm gains 5% more health and 50 stats for owning 1 Orbs of Power.
2 Everyone from your realm gains 10% more health and 100 stats for owning 2 Orbs of Power.
3 Everyone from your realm gains 15% more health and 150 stats for owning 3 Orbs of Power.

to:
Depending on the number of Orbs owned by a server, the following bonuses are granted:
1 Everyone from your realm gains 5% more health and 50 stats for owning 1 Orbs of Power.
2 Everyone from your realm gains 9% more health and 90 stats for owning 2 Orbs of Power.
3 Everyone from your realm gains 12% more health and 120 stats for owning 3 Orbs of Power.

or even a bit less:
like 5%-8%-10% HP / 50-80-100 stats

Orbs of Power tunning

in WvW

Posted by: Thanos.2970

Thanos.2970

Every point of advantage an already dominating team gets is a point to much. Just switch the outmanned and the orb bonus and you have a better solution.

Orbs of Power tunning

in WvW

Posted by: Trav.6208

Trav.6208

The sooner they switch the Outmanned and Orb bonuses the better. Everyone is shouting for it, but it seems they are just ignoring us.

Guild Leader – The Karma Initiative – Official EU Reddit Guild

Orbs of Power tunning

in WvW

Posted by: Masterjalf.4928

Masterjalf.4928

Orbs are Op they need to switch the outmmaned buff

The outmmaned buff is useless even with that sweet magic find i can’t even use that buff because the map is infested with enemy players with 15% hp and 150+ status