Patch changes weaken offense, improve defense
why? Yea, its harder to turtle, but on the other hand one mesmer can only portal bomb every 90 sec now.
Aurora Glade <3
iBerserker cant be used to take out siege.
That’s pretty much it. Engineer’s got a pretty big buff to Magnet, which is now the most overpowered wall pull, and comes with a 5 second cripple to boot.
Commander of Phantom Core [CORE] on Borlis Pass
I’m curious exactly how mesmers are meant to help in offence now, considering all they can hurl at wall defenders is foul language.
Garnished Toast
why? Yea, its harder to turtle, but on the other hand one mesmer can only portal bomb every 90 sec now.
That really only hurts smaller teams, bigger teams/guilds carry multiple mesmers anyways, extra 30 secs won’t do anything to them.
North Keep: One of the village residents will now flee if their home is destroyed.
“Game over man, Game Over!” – RIP Bill
That’s pretty much it. Engineer’s got a pretty big buff to Magnet, which is now the most overpowered wall pull, and comes with a 5 second cripple to boot.
Scorpion wire has now 1200 range too so life will get a bit hard on walls.
Mesmers really have no means to attack players efficiently on walls now, iberserker was the only one that was a viable option but yeah the rest is history i guess. Well at least they didn’t nerf the temporal curtain, that would’ve made me stop playing my mesmer in wv3 since it’s the most fun thing to do with a mesmers besides 1v1.