Prepare To Die!! Never Stop Fighting!!
Patch and golems despawn!! lost lot of gold.
Prepare To Die!! Never Stop Fighting!!
ANet have a track record of quick releasing hot-fixes after a patch.
We can complain about it, or get used to it.
i know. but why aren’t they fixing it.
Prepare To Die!! Never Stop Fighting!!
How did it cost you 10 Gold? O.o
Lol you use siege. That’s why I maxed out my PvD ranks first.
Everything Purple
We needed to buy it.
And it cost around 10 gold or so amybe a little less.
Prepare To Die!! Never Stop Fighting!!
i know. but why aren’t they fixing it.
I don’t think they will fix it, and here’s why:
GW2 is an incredibly complex game which makes it very hard to identify all effects of changes before release. GW2 live, on the other hand, is a phenomenal test environment with an enormous pool of active testers – and it’s free!
ANet have to decide what’s the best way to use their resources. Do they put more resources into development, meaning they can develop more changes? Or put more resources into testing knowing that even then they can still only test a subset of the interactions within GW2? What if they used GW2 live as part of their testing cycle?
ANet have clearly decided they will get the best results overall by not trying to test everything extensively before release, and instead using GW2 live as their comprehensive test environment supported by the dev teams rushing out hot-fixes to minimize the impact of bugs in live.
The result is ANet can get more changes out faster, and all we have to put up with is a day or two of buggy code and Anet rushing hot fixes into production.
Even the timing of patches (early in the day, early in the week) indicates they’re organised, not around the players, but around giving Devs time to produce hot-fixes before the bulk of players are online.
(Why Tuesday morning , not Monday morning? This means dev teams that are late with their changes can work over the weekend and still have the Monday for packaging and basic testing before the roll-out on the Tuesday.)
(This also explains why Devs sometimes get chatty on the forums in the day or two after the immediately after a patch. On those days they’re scheduled to keep an eye on the forums and produce hot-fixes for any bugs that appear. But if there are no bugs in their area, or the ones that appear are easy to fix, then the Dev has time to input to the forums.)
TLDR: Short notice updates are inevitable on the day or two after a patch. This is because Anet have worked out that overall this lets them produce more changes with less bugs.
Eugh, that kind of sucks, but inevitable if you know a patch is inbound.
I don’t think they will fix it and here’s why:
They don’t really care.
Hotfixes are annoying, I will agree, but needed.
What really grinds my gears “a new build will be available in 2 hours”
3 minutes later, boom, kicked to launcher.
Skritt Happens
I don’t think they will fix it and here’s why:
They don’t really care.
and nor do we. “Boo hoo I lost gold on golems…..” /laugh at your dead corpse.
Grievance [GVNC] – Our drunken WvW is the kitten
Devona’s Rest – Forever Outnumbered & Kittened upon by Anet
I don’t think they will fix it and here’s why:
They don’t really care.
and nor do we. “Boo hoo I lost gold on golems…..” /laugh at your dead corpse.
We always appreciate a mature response and since yours is clearly not….
Anyway, it is not about crying, just equality.
If our golems went then so should their seige. But their seige was still there, so our natural question was why aren’t our golems?
A waste for us but not for them is not equal, so that is the main point. As it was not equal we feel it is grounds for a refund. Simple.
[SLAY]
Siege as in the stuff inherent to upgraded towers, or siege as in AC’s, trebs, et cetera?
If the latter, was anyone in the golems?
Siege as in the stuff inherent to upgraded towers, or siege as in AC’s, trebs, et cetera?
If the latter, was anyone in the golems?
Seige as in their many ac, trebs etc.
No-one was in the golems at the time, but they had just been reset before the update and had almost a full hour before despawn.
[SLAY]
yep, anet support never helps with stuff you lost, they stated that.
what you pay monthly is what you get, basically.
best statistical loot in the game. We want everyone on equal power base.”
Offcourse we now that we won’t get the gold back for it.
But its just a reminder for Anet.
Prepare To Die!! Never Stop Fighting!!