Patches and wvw siege

Patches and wvw siege

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Posted by: Bugabuga.9721

Bugabuga.9721

So, with last “patch” (where we were only given 3 minutes to reboot) some siege in WvW eternal got wiped. I presume this is because of some timers that “patches” sometimes reset (and sometimes don’t, as in some cases no siege disappears, in this case one treb survived, but freshly built golems vanished, and I think some other previously built arrowcarts with plenty ttl still vanished).

Is it a bug? Intentional? I know sentries automatically became “white” (but ownership of towers remained the same) which is fine, I guess. But what determines which siege gets destroyed? (release notes in https://forum-en.gw2archive.eu/forum/info/updates/Game-Update-Notes-April-15-2014/ for last two patches didn’t have anything wvw specific)

Patches and wvw siege

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Posted by: Jeknar.6184

Jeknar.6184

I known that golems always vanish on these updates… And some random sieges sometimes go with them…

It’s not new. And I’m sure it’s not intented.

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Patches and wvw siege

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Posted by: Bugabuga.9721

Bugabuga.9721

I suppose golems are “mobile siege” but I wonder if there is some other hidden rule (i.e. if siege built after “There will be a new build in 10 minutes” announcement gets wiped, or stuff that’s been through refresh cycle more than once, or presence of golem would mean that items within 180 distance units get wiped too etc).