(edited by memphis.8470)
Party system need to be improved in WVWVW
Anet clearly said they are not planning to increase the party size in WvW or add squad functions. The arguments were totally unconvincing – something like “it would increase the lag” and “the UI would become too complex, we don’t want you to play watching the UI but to play watching the game”.
The truth is – they want WvW to be “all inclusive” just like all the rest of GW2. The game is built for casuals, who just join WvW, pick a commander to follow then leave because Jormag is up.
For people who finished the PvE side then got bored and decided to buy a tag and see what happens. (whenever I see a commander tag that also shows the star for map completion I know that’s the kind).
It’s part of the game core values to make everything available for everyone and not exclude them. Having parties of 20 will probably make casuals feel excluded – not going to happen.
The problem is that many WvW players are hardcore PvPers and they want some minimal sort of population control and coordination. This game is not for them – yet. They plan to go e-sports some time late this year.
For people who finished the PvE side then got bored and decided to buy a tag and see what happens. (whenever I see a commander tag that also shows the star for map completion I know that’s the kind).
What about those WvW commanders who wanted a legendary and so did map completion (that really only takes 2-3 days if you’re a fully geared 80)?
For people who finished the PvE side then got bored and decided to buy a tag and see what happens. (whenever I see a commander tag that also shows the star for map completion I know that’s the kind).
What about those WvW commanders who wanted a legendary and so did map completion (that really only takes 2-3 days if you’re a fully geared 80)?
I never said that a Commander with a star is a bad commander. It just provides info on his interests and priorities – he’s either a PvXer or really wanted a legendary (nothing to be ashamed of). He can be a great leader – the only way to find it is to follow him.
However, when I see a commander tag I do not know, from a guild I do not know having the star and yelling at commanders I know to let him lead … it all adds up.
I think the only Commander on SBI having a legendary that I saw was Cohh. A darn good commander for sure – but even his guildmates were making fun of his GS
For people who finished the PvE side then got bored and decided to buy a tag and see what happens. (whenever I see a commander tag that also shows the star for map completion I know that’s the kind).
Actually, you don’t know anything of the kind. You speculate that is the reason, however you are incorrect.
Personally I don’t have a commander tag, although I would not entirely rule out obtaining one in the future although funds may be a problem as I spend virtually everything my character earns on site upgrades and blueprints.
Squads are useless at the moment. The only time I heard of it being used is hide pins on the map.
i think the only needed change is the possibility to see target for guild members.
when i choose a target, only party members can see it. it would be nice if guild members could also see it. it will help when you have 1-2 ppl out of the group.
Some for of warbands (4 parties grouped together) would be really nice. And yes, squads are useless