(edited by wbonetwo.2196)
PVP is boring and dull
I would like to see traits determine the skills a class has available to them rather than weapons. The current system IMO, really limits the creativity/skill ceiling that a player can achieve.
I would also like to see all toughness stats removed from the game.
I would like to see only core resource stats implement such as: vitality, strength, intellect. I believe having only these basic stats, allows for an easier time balancing the game. Right now fights are boring and people die only when they are focused by 3 or more players.
Additionally, players should have the ability to customize their gear (within limits of course) the stats they want to add to their gear. I dont like the fact that the gear stats are per-determined and we have to just go with what is “closest” to our ideal builds.
I wish we could use our regular gear obtained in WVWVW, PVE content etc in SPVP and VICE VERCA. I dont like the fact that SPVP make everyone pretty much the same.
i hate to say this but I prefer the skill system / talent tree in world of warcraft. I think they had it right and why change the formula if it works so well.. i.e why re-create the wheel….
If this game played like world of Warcraft back in Vanilla WOW days, the pvp would be a lot more interesting and dynamic.
your probably to closed minded to understand what I am saying ^^
I would like to start off by saying that I have played GW2 since day 1. I have really enjoyed playing Guild Wars 2, but the game specifically PVP seems dull and boring with a very low skill ceiling. I quit WOW to play GW2… Please do not flame my post because I strongly believe a lot of people out there share the same opinion that I have expressed above.
I would like to see this change. The only way I can see this change is to revamp the whole system and make it more trait based rather than based on weapon choice.
What class do you play? Build? How do you PvP, what’s your style? why do you think pvp is boring?
All of these questions are important to addressing your OP.
My moves are fresh, like my groceries.
#TeamEvonforever
“I left WoW for a new game… but make the new game more like WOW!”
yeah… no. *looks around at the farming and stat increases in items"… kitten …
Stat increase = gear grind.
Gear grind = no money from me ever again.
And? So do i. Your point?
Gotcha WBonetwo edited and I understand the post reasons now. Sorry about that WB.
Stat increase = gear grind.
Gear grind = no money from me ever again.
(edited by Ostra.3927)
I would like to start off by saying that I have played GW2 since day 1. I have really enjoyed playing Guild Wars 2, but the game specifically PVP seems dull and boring with a very low skill ceiling. I quit WOW to play GW2… Please do not flame my post because I strongly believe a lot of people out there share the same opinion that I have expressed above.
I would like to see this change. The only way I can see this change is to revamp the whole system and make it more trait based rather than based on weapon choice.
What class do you play? Build? How do you PvP, what’s your style? why do you think pvp is boring?
All of these questions are important to addressing your OP.
I have all of the classes level to 80 except for engineer
I would like to see traits determine the skills a class has available to them rather than weapons. The current system IMO, really limits the creativity/skill ceiling that a player can achieve.
I would also like to see all toughness stats removed from the game.
I would like to see only core resource stats implement such as: vitality, strength, intellect. I believe having only these basic stats, allows for an easier time balancing the game. Right now fights are boring and people die only when they are focused by 3 or more players.
Additionally, players should have the ability to customize their gear (within limits of course) the stats they want to add to their gear. I dont like the fact that the gear stats are per-determined and we have to just go with what is “closest” to our ideal builds.
I wish we could use our regular gear obtained in WVWVW, PVE content etc in SPVP and VICE VERCA. I dont like the fact that SPVP make everyone pretty much the same.
Yes, get rid of other stats to make for more interesting variety build. Take a look at diablo 3 to see what happens with a simplistic and boring stat system.
Just because YOU need 3 people to kill someone doesnt mean I do ( Im not a thief).
You either dont understand proper gearing, or choose not to…. but choosing the perfect mix of stats can go a long way in terms of effectiveness…… depending on build.
JQ WvW
This thread gives me the lols.
Also WvW?
@OP, don’t pvp, simple enough. The rest of us seem to be doing fine.
It was 2 vs 20 but its ok we got’em both!
I have all of the classes level to 80 except for engineer
That’s your problem, right there.