Patch notes up - 25th June 2013
Everyone chant with me ….
AOE LOOTING, AOE LOOTING, AOE LOOTING!
Very welcome addition. Thanks Anet!
[KnT] – Blackgate
Aetherblade pirates have been spotted guarding caches in select mini-dungeons and jumping puzzles across Tyria. Pirates have also been spotted around the Obsidian Sanctum jumping puzzle in the Mists.
World vs. World
Mesmers can no longer create clones of siege golems.
The buff Guard Leech, acquired from rank 10 of Guard Killer, now adds 20 power and 20 condition damage per stack.
Supply caravan ambushes now provide 10 WXP when killed.
Omega Siege Golems now correctly require 150 supply to be built.
Cannon skills now show the correct skill facts when upgraded via Cannon Mastery.
Ballista skills now show the correct skill facts when upgraded via Ballista Mastery.
The Outmanned buff is now hidden from enemies.
Superior siege weapons now correctly indicate the damage from their skills in their skill facts.
The bolded part threw me for a loop .. I had no idea you could even do that! Wild.
So now someone gets to have 100 power and 250 vitality for being higher WvW rank? This is troubling.
- AoE Looting
Players can now loot all creatures and loot chests dropped by creatures in a small radius with a single interact.
- Supply caravan ambushes now provide 10 WXP when killed.
- The Outmanned buff is now hidden from enemies.
Yay for Anet finally realizing that WvW needs these “small” tweaks and not useless cyclical buffs and nerfs to classes
So now someone gets to have 100 power and 250 vitality for being higher WvW rank? This is troubling.
Huh.. what?
From maxing the two guard lines. I think that’s the buffs you get?
1) Yay aoe looting!
2) I want my cantrip stunbreakers back!
3) Give us a bloody fix for the inability to kick party members in WvW. This has been a known issue for like….a year now. It was reported in BETA, for pete’s sake. Give us real context menus please. This is just annoying.
The ghost transformation no longer locks out utility and elite skills for some medium armor characters.
The only thing I could find for it. Nevertheless, ghost tonics are working again. \o/
Retired.
SUPERIOR SIEGE bug already, its multiplying!!
So now someone gets to have 100 power and 250 vitality for being higher WvW rank? This is troubling.
Huh.. what?
From maxing the two guard lines. I think that’s the buffs you get?
Yup To min/max your toon in WvW you will need to max both guard trait lines. 230 ranks I think…
Zikory – Retired Thief
Zikkro – Zergling Necromancer
SUPERIOR SIEGE bug already, its multiplying!!
Whoa wait what?
SUPERIOR SIEGE bug already, its multiplying!!
Whoa wait what?
Is the bug that you can’t build it? That would be awesome.
So now someone gets to have 100 power and 250 vitality for being higher WvW rank? This is troubling.
Huh.. what?
The top tier in the guard killer skill gives something like +50 vit per stack to a total of 5 for 250 vit.
So now someone gets to have 100 power and 250 vitality for being higher WvW rank? This is troubling.
Huh.. what?
From maxing the two guard lines. I think that’s the buffs you get?
Isn’t that only against guards though?
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro
Nope, these 100 power/cond dmg and 250 vit stay until death(not even downed, only death).
Isn’t that only against guards though?
You keep the Buffs until you die.
(We’re talking specifically about the Rank 10 abilities in each line)
Nope, these 100 power/cond dmg and 250 vit stay until death(not even downed, only death).
But thats absurd, obviously the WvW abilities shouldn’t give such an advantage.
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro
Nope, these 100 power/cond dmg and 250 vit stay until death(not even downed, only death).
But thats absurd, obviously the WvW abilities shouldn’t give such an advantage.
Anet’s attitude towards WvW is bizarrely schizophrenic.
On the one hand it’s got to be accessible for casuals (can’t have WvW-only gear, because then the PvE’ers who come out once a week would cry).
Yet, on the other hand, you have advantages on the level of the Orbs of Power available to those who have the time to grind WXP.
Some consistency would be nice.
Nope, these 100 power/cond dmg and 250 vit stay until death(not even downed, only death).
But thats absurd, obviously the WvW abilities shouldn’t give such an advantage.
Anet’s attitude towards WvW is bizarrely schizophrenic.
On the one hand it’s got to be accessible for casuals (can’t have WvW-only gear, because then the PvE’ers who come out once a week would cry).
Yet, on the other hand, you have advantages on the level of the Orbs of Power available to those who have the time to grind WXP.
Some consistency would be nice.
Yeah seriously. And can I have another one time re-trait? This puts the AC line to shame now.
Get your guard abilities then:
Step 1: Enter WvW and proceed to take a few camps.
Step 2: Pwn the enemy.