We already know that the orb system will probably create an unbalanced system, but I think there should be more thought given to ‘outnumbered’.
Presently, the outnumbered group gets spawn-camped. It is annoying, but it doesn’t matter that much since they don’t get points for the kills.
However, with the orb system, they will not only get a huge boost to all stats, but stomping will also give a lot of points, which will make WvW pretty much impossible to play for low pop servers when against high population/coverage ones.
Also, it is very likely that people won’t even play when they are outnumbered, since the server might blame them for ‘giving free points’ to the enemy. WvW will become all about outnumbering your enemy and spawn camping them.
Arenanet is probably under the impression that matches in WvW are balanced – they aren’t. Add this lack of balance to the orb mechanic, and the game becomes unplayable for the weaker server.
Is there anything Anet has planned to address this issue?
My solution to this issue: Being stomped doesn’t give any point when outnumbered. Sure, it doesn’t address the balance issue, but at least people won’t get blamed for ‘giving free points’ to the enemy.
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