(edited by BladeMate.3517)
Outnumbered - Suggestion
I like it. That is some good suggestion to outnumbered. I will give outnumbered defenders a smaller chance and wont affect game without outnumbered.
And I think no qq in chat will be because lost outnumbered.
yep, then a server makes itself a 500 points projection and leaves wvw for the whole week. very good solution ^^
Kodash
Stomp some Piken!
Absolutely.
In my experience while defending and outnumbered. Dissapearing Sieges is most annoying event.
Even for enemy running around without challenge (30 vs 5) should be boring.
They anyway will take Tower/Keep – just damaging it with weapons.
If Sieges will stay – it will give more time to defend and more time to take.
That is clear balance in this situation.
Please!
PAUSE Siege timers to side that is outnumbered.
I actually really like this idea. It gives a bit of help, but not an advantage that couldn’t be overcome. After all, even paused siege can be destroyed.
Lythereal Fields, lvl 80 mesmer, Lythiele, lvl 80 ele, and Lythigrr, lvl 80 guard
There is no advantage:
For Example:
Arrow Cart timer 35:50
Server became outnumbered: Arrow Cart timer PAUSED
As soon as Server Not outnumbered: Arrow Cart timer continues from 35:50
and will disappear if no one will tag it.
… Yes. I think you misunderstood my post. It’s a very slight advantage in the sense that it’s something you have that the other server doesn’t have. BUT. It’s a useful advantage for overall balance. Which is why I said I thought it was a really good idea, lol.
Lythereal Fields, lvl 80 mesmer, Lythiele, lvl 80 ele, and Lythigrr, lvl 80 guard
… Yes. I think you misunderstood my post. It’s a very slight advantage in the sense that it’s something you have that the other server doesn’t have. BUT. It’s a useful advantage for overall balance. Which is why I said I thought it was a really good idea, lol.
No worries dagneyandleo
I clearly understood your intention.
I posting and repeating myself to make sure this post stay long enough to attract more people to participate in discussion.
Fair enough! I will try to assist your endeavor.
Lythereal Fields, lvl 80 mesmer, Lythiele, lvl 80 ele, and Lythigrr, lvl 80 guard
I don’t think most of the disappearing siege is due to timer.
I am sure there are roamers group that do nothing except killing guards and AOEing siege they can hit in your matchup
Anyway, I don’t see how this is going to help your outnumbered side beside adding unnecessary server lag .
Ayumu-lvl 80 Necromancer
Tsu-lvl 80 thief
to KOK
Well aimed Trebuchet with supply drain mastery (2nd bar) can do miracle.
Yes – it wont stop them taking Object but it will reduce their time greatly.
They will need to build up 1-2 contra Trebuchets to kill Trebuchet and then continue with rams or attack site from wall side – which is much slower.
I like this idea. Instead of having to waste players on an already smaller force to keep siege up, these players are freed up for other activities.
Exactly,
When its 30 vs 5 without sieges its more like PVE – very predictable.
With Cata+Treb+3 ACs – its challange.
Well anyway mostly all towers will be taken in no time.
But at least 1 Tower/Keep may be defended.
And it is enjoyment for Defender type player to Successfully defend Tower/Keep even if no such reward as in Zerg karma/money/wxp trains.