Outmanned buff FIX

Outmanned buff FIX

in WvW

Posted by: Brome.7036

Brome.7036

IMO there is a huge problem with the utmanned buff. It does nothing to help fix the problem! I was thinking that ANET should show the people in PVE what zones have the buff to encourage participation. Say if you clicked B, like how you see the orbs, also show what Borderlands are out manned. Also give the buffs a bit of meaning, like 25% increase on gate dmg Or automatic full stack of supply every 30mins.

As the way they are, it`s like rubbing salt on a wound.

Outmanned buff FIX

in WvW

Posted by: Lord Rhett.9360

Lord Rhett.9360

The Outmanned buff has never done anything to save my life when a horde of enemies comes steamrolling over me.

I like the idea of displaying which areas are outmanned in the WvW menu. In my guild, while our world is in an intense battle storming the castle or something, we head to the borderlands of the world who owns the castle, to divide their attention. By getting a warning when the world owners decide to come deal with us, we have a chance to retreat.

It might make it hard to take stuff, though, because they have warning that we’re taking stuff, so perhaps the info displayed is tied to how a world owns in that location. For example, if a world own everything in their borderlands, it would seem realistic that said world has scouts relaying information about enemy movements to everyone in the world.

Let’s say that a world owns everything in their Borderlands. In the WvW menu, they would see roughly how many invaders are in said BL (give or take a few). As Towers and Camps fall, it would make sense that the “scouts” have access to progressively more inaccurate reports, until only very rough estimates are being relayed to the WvW menu (give or take a several dozen).

It would definitely add an interesting mechanic to the game. I can see how even this small change could have a huge impact on the way WvW is played.

My Little Dolyak: Supply is Magic